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Showing content with the highest reputation on 11/30/2021 in all areas

  1. I happen to be unfortunate enough to be stuck in D3 at the moment of the patch change and yeah I'm seeing A LOT of players in my bracket with 550 and higher, some 599 and 600. I literally stand no chance against any of them at the present time due to my free and casual playing mind set. Granted I wanted the kobans and girl shard but yeah... not as excited or invested in this game as I used to be. Heck some players are totting 100k battle power despite being the same level as I am... I'm only sporting a measly 80k estimate in battle power. Might be skipping the next week's leagues just to purposely drop a few ranks now.
    4 points
  2. @holymolly Something's different about you today. You seem more purple. Congratulations on getting your personal whip!
    4 points
  3. Come on, you're no longer an assistant mod. Now, how about that coffee, huh? ^^ Seriously though, I know you kinda liked the half/half appearance, but I'm still glad you have your whip now.
    3 points
  4. Exactly this. If they called them W Tubers, would anyone really be thinking about a relation to root vegetables? I think not. I understand things can get lost in translation, but one you see it's about streaming, and see letters in front of "Tubers", YouTube is the go to reference. Maybe they can have a followup with InYourSpace or something. And another completed PoA, completed on day 6, made sure to get through the points on day 5. Considering Thanksgiving was in there, it worked out fine.
    3 points
  5. Yeah @Noacc blew up my cover thanks to @Slynia
    3 points
  6. Yes, I agree with the comments above mine. These girls (at least the two I've been able to acquire) are pretty average. Ha! Squala, mershark? Actually, the genus Squalus refers to spotted dogfish. She should've been called 'Lamna' Oh well, I have cats, wolves and now merdogfish in my harem. I wouldn't have minded an actual shark because I think sharks are the most beautiful and graceful creatures in the sea, perfectly adapted to their lifestyles. They might eat us sometimes, but we don't belong in their domain. We kill alot more sharks than they kill us - overwhelmingly. All the same, I can't ever see us befriending Bruce in the way we befriend dolphins. Boy, though! Putting my cock in her mouth? Have you seen those sharky teeth? Hers would make the filed teeth of the headless horseman in Sleepy Hollow pale. I suspect I might end up with progressively fewer girls in my harem from now on. If she's so into oral, how will I satisfy her and avoid an inadvertent transgender reassignment?
    3 points
  7. This might finally be what tips me over the edge and has me either quitting the game or drastically reducing my involvement to classic events and orgy days. This is on a par with girl drops from epic orbs that seem to have fallen off the cliff such that even paying members would be significantly disadvantaged and they'd have to be left wondering what they're paying for. Gambling has its limits. As is so often the case with the so-calIed explanations in this game they're as clear as mud. I'll give you one instance: As these screenshots inadvertently illustrated, in order to awaken the girls above a certain maximum (in this case, in this account, 450) it tells me I need to have leveled up 35 girls to level 400 before this can occur. Well, I leveled up 35 of my girls to the magical 400 and it still tells me I must level up 35 more girls to allow awakening to 450. I'm buggered if I know what's going on. I have more to do with my time these days than piss around with this sort of confusion. Maybe my girls have gone to sleep with boredom on me and they yearn for a much better cock then I can offer them. I don't know. Good luck everybody deciphering all these changes.
    3 points
  8. Allow me to state it again in different words than I used elsewhere: IMHO the "exclusivity wish", at least as stated as the devs did up to now (i.e. with very few words, as far as I am able to remember), to me appears absolutely pointless. For existing players, it is quite logical that this system pushes them to spend more resources (and thus to purchase more bundles and kobans) to get those "exclusive girls". As I see it, the problem, which the devs seem to consider absolutely irrelevant, arises from the fact that with this exclusivity there will always be a percentage of players (when higher, when lower) who despite their efforts will not be able to get the girl. Consequence: one more girl in their Date Pavilion, perhaps one they have striven for using many of their resources, which they will never get, ever again. Result of the consequence: increased frustration, which in the long run causes more and more players to leave the game (hardly releasing positive reviews about it later on). If I try to imagine a new player approaching the game, apart that actually I can hardly imagine a new player that does not love big challenges ("Wow, one thousand girls to obtain!"), I can't avoid thinking that even those players will hardly go on once they discover that the challenge is even higher that they thought and not always rewarding as they thought ("Eek, spent my money on this and no girl? Ever?"). To not mention free players. I have to admit that as much as I like the graphics in the game and as much as I enjoyed following the story, if I hadn't already been a member for over four years I would definitely say "Starting Hentai Heroes? No thanks, I love hentai, but I'm not crazy up to that point..." Sure, I can't pretend that the above applies to the majority of people, but, should I have to bet... well, you know. Obviously I can't know what kind of calculations the devs did, but supposing that what I wrote above has a notch of reliability, I can't understand how they plan to continue without players playing the game...
