<?xml version="1.0"?>
<rss version="2.0"><channel><title>Suggestions Latest Topics</title><link>https://forum.kinkoid.com/index.php?/forum/14-suggestions/</link><description>Suggestions Latest Topics</description><language>en</language><item><title>More pegging scenes ?</title><link>https://forum.kinkoid.com/index.php?/topic/32286-more-pegging-scenes/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	Aside from a few rare story mode quests where male characters are shown being penetrated/pegging, are there any scenes of affection in the same vein where our hero (or another male character) is depicted in this way? There are quite a few scenes of affection where pegging is practiced exclusively between female characters, but nothing, to my knowledge, with both male and female characters in such scenes!
</p>

<p>
	If there are indeed no scenes of this type, is there any plan to add some in the future? (From where I am in story mode, I can only think of three: in the ninja village, in the magic forest, and in Hamelin village).
</p>

<p>
	Thank you for your answers!
</p>
]]></description><guid isPermaLink="false">32286</guid><pubDate>Sun, 19 Apr 2026 12:04:16 +0000</pubDate></item><item><title>Recommended equipment</title><link>https://forum.kinkoid.com/index.php?/topic/32041-recommended-equipment/</link><description><![CDATA[<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forum.kinkoid.com/uploads/monthly_2025_07/Schermafbeelding2025-07-29161029.png.0f6116d51f4ecc1a477ccdcd5830923f.png" data-fileid="76837" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="76837" data-ratio="54.40" width="1000" alt="Schermafbeelding2025-07-29161029.thumb.png.340751d89f46c67a439bbc699688513e.png" src="https://forum.kinkoid.com/uploads/monthly_2025_07/Schermafbeelding2025-07-29161029.thumb.png.340751d89f46c67a439bbc699688513e.png" /></a>
</p>

<p>
	can't you put something as simple as a star as recommended equipment?
</p>
]]></description><guid isPermaLink="false">32041</guid><pubDate>Tue, 29 Jul 2025 14:17:56 +0000</pubDate></item><item><title>Whoever wants to see, let them see...I don't want to</title><link>https://forum.kinkoid.com/index.php?/topic/31917-whoever-wants-to-see-let-them-seei-dont-want-to/</link><description><![CDATA[<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="75128" data-ratio="49.60" width="1000" alt="image.png.c0c2c8552d990b3e4fd2805cf7dcfb70.png" src="https://forum.kinkoid.com/uploads/monthly_2025_04/image.png.c0c2c8552d990b3e4fd2805cf7dcfb70.png" />
</p>

<p>
	Put an option to not see this screen again... whoever wants to see a penis rubbing against another penis can keep watching this screen, I don't want it.<span class="ipsEmoji">🤮</span>
</p>
]]></description><guid isPermaLink="false">31917</guid><pubDate>Sat, 05 Apr 2025 19:33:50 +0000</pubDate></item><item><title>Kinkoid ds</title><link>https://forum.kinkoid.com/index.php?/topic/31673-kinkoid-ds/</link><description><![CDATA[<p>
	Please stop your ads appearing every few minutes. They should only pop up once, or maybe twice a day. They are appearing so often it is making it impossible to play the games.
</p>
]]></description><guid isPermaLink="false">31673</guid><pubDate>Thu, 12 Sep 2024 12:51:38 +0000</pubDate></item><item><title>Equipement's class and theme</title><link>https://forum.kinkoid.com/index.php?/topic/31653-equipements-class-and-theme/</link><description><![CDATA[<p>
	An idea came to me when i tried to change my equipement at the start of the new week.
</p>

<p>
	What if the class and theme of each equipement appear directly next of the item's lvl ?
</p>

<p>
	It would be easier to change our stuff for pvp purpose and to sell the one's that we don't want.
</p>