    3 points
  9. One of the biggest complaints people have is you can't even awaken girls in your harem to your base level for free, In my case lvl 395. They start charging you gems at 250 and have a minimum set number of girls that NEED to upgraded to a specific before you can progress. And unfortunately there's no real way to balance that aspect and that's why people are saying this this whole system sucks. Why should people be punished for collecting girls but only leveling the girls that are actually META for PVP? I have 450 girls in my harem, only 15 +/- are META and of those, I only use about 10 of them for my weekly team depending on the buffs they get, and I'll go out on a limb here and say it's probably the same for others. So Im stuck with leveling 40 to 50 girls I never use wasting resources, just to bring my main team with me as I level and as I said, I'm guessing that's the issue others are having. They need to start buffing the stats of other girls to help change the META and make the awakening and blessing system more viable. There's a reason I'm only rotating between 10 girls when I have 450. 🙃
    3 points
  10. This is most anoying contest in this game!
    2 points
  11. Give players a chance to gain guys from Seasons and Path of Attraction-Events they have missed. None of them are mythic rarity or overpowered in any way. This can be done in various ways, perhaps as a "Nostalgia"-feature where old Seasons and PoAs rotate every week and where players looking for certain guys can participate in exchange for some resource fee (maybe 50 champion tickets, 10 Combativity or 1000 gems of every type? To have players choose between using resources for current stuff or chasing older stuff they missed, yet knowing that the chance for the older guys is there). Inside the feature the participating players can move through the tiers of the chosen season/PoA again to try and unlock the guys they missed beforehand, prizes for the individual tiers can be randomized/varied as the developers see fit. If the player in question already owns one or both (seasons)/all (PoA) guys they can be replaced by additional prizes, maybe Pachinko orbs to also give an incentive for general participation. Or there could be a new pachinko holding exclusively guys from previous Seasons and PoA-events, with orbs for this one perhaps being earned exclusively in Pantheon's stairway or possibly even in the current season (since it was said the seasons will get more tiers in the future). Or it could be done as a sort of roulette feature where you spend gems to buy chances to gain shards for previous Season and PoA guys you don't have yet, making the gems a more valuable resource with different uses. The possibilities are certainly plenty and tbh I wouldn't care much about the "how", just that the feature exists as I'm sure plenty of players miss some guys not because they're not trying to chase and get them but because RNG and similar situations outside of their control prevent it, such as I had this November in the PoA D-Tubers on the main server where I couldn't get the second set of guys (Rigel and Albert) because RNG choose a daily contest impossible to fulfill the conditions for Tier 19 in time with. On Nutaku I got all four, but there I am about 100 levels higher and have more resources at my disposal.