<p>
	 
</p>

<p><a href="https://forum.kinkoid.com/uploads/monthly_2024_08/exempleequipement.png.1f63d14eff2f831017fa16c5dcd601d5.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71235" src="https://forum.kinkoid.com/uploads/monthly_2024_08/exempleequipement.thumb.png.2dc8e277fb2db324dbd50bd67236cb76.png" data-ratio="79" width="1000" class="ipsImage ipsImage_thumbnailed" alt="exemple equipement.png"></a></p>]]></description><guid isPermaLink="false">31653</guid><pubDate>Wed, 28 Aug 2024 19:28:35 +0000</pubDate></item><item><title>Equipment sets</title><link>https://forum.kinkoid.com/index.php?/topic/31594-equipment-sets/</link><description><![CDATA[<p>
	We can save a few teams of girls to use in different parts of the game or in different moments.
</p>

<p>
	Correspondingly, it would be useful having the possibility of saving a few sets of hero equipment, for example to match with different teams of girls, or to weaken if you don't want to finish your champions too early.
</p>

<p>
	Same for girl equipment.
</p>
]]></description><guid isPermaLink="false">31594</guid><pubDate>Sun, 21 Jul 2024 07:57:32 +0000</pubDate></item><item><title>Mythic Days  Revival Orgy</title><link>https://forum.kinkoid.com/index.php?/topic/31547-mythic-days-revival-orgy/</link><description><![CDATA[<p>
	There is currently 2 Mdr and one Md events per month which means you have to sacrifice either Md or Mdr to gather enough resources and while sacrificing the monthly event,
</p>

<p>
	instead bring one Md at start of the month as usual and one Mdr orgy with at least 2 girls girls revival for a few days preferably by mid month with the villians being ninja spy and Donatien
</p>
]]></description><guid isPermaLink="false">31547</guid><pubDate>Mon, 24 Jun 2024 06:23:39 +0000</pubDate></item><item><title>"The debate"</title><link>https://forum.kinkoid.com/index.php?/topic/31593-the-debate/</link><description><![CDATA[<p>
	A little tip for this adventure mission. When Sakura says that her dress is being destroyed, in the image it remains intact. It would be better to put in the illustration (and in her avatar) a dress in which there are holes.
</p>
]]></description><guid isPermaLink="false">31593</guid><pubDate>Fri, 19 Jul 2024 14:17:29 +0000</pubDate></item><item><title>Some urgent needed Club changes</title><link>https://forum.kinkoid.com/index.php?/topic/31496-some-urgent-needed-club-changes/</link><description><![CDATA[<p>
	I'm not entirely sure how the Club System works entirely as I'm just a member in my Club. 
</p>

<p>
	At the start I joined it because I really liked the idea of adding to clubs. I started noticing options like getting bonusses from clubs in general and that clubs have a possible chat system. 
</p>

<p>
	After being a long time player for this game I noticed one thing... Most in the clubs itself might just be inactive. It would be lovely if there was a way to have Club Owners, Club Managers and Club Members part in which technically the Club Owner can be overtaken by other people if the leader has been inactive for a long time. I suggested this by the form but I decided to post it here too but the idea in general would be if you as Club Member would basically have the option of "Challenge Leadership" A Club Owner gets X amount of time to respond to this with an Aye or Nay and if he doesn't respond it automatically states Aye. To avoid hostile takeover a vote could also be held for who you want as club owner... and if the owner says Aye the winner of that vote gets it... 
</p>

<p>
	That way older and more dead clubs could remove people not playing anymore and make the clubs more active. Inactive clubs could eventually even be deleted and the names could become free again... Now people either leave or stay in a club based on bonusses but I only get half the bonusses now... I did spend a lot of the collected cash to get the level 10's and even increased some of the Kobans so I don't really wanna leave unless a good club but you couldn't really browse them back in the time when I joined. 
</p>

<p>
	So that take over system would be nice. 
</p>

<p>
	 
</p>

<p>
	Another change in the Club could be a better GUI for the chat (maybe one in the Club Window itself)
</p>

<p>
	An item trader in the Club where you could trade Mythic pieces (the red ones) for girls and your hero so you could get the pieces you want eventually to improve yourself. 
</p>

<p>
	 
</p>

<p>
	The last part would only be super good with active Clubs and they could make their members really strong in that way. This could help the whole Club or so if you get something setup where you could do Club vs Club events... Would be fun to have people their roster fighting against other Clubs in some way. 
</p>
]]></description><guid isPermaLink="false">31496</guid><pubDate>Sun, 02 Jun 2024 18:28:48 +0000</pubDate></item><item><title>Pay to Remove ads?</title><link>https://forum.kinkoid.com/index.php?/topic/31457-pay-to-remove-ads/</link><description><![CDATA[<p>
	I am not paying these clowns to remove ads they are getting paid to litter the game.   THe ads are in poor taste - out and out cartoon porn.   Fbombs the wholething.
</p>
]]></description><guid isPermaLink="false">31457</guid><pubDate>Mon, 13 May 2024 17:14:31 +0000</pubDate></item><item><title>Girl's personal perks</title><link>https://forum.kinkoid.com/index.php?/topic/31465-girls-personal-perks/</link><description><![CDATA[<p>
	Add personal perks to every girl, depends on other girls in team. Smth like "Increase ego by 10%, if you have Libra in team". All attributes using, like in a Blessings. 1 perk for 1-3* girls, 2 - for 5*, 3 - for 6*.
</p>
]]></description><guid isPermaLink="false">31465</guid><pubDate>Wed, 15 May 2024 20:22:38 +0000</pubDate></item><item><title>Filter Suggestion: Girls Currently Available in Mythic Pachinko</title><link>https://forum.kinkoid.com/index.php?/topic/31445-filter-suggestion-girls-currently-available-in-mythic-pachinko/</link><description><![CDATA[<p>
	Hi everyone -
</p>

<p>
	 
</p>

<p>
	With there being over a thousand girls available, I struggle to know who each of the girls is in the current Mythic Pachinko pool each day based only on the tiny icons. Knowing who each girl is and whether I already have some shards or not would help me better understand when to spend kobans/orbs on that Pachinko. Could there be a way to better identify who the girls are in the pool each day? I'm thinking an additional filter in the Harem tab would work, or maybe present the names and icons of each girl directly on the mythic pachinko page?
</p>

<p>
	 
</p>

<p>
	Thanks!
</p>
]]></description><guid isPermaLink="false">31445</guid><pubDate>Wed, 08 May 2024 19:30:19 +0000</pubDate></item><item><title>Idea about the Labyrinth Jobs (Dominator, Fluffer,...)</title><link>https://forum.kinkoid.com/index.php?/topic/31419-idea-about-the-labyrinth-jobs-dominator-fluffer/</link><description><![CDATA[<p>
	Idea about the Labyrinth Jobs (Dominator, Fluffer,...)
</p>

<p>
	I missed the suggestion in the wrong forum posted on CxH, it should actually end up in HH so I'll post it here again.
</p>

<p>
	First of all, for those who do not play on the test server, the jobs and their characteristics are as follows:
</p>

<p>
	<br />
	Fluffer: Heal the Ego of the % Ego girl in the team instead of damaging the opponent's Ego. Having the chance to Critically heal instead of Critical hit.
</p>

<p>
	Sexomancer: Trigger skill (overriding the regular): Recover a random tired girl from the team with Ego equal to the current Sexomancer Ego. Do not trigger the skill at all, if there are no tired girls in the team.
</p>

<p>
	Pleasurelock: When Crit-adds half of the damage dealt by the opponent in the previous attack to her own damage.
</p>

<p>
	Dominator: Dominators get 5% more damage.
</p>

<p>
	<br />
	1. the problem:
</p>

<p>
	I see a few problems with the fixed assignment of jobs to certain girls:
</p>

<p>
	If you have a team more or less fixed for the labyrinth, you either don't get the chance to use the jobs there at all, because none of the selected girls has one. <br />
	Or the harmony of the team is massively disturbed or even destroyed by one or the other girl with a job, which leads to massive problems in the labyrinth and to the balancing there. 
</p>