    2 points
  12. 2 points
  13. No, I have not purchased gems, but I am carefully spreadsheeting and planning my gem expenditures to get the best value. This is my current breakdown: Mythic: 2 at level 550 (1 Dom, 1 Play) Legendary: 18 at level 550 (1 Dom, 2 Ecc, 2 Exh, 3 Phy, 2 Play, 2 Sens, 2 Sub, 4 Voy) 3 at level 500 (1 Exh, 1 Play, 1 Sub) Epic: 2 at level 550 (1 Ecc, 1 Exh) Rare: 2 at level 550 (1 Ecc, 1 Sens), 7 at level 500 (2 Dom, 1 Exh, 1 Play, 3 Sens) 5-star Common: 4 at level 550 (1 Dom, 3 Ecc) 18 at level 500 (1 Dom, 4 Exh, 2 Phy, 3 Play, 4 Sens, 4 Sub) 3-star Common: 2 at level 550 (2 Voy) All of these girls were grandfathered to at least level 401 prior to the awakening update, so the total expenditures to date on awakenings have been: 3,375 Dominatrix gems (1,159 currently stockpiled) 4.400 Eccentric Gems (687 currently stockpiled) 4,275 Exhibitionist Gems (489 currently stockpiled) 3.550 Physical Gems (931 currently stockpiled) 4,700 Playful Gems (116 currently stockpiled) 4,000 Sensual Gems (744 currently stockpiled) 3,200 Submissive Gems (483 currently stockpiled) 4,950 Voyeur Gems (433 currently stockpiled) This currently gives me 30 girls at level 550 and another 28 at level 500. Provided I awaken everyone currently at 500 to 550 that means I'll only have to awaken two more girls to meet the requirements to reach level 600. Although this looks like the halfway mark, almost all the level 500's are commons so it will only cost me 6,600 more gems to get them all to level 550. I currently have 5,000 stockpiled. However, as you can see my current gem balance is all wrong. I've over-committed to Playful girls, I've got an excess of Voyeur and Eccentric gems with no more girls in need of those (to the extent that I'm starting on 3-stars), and Submissive gems are nearly impossible to get which means I've made basically no progress since the initial 3,000 giveaway. So I'm not quite as close to level 600 as the overall gem totals would indicate. To be fair, it depended on how many Mythics you had. If you had few mythics then all 5-star girls are meta (both before and after the awakening update) and before the update 3-star girls would come up fairly often (not so much anymore). While the power gap between Mythics and Legendaries isn't that big, it is big enough to overwhelm blessings on weaker girls and render them too situational to merit using. So a guy like me with only 2 mythics had my entire 5-star harem kept mostly up to my current player level, and was frequently dumping books on 3-stars when they happened to get double-blessed for the week. As a result I had a lot of girls already close to my level. I also check the forum every so often for news and got forewarning of awakenings, so I was able to intentionally grandfather my 3-star commons (which I normally wouldn't bother levelling up) so I would could use them as cheap awakening fodder. I do agree that Kinkoid may want to revisit the stat balance. The vast majority of released girls are 3-star legendaries. These were at least viable under the old system, in the sense that you got so many that on any given week there was a pretty decent chance that someone was double-blessed, and the cost of dumping books on one girl every other week to bring her up to your level wasn't bad. But in this system it is completely unjustifiable to awaken them, and as such they are useless in PVP. Among the 5-stars, there are a number of balance issues that will be hard to correct. I don't think there's any way to address the problem that Mythics are simply over-tuned; they should have been 10% stronger than Legendaries, not 15% stronger, and that extra bit of power means they utterly invalidate lower-rarity girls. If they were just 4% weaker than they currently are, you'd see 5-star commons on battle teams much more regularly. One possibility to fix this is to eliminate either the Rare or Epic rarity. These are largely deprecated rarities, as Kinkoid almost never releases new Epic or Rare girls (the most recent "Epic Days" events have released only Legendaries, lol). Why not just combine Epic and Rare into a single rarity and buff all the girls up to the stat line expected of Epics, then buff all Commons up to the stat line that Rares currently have. That would get us back to four rarity grades (Common, Epic, Legendary, Mythic) and would close the power gap to make lower-rarity girls have a better shot at relevance. I doubt it will happen, but it'd be a good change. Edit: one final stat issue that I really should have mentioned is the unusually large variance among Legendary girls. The weakest legendary girls (like Golden Bunny or Taria) are actually closer to the Epic girls than they are to their fellow Legendaries, with a 5% gap between the weakest and strongest legendaries. This really needs to be tightened, as right now girls like Golden Bunny and Taria are Legendary in name only, and their stat line really makes them more like Epics. Heck, they'd be better off as Epics as at least then they be able to dominate during the Week of the Epic. My experience has been the exact opposite of you. I'm also a player under level 450 in D3. Pre-awakenings, I would consistently take top 45 and occasionally take top 30 (I have no idea how you're taking top 4; the power gap between me and the level 490-ish players was just too large and I lost too many fights to even have a shot at top 15 under the old system). After this change I'm now easily taking top 30 and am contending for top 15, so I'm definitely seeing a huge improvement in my league results. You definitely don't have to be a whale to hit 550. I'm already there as a free player, and if I'd been level 451 before awakenings arrived and was able to grandfather one extra awakening I'd already be level 600.