<p>
	If you now have 2 fluffers in the team and a sexomancer, 2 of the 7 team members only heal and the sexomancer only uses his skill when someone is exhausted.<br />
	In the high levels of the labyrinth, especially in hard mode, 1-2 fluffers in the team probably make no sense anymore, the opponents there are so strong in terms of stats that you need 1-3 attempts (or more) to win, the opponents use their skills extremely fast and often due to the high mana and speed value, so it is important to deal as much damage as you can quickly in the short time you have until your own team is KO'd, which makes fluffers in hard mode from level 3 onwards zimlich superfluous (unfortunately).
</p>

<p>
	Also in normal mode, Submissive (White), Sensual (Blue), Exhibitionist (Green), Dominatrix (Black) Physical (Orange) and especially Playful (Yellow) Sexomancer are probably useless, with Submissive, Sensual and Physical's you probably value the healing or protection skill more than the possibility to refresh (revive) a team member.<br />
	A Dominatrix Girl as a fluffer is certainly very good, as a Sexomancer I would probably also attach more importance to it if she then does damage and with an Exhibitionist Girl the mana support is definitely more important to me !!!!<br />
	Playful has the hook that he almost never triggers, a yellow sexomancer girl like Bunny (5 stars starter girl) which is also hardcore, so a tank, proves to be absolutely useless, tanks stand if you take them at all, then only in front as cannon fodder, the little blocker that does some damage and refreshes itself (revive) is probably bad ^^
</p>

<p>
	That leaves only Eccentric (red), Voyeur (purple) and of course all 3 star girls or 5 stars without skill, as really good candidates for the job as a sexomancer. 
</p>

<p>
	As for the Eccentric girls, I have to admit I still don't know what the Eccentric skill does exactly, the burnout description sounds like some kind of poison effect, but I've never noticed it in the fights themselves. <br />
	In German the description is not understandable at all, because it makes no sense!
</p>

<p>
	<br />
	2. the proposed solution:
</p>

<p>
	<br />
	The solution to these problems is actually quite simple, please let us players decide for ourselves which girl in our harem gets which job.
</p>

<p>
	<br />
	And it could look like this:
</p>

<p>
	<br />
	You could, for example, in the detailed view of the girls where you also put on the equipment, train the girl and the skills, simply add a new rübrik for the jobs.
</p>

<p>
	But simply assigning the jobs in a clumsy way is of course very boring and since learning a profession, both in reality and in any good role-playing game, costs time as well as money or materials, why shouldn't it be the same in the game?
</p>

<p>
	In the new job section you can then simply learn the jobs of the girls and determine which of the learned jobs the girl should do.
</p>

<p>
	My thought was that the story hero is of course indispensable in learning the jobs of the girls, so since he is significantly involved in the training, it should definitely be his time that would be used and as the head of the harem and gentleman he would of course pay for all the costs.
</p>

<p>
	This is a kind of background justification for the following:
</p>

<p>
	<br />
	In principle, every girl in the harem can learn any job, but only one job can be actively performed, which is then determined by the player.<br />
	Once two jobs have been learned by a girl, it is possible to switch back and forth between the jobs at will, even during a running maze, which also means that once a job has been learned, it remains in place and does not have to be learned again.
</p>

<p>
	The first and only job you can choose from at the beginning is Dominator, only after learning it you can learn Fluffer, Sexomancer and/or Pleasurelock.<br />
	I think Dominator is the best choice, it's a good bonus for the Labirinth, it's not too special and the name expresses that the girl is something special, so it's a solid basis for the beginning.
</p>

<p>
	As training costs I had thought of using things that are already available in the game, since the story hero is involved and it should take his time, the Energy and Combativity (the fists) and/or the kisses should definitely be used for the season, after all he can't be active there if he “trains” with the girl ^^<br />
	And as material what is needed I simply thought of the ingame game money.<br />
	Of course, there should also be an option for paygamers and sparring foxes to buy every job with Kabans/gold.
</p>

<p>
	<br />
	Which brings me to the costs:
</p>

<p>
	<br />
	Dominator = 100 Energy + 20 Fists + 10 Kisses + 5,000,000 $ OR 300 Kabans/Gold<br />
	Fluffer = 200 Energy + 40 Fists + 30 Kisses + 10.000.000 $ OR 600 Kabans/Gold<br />
	Sexomancer = 300 Energy + 40 Fists + 20 Kisses + 10.000.000 $ OR 600 Kabans/Gold<br />
	Pleasurelock = 200 Energy + 60 Fists + 20 Kisses + 10.000.000 $ OR 600 Kabans/Gold
</p>

<p>
	I just think that the different jobs should also be a bit more focused, the Fluffer sounds a bit cuddly and romantic to me so he has more kisses, the Sexomancer is more of the mage type so needs more energy and Pleasurelock sounds a bit like Warlock, Fighter or Berserker and the skill is also more practical, so I think the slight increase in fists is quite coherent.
</p>

<p>
	As an alternative, you could of course also take out the varriable and say across the board:
</p>

<p>
	Dominator = 100 Energy + 20 Fists + 10 Kisses + 5,000,000 $ OR 300 Kabans/Gold<br />
	all other jobs = 200 Energy + 40 Fists + 20 Kisses + 10,000,000 $ OR 600 Kabans/gold
</p>

<p>
	<br />
	But that's just a suggestion of what it might look like. <br />
	Maybe someone now thinks that this is not enough for the jobs or for my 5-10 girls that I always need in the labyrinth or even that he or she does not need the jobs to get through the labyrinth.<br />
	Please keep one thing in mind, there are also people in the game who haven't been playing the game for 3 or even 6+ years and to keep the old-established players interested, I've also come up with something else that might make learning the professions a little more interesting.
</p>

<p>
	Once you have learned a job, there is a small bonus to the girl's stats:
</p>

<p>
	Dominator = +50$ /h<br />
	Fluffer = +150$ /h +300 Charm<br />
	Sexomancer = +150$ /h +300 Know-How<br />
	Pleasurelock = +150$ /h +300 Hardcore
</p>

<p>
	Total: +500$ /h and +300 Charm, +300 Know How and +300 Hardcore 
</p>

<p>
	In addition, 50 Gems of each type will be added once a girl has learned all 4 jobs.
</p>

<p>
	Unfortunately the jobs are already in the update today, which does not change my suggestion, but I would have liked to post it before the introduction, because I think the job system is a bit immature.
</p>

<p>
	I hope the translation into English with deepl.com was successful enough.
</p>

<p>
	<br />
	Even though it's actually clear, I'll say it anyway.
</p>

<p>
	1. With my suggestion, not only situations in the labyrinth are avoided, which lead to the fact that in the worst case your own team heals itself dead.
</p>

<p>
	2. The fun of the game is not diminished, because the player can decide for himself whether he wants to have a girl in the team with a job at all, and if so, with which one.<br />
	Which would be good for newer players who can't access old jobless girls.
</p>

<p>
	3. There is no disappointment with the players who may have trained a certain girl for weeks or months for the labyrinth and suddenly have to realize that the job she has now does not fit at all with what I had planned for her.
</p>

<p>
	4. The game developers have less influence on the development of the harem and so on, but they don't have to sit down and think about whether one or the other job fits this or that girl that we are releasing now.
</p>

<p>
	5. The training of the girls by the player relieves the development team.
</p>

<p>
	 
</p>

<p>
	BloodyMoon<br />
	 
</p>
]]></description><guid isPermaLink="false">31419</guid><pubDate>Wed, 24 Apr 2024 12:36:53 +0000</pubDate></item><item><title>The importance of the Stats Boost (Skills) light bulbs has grown since they have been introduced - isn't about time you can sort for them?</title><link>https://forum.kinkoid.com/index.php?/topic/31410-the-importance-of-the-stats-boost-skills-light-bulbs-has-grown-since-they-have-been-introduced-isnt-about-time-you-can-sort-for-them/</link><description><![CDATA[<p>
	Hi Fellow Players,
</p>