    2 points
  14. Like I said: the only one's that benefit from this change are the lower level whales. I was actually able to compete at under level 450 in D3 not for the top spot but, top 4 occasionally and top 15 all the time. As a mostly free player at 451 I now have 0 chance for top 4 and will be lucky if I am in the top 15 as you still have the level 490-500 whales but, now you have the level 350-480 whales who all seem to now be at 550-600. Couple that with the shard nerf which makes it so I can no longer earn the required shards to keep up purple mythic boosters and with little chance to really compete my interest in the PVP is already lessening. Where before I may have had a 40-50 level difference I could beat that difference with decent play and some luck. I will now have 100 level difference to make up no chance I can compete. I was too high a level for the money nerf to effect me much but, from the chatter in my club. It is really affecting the lower levels ability to upgrade and compete. A game like this needs to keep a balance between keeping the whales happy while also giving the the non whales the ability to compete. These last changes have skewed the game way too far in favor of the whales. In a few months time the game will be whale vs whale and whomever has the biggest bank account wins.
    2 points
  15. Guys the event ends in 40min so don´t forget to claim all of your rewards ! (no idea if someone posted it already but I thought I´ll do it anyways perhaps it´ll help someone ^^ .. I mean it´s not like there´s a clock ticking in the game but somehow it´s still not enough so)
    2 points
  16. I know at least one thing that I won't miss, and that is for the D1 level, and how many well over level 450 Players purposely drop down to D1, which then takes away any chance for Players that are below level 400, to finish in the top 4, let alone even have a snowball's chance in hell at 1st.
    2 points
  17. Damn. Before reading this, I was almost excited when I saw the notification: "Zorba is still here!". What screenshots? I don't see any in your post. It's a know very mild issue, actually. Just close the Market, or click on the portrait of the girl you want to awaken past 401 to visit her Harem page, and it will take your latest awakenings into account. By default, the counter doesn't update itself as long as you're still in the same "Market session".
    2 points
  18. This is just a quality of life change. It would be cool to improve the visibility of how much shards you already have on a girl. So that you wouldn't need to leave that page and go into Harem in order to check how much shards you already got on that girl. League: There's a girl in rewards and there's no way to quickly see how much shards you already have on a girl if you're planning something in League. You have to visit Harem to see the shards for the girl that's available there for 6 weeks and Event window for the girl available in Kinky Cumpetition(KC). Villains: For permanent girl on villains there's no way to quickly see how much shards you have on them. You have to visit Harem for that. For event girls you can at least visit the Event page to see shards but that's still away from the page where you fight villains and where you get those shards Club Champion: You have two options to see shards, but both of them don't show you your actual amount of shards. They show the amount of shards with the added amount of shards that you might get which is really confusing and not clear enough. Season: During the KC event there's a girl there in rewards and no way to see how much shards you have on her and you have to visit Event page to see that. It'll probably be low on a priority list, but that would be a good change to the game.
    2 points
  19. Let's agree to disagree and move on? I mean, we don't even really disagree on the facts, just of their respective importance. I think it's a much bigger deal that X (level 480) and Y (level 500) are ages ahead of me in every aspect of the game because of how central and how imbalanced in their favor the leagues have been for years. You think the bigger scandal is that rich X (level 480) can sometimes lose to richer Y (level 500). To each their own, and may the bigger picture rest in peace, I guess.
    2 points
  20. The update has created the true pay to win game. The top 3 spots in my league are not the highest in level but, all have girls at 550 level. The change has opened up winning D3 to a new group of lower level whales so it no longer is who has been in the game longest. It now is who has the deeper pockets at least for now.... Others will catch up eventually if the cap on the girls is not raised.