<p>
	If you are a new player with less than 50 girls, looking at each girl in the Harem data base to find what color light bulb she has is not a problem.  If you are an advanced player with 500 girls then it becomes a real chore.  If you are a whale with over 1000 girls, well it becomes down right impossible if you want to have any game play time.  Now we all know that each girls light bulb color is in the Kinkoid Database.   My simple suggestion is a sort mechanism similar to that "See Only" Gems by color.  If it is possible without too much trouble for those hard working programmers to add a similar sort for the light bulbs that would really help improve the fun of the game.  How so?  Well it is really frustrating to have 50+ Green light bulbs and have to try to search each girl one by one to get them.  Now I only have four 6-Star Girls at Level 750 and they all need Red Light Bulbs so I strongly suspect all 6 Star Girls need Red Light Bulbs.  Now I have well over 50 5-Star Girls at Level 750 and of those with a total unenhanced power of 18,751 (by adding the Stats Powers of Whip + Rose + Bullseye) they are all Purple Light Bulbs.  However not ALL 5-Star Girls at Level 750 need Purple Bulbs.  As for example Shina (Shina Tonde) at Level 750 with only a total unenhanced power of 14,063 needs Grey Light Bulbs.  Just guessing but it would seem that a girl's total unenhanced power MAY decide which Light Bulb she needs.  If this is true, then I would hope that some scale of total unenhanced power and their corresponding Light Bulb color could be published and made available to the players.  OK maybe I am simple minded (that would not surprise me), but I think this problem of which Girl need which color Light Bulb could be worked out WITHOUT looking at each Girl individually.  What do you say, can you help me??
</p>

<p>
	Play On, Tomthe Bomb
</p>
]]></description><guid isPermaLink="false">31410</guid><pubDate>Sun, 21 Apr 2024 02:02:47 +0000</pubDate></item><item><title>Problems, problems</title><link>https://forum.kinkoid.com/index.php?/topic/31376-problems-problems/</link><description><![CDATA[<p>
	newer problems, it would be very apreciated if some one at KINKOID would take a look at things in Test Server.
</p>

<p>
	Problem 1) I can not use the 15 at once in Leagues since three days
</p>

<p>
	Problem 2) I could not reset the Club Champ yedterday
</p>

<p>
	Problem 3) and by far the worst as I need it to complete the daily goals is not being able to select anything to open the Love Labyrinth
</p>

<p>
	I hope greatly that Kinkoid will sort this out timely and hoefully do better on quality control in the future
</p>
]]></description><guid isPermaLink="false">31376</guid><pubDate>Sat, 06 Apr 2024 11:51:18 +0000</pubDate></item><item><title>A better sorting feature to choose the girls appearing on Hero Profile</title><link>https://forum.kinkoid.com/index.php?/topic/31367-a-better-sorting-feature-to-choose-the-girls-appearing-on-hero-profile/</link><description><![CDATA[<p style="background-color:#ffffff;color:#1f2328;font-size:14px;">
	<strong>This girl page appears to be abandonned and becomes more and more heavy - and outdated. It neads a better sorting engine, just like in the harem menu, from class to hair color, sorting power, everything</strong>
</p>

<p style="background-color:#ffffff;color:#1f2328;font-size:14px;">
	<strong>A search menu just like the harem one, but with an option to choose directly which slot to put the girl on the set; more, a way to save some choices or preferences, like changing the background but keeping the girl we chose on it</strong>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forum.kinkoid.com/uploads/monthly_2024_04/Capturedcran2024-04-04054444.png.f4ece50fb29b83e9a5137494ab650d64.png" data-fileid="68325" data-fileext="png" rel=""><img alt="Capture d'écran 2024-04-04 054444.png" class="ipsImage ipsImage_thumbnailed" data-fileid="68325" data-ratio="45.4" width="1000" src="https://forum.kinkoid.com/uploads/monthly_2024_04/Capturedcran2024-04-04054444.thumb.png.3c98c8a422d1c009cb41d3b44a0364bc.png" /></a>
</p>
]]></description><guid isPermaLink="false">31367</guid><pubDate>Thu, 04 Apr 2024 09:45:42 +0000</pubDate></item><item><title>Season Update and Leagues please.</title><link>https://forum.kinkoid.com/index.php?/topic/31359-season-update-and-leagues-please/</link><description><![CDATA[<p>
	I have suggests on the season pass that their should be challenges to do for playing the game HH  like daily or week in a way so some people could finish the season pass much easily they come back at the end of the season and they want to finish it. But their isn't a way to finish the pass quickly in a way because it takes too long to finish the pass same thing with the league of lust u couldn't get any of the girls so I would like that to challenges in their as well if is possible. So the community could level up through the pass tires easily like weekly or daily gives like points through the pass I think would be great change through the pass .I just small change in the game if it's possible DEVS.
</p>