    2 points
  21. A player who likes awakenings?! What?! Oh, I see. Dear Mr. Rosso when can we expect the promised special abilities for girls? But seriously, if they added that option to allow players get their girls to level 500 - there would be no question that it was a sane idea. But this way it only increased the gap that they were saying they wanted to fix with this update.
    2 points
  22. A little annoyed that to advance in "Where No Man Has Cum Before" I need to spend energy, but I have already completed all available quests and side quests. So there is as far as i can tell no way for me to spend energy making me struck. Basically, I can't make progress or get better rewards because I'm an active player. Can you please get rid of "spend energy" as a goal until there is a way to spend energy?
    1 point
  23. I didn't do KC before, and I will continue not doing it I'll just add the girls to my list of 50-shards-forever.
    1 point
  24. @Bomba Right leg is shorter than the left one? 😉 Right arm is attached to shoulder and it's position is completely unnatural? 😉 Left eye? 🙂 I agree that teasing and clothing is good though 😉 I like her hair the most. 👍
    1 point
  25. There were just 2 instances of PoA girls returning. One time during 4th Anniversary - Lupa's Mother from Path of Attraction #1 returned and was available in Pachinko. The other time they experimented with KC event and added 3 girls (Grace from Path of Attraction #7: Tech Divas; Uma and Scarlett from Path of Attraction #8: Agents of PUSI) to the total of 4 girls during KC event and that was a disaster because you received shards for all of them and can't get even one girl. So yeah, there's a chance that they want to add them somewhere, but don't have a good way to do so. But with their talk about exclusivity of girls and how they want to achieve that exclusivity by making them obtainable only once don't expect much. They might return, but if they will, it will not happen soon. A year from now is the closest date, but quite possibly not earlier than in a 2 years.
    1 point
  26. Last we heard they like the idea of exclusive guys and haven't mentioned any plans for revivals for most the events you've mentioned. That said Gayharem is having a Q&A today in about 3 hours and 45min (6PM UTC+1 time) on the gayharem discord with one of the kinkoid heads so might be a good time for you to ask the question about revivals. I know its a asked question already submitted so we might have more of an answer later today.
    1 point
  27. I can't even get logged into the Comix Harem game to be able to finish the last 20 Tier, and so won't be able to get the 2nd girl. I don't see anything mentioned any other place, about Comix Harem being down right now, and I have already sent a Ticket in about it, but considering how long it takes "support" to even send a 1st reply, the Event will have long ended. 😬
    1 point
  28. With the game constantly changing the importance of resources changes too. Combat points are important but a lot of the time the guys you farm with them are permanent and you can't miss. PoA & event guys on trolls being the exception. But an argument can be made that kisses are just as important given they too are also needed for PoA in addition they're needed for KC & seasons and they're more limited than combat points are. Yeah you can get them from champions every 5th battle but champions power don't have a cap. My Alban is lv 13 and if I fought him once every 15 minutes at his strength it would take me 1-3 days to defeat him. Next month seasons tiers are also being increased from 61 tiers to I believe 76 which will further increase the need for kisses. As for the topic itself of having rechargeable resources in PoP I feel like that's not the best place for it. People largely need more for specific things like helping clear PoA, KC and similar events. PoP at best gives rewards every 7 hours and you can't exactly save them. Sure you can wait to claim your prizes until you're ready for them but it doesn't tell you what you've won until you hit claim so you wouldn't be guaranteed the resource you're looking for.