<p>
	Thank you if you are ready this.<a class="ipsAttachLink ipsAttachLink_image" href="https://forum.kinkoid.com/uploads/monthly_2024_03/Screenshot_20240331-111613__01__01.jpg.c2f4e25948827604b1cbb57db4fe4075.jpg" data-fileid="68271" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="68271" data-ratio="48.50" width="1000" alt="Screenshot_20240331-111613__01__01.thumb.jpg.eacc48df9dd2ab3cb70c69b490216feb.jpg" src="https://forum.kinkoid.com/uploads/monthly_2024_03/Screenshot_20240331-111613__01__01.thumb.jpg.eacc48df9dd2ab3cb70c69b490216feb.jpg" /></a>
</p>
]]></description><guid isPermaLink="false">31359</guid><pubDate>Sun, 31 Mar 2024 10:36:28 +0000</pubDate></item><item><title>Please Remove Daily Goals</title><link>https://forum.kinkoid.com/index.php?/topic/31344-please-remove-daily-goals/</link><description><![CDATA[<p>
	Can we please get rid of the Daily Goals completely?  It feels to me like this only exists to try and force players to participate in parts of the game that he/she/they does not want to do.  An example of this is any goal dealing with Leagues and especially Love Labyrinth, two features I absolutely despise.  If this is not possible, then at least remove "get a new girl" as it is usually UNOBTAINABLE, and "restock the market" as it is way too EXPENSIVE.
</p>
]]></description><guid isPermaLink="false">31344</guid><pubDate>Fri, 22 Mar 2024 19:38:05 +0000</pubDate></item><item><title>very slugish test server</title><link>https://forum.kinkoid.com/index.php?/topic/31340-very-slugish-test-server/</link><description><![CDATA[<p>
	since yesterday, 18.05.24 my test sever is doing very slow at best white page in between  and server disconnect, I have insured that it is not from my side, some one may want to look int this asit still is happening. It started at 13;30 CET
</p>
]]></description><guid isPermaLink="false">31340</guid><pubDate>Tue, 19 Mar 2024 13:36:54 +0000</pubDate></item><item><title>Sexy scenes with sexier guys ?</title><link>https://forum.kinkoid.com/index.php?/topic/31238-sexy-scenes-with-sexier-guys/</link><description><![CDATA[<p>
	Don't get me wrong, I get that <span>: </span>
</p>

<p>
	<span>1) The main target of the game is heterosexual men ; </span>
</p>

<p>
	<span>2) The game plays around the classic "nerd guy gets all the girls" (and it works very well for me, it's always funny) ; </span>
</p>

<p>
	<span>But I suppose I'm not the only heterosexual girl enjoying the game, and even if I like seeing every kind of sexuality (consensual of course), I would love to see some... sexier guys involved. I mean, the Hero is a little... meh, most of his friends are just like him (very childish) and we (almost) never get to see sexy scenes involving more mature, confident, sexy men! An Li was the exception, and he's not here very often...</span>
</p>

<p>
	Anayway, I still like the game a lot, the drawings are beautiful, very, very sexy and the story is surprisingly interesting, so thank you all !
</p>
]]></description><guid isPermaLink="false">31238</guid><pubDate>Tue, 06 Feb 2024 22:18:35 +0000</pubDate></item><item><title>Sort in Harem</title><link>https://forum.kinkoid.com/index.php?/topic/31173-sort-in-harem/</link><description><![CDATA[<p>
	New type of sort in Harem: sort by summ of income.
</p>
]]></description><guid isPermaLink="false">31173</guid><pubDate>Wed, 17 Jan 2024 10:55:55 +0000</pubDate></item><item><title>[CbC] Show orb rewards on 2nd day before girl on 1st day was claimed</title><link>https://forum.kinkoid.com/index.php?/topic/31040-cbc-show-orb-rewards-on-2nd-day-before-girl-on-1st-day-was-claimed/</link><description><![CDATA[<p>
	Preamble: Consider this a low priority request. I just wanted to write it down at some point, but I think there are WAY more important bugs to resolve first, before thinking about any new features or enhancements, especially when those (and sadly this is what we see with every patch day) are causing new bugs. So if the code around contest rewards is too complex to assure a 100% safe implementation of this change, ignore it.
</p>

<p>
	In case of CbC and as well CCC, until contest rewards are claimed, all unclaimed contests show the (first) girl, and claiming any contest day will reward you with the (first) girl. In LC it is different: If one becomes top 4 on first day, the 2nd, 3nd and 4th day contests show the orb rewards, even before the 1st day is claimed. That way, one can save the girl reward for another matching contest, without keeping all other days unclaimed as well.
</p>

<p>
	It would be great if all contests could be aligned:
</p>

<ul>
	<li>
		If you win all shards of the girl on day X, day X+1 shows the orbs rewards immediately and one is able to claim day X+1 while keeping the girl/shards unclaimed.
	</li>
	<li>
		In case of CCC, similarly if one won the 1st girl on day 1, day 2 shows the next girl directly, respectively the orbs, so that it is possible to keep only the 1st girl unclaimed.
	</li>
</ul>

<p>
	Especially in case of CbC, I aim to keep the girls unclaimed until LC day 4. But this means that currently I need to keep all CbC days unclaimed. It would increase flexibility if I could claim all but the 1st CbC day. And the mechanism exists already, so I hope it is not difficult to apply it to/align it across all contests.
</p>
]]></description><guid isPermaLink="false">31040</guid><pubDate>Wed, 22 Nov 2023 21:48:46 +0000</pubDate></item><item><title>Display what gems each story boss rewards</title><link>https://forum.kinkoid.com/index.php?/topic/31046-display-what-gems-each-story-boss-rewards/</link><description><![CDATA[<p>
	Just display what color gem each boss offers. Sometimes I forget who I need to fight to farm in order to get the specific gem I need.
</p>

<p>
	 
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="65246" data-ratio="98.08" width="261" alt="image.jpeg.8f8dff4f282b1dfd68a19d734fbc507e.jpeg" src="https://forum.kinkoid.com/uploads/monthly_2023_11/image.jpeg.8f8dff4f282b1dfd68a19d734fbc507e.jpeg" />
</p>

<p>
	Maybe something like this?
</p>
]]></description><guid isPermaLink="false">31046</guid><pubDate>Fri, 24 Nov 2023 08:25:40 +0000</pubDate></item><item><title>Market related</title><link>https://forum.kinkoid.com/index.php?/topic/30920-market-related/</link><description><![CDATA[<p>
	Please add a feature to sell items at a faster rate. 
</p>
]]></description><guid isPermaLink="false">30920</guid><pubDate>Wed, 04 Oct 2023 09:14:53 +0000</pubDate></item><item><title>Date acquired</title><link>https://forum.kinkoid.com/index.php?/topic/30914-date-acquired/</link><description><![CDATA[<p>
	I think this has been brought up before, but I have a ton of girls and sometimes memory not being good, no idea when I acquired them in the game.  I for one would love to see a line in their harem bio as to when they joined your harem
</p>
]]></description><guid isPermaLink="false">30914</guid><pubDate>Tue, 03 Oct 2023 13:59:23 +0000</pubDate></item></channel></rss>