    1 point
  29. Le système mis en place a tendance à resserrer les "niveaux" (c'est à dire maintenant niveau+équipe) des joueurs dans les ligues, et donc à concentrer leur force dans des ligues globalement plus homogènes (le yoyo n'étant plus rentable, tu le dis toi-même, il n'y a plus de raison de le pratiquer) - C'est sans doute un bénéfice pour les joueurs en pleine "ascension", qui auront moins d'adversaires 'vétérans' sur leur route - C'est certainement un malus pour les 'anciens' qui se retrouvent dans un univers plus compétitif (pour beaucoup moins de gains, quelle que soit la place dont on parle : plus compétitif = plus de dépenses pour soutenir l'effort) ça explique aussi probablement les discussions polarisées autour de ce sujet Et les gemmes dans tout ça ? (oui, c'est le sujet du fil de discussion) : et bien, elles font partie intégrante du point numéro 2 - il devient indispensable pour progresser d'en accumuler le plus possible, et l'on notera que contrairement à tout le reste jusqu'à présent, (où un bon joueur pouvait faire mieux qu'un autre [à ancienneté égale] en faisant preuve de 'stratégie', là... c'est simplement celui qui peut en acheter le plus qui se paye un énorme avantage en jeu)
    1 point
  30. Pour moi ce n'est pas une découverte, vu qu'en général les 4 premiers sont toujours les mêmes en D3. De plus, maintenant les montées/descentes n'ont plus aucun intérêt vu le nombre de kobans que l'on gagne. Je sais je l'ai pratiquée entre la D1 et D2 régulièrement. J'arrivais à être dans les 4 premiers de la D1 et je ne faisais pas la D2 pour redescendre en D1. Je pouvais avoir assez de kobans (en accumulant aussi avec les gains quotidien et évent) pour pouvoir payer le poa. maintenant, pour éventuellement avoir un peu moins que l'équivalent (environ 20 % de moins) par mois, je suis en D3 à végéter au-delà de la 15 ième position à la fin de la période. Ce que gagnait le 1er en D1 avant, c'est ce que gagne le 1er en D3 aujourd'hui. Une sacré amélioration, en effet... ça pénalise tout le monde et pas que la D3 !!
    1 point
  31. If you would've kept reading and not been so impatient you could've seen that I explained just under the part you quoted why we can only have 1 physical girl in our team to reach maximum crit chance 😅
    1 point
  32. And... done! I've completed the free path with a good 2 hours margin! No more villains fights until Friday. I don't have much to say about the girls, as I won't be able to visit them for the next few years.
    1 point
  33. No, they're just quoting the patch notes in their template reply.
    1 point
  34. My take on the #47 Patch Notes: Side Quest: Yay, my character is off the sidelines of voyeurism and active again. Places of Power: New girl is a yay. Restoring the old reward system to the pre-awakening status for the permanent PoP's is a good thing. Not enough to balance the expense sheet but it helps. Temporary PoP's gained 3 slots which is good because of the Gem system. Take away the Gem system and the extra three slots wouldn't be needed to try and achieve a new game balance. Pop-up Tutorial: Do the game destructors ever test their ideas before going live? It was very annoying and intrusive. Pachinko: More stuff is good. My grumble comes from the lower equipment drop rate. With the hideously unbalanced income nerf, the last thing I wanted to see was a lessened chance at something I was using to help develop my character. Seasons update: I'm taking a wait and see attitude for this one because there isn't enough detail on the "update" to know if this is good or bad.
    1 point
  35. I feel you, lol. It's because of this type of contest I will miss the third and fourth guy in Path of Attraction this month on the main server. Tier 19, the second to last one, requires to gain 20.000 points in contests which with this stupid contest would require me to invest 50 million of money. It's impossible to gather that much money in just one day.
    1 point
  36. You got screwed on that one daily contest It sucks. I kinda have the same problem with Matthew in the ToF. I can't do any points in my league now because I accidently (because other players stopped playign before me <_<) climbed one level. I can't demote this week and I'll demote next when Matthew finished. I'm so sad for you
    1 point
  37. Could be an idea yeah but I don't think it's gonna be done. Generally those are rewards from other activities such as ToF, Seasons or PoA. And energy value decreases over time. After 9 months of playing, I reached the current end of the story. I just cashed my season rewards and was able to save 1200 energy and I don't wanna spend it on champion tickets 🤷‍♂️
    1 point
  38. When we're gonna comfortably reach level 750, level cap will already be at 900 or 1000. Gogeta needs to invest his money somewhere after all 😀
    1 point
  39. Never had more than 30k on the balance, and I haven't seen 20k in the last months, I won't say that this is not enough, but as a top 2-4 in the leagues, it's probably good, most likely you will need to abandon epic days, knock out Myths every 3 months and maybe skip Legendary days.
    1 point
  40. All updates are shit. More books are needed now than before, and the introduction of legendary magazines into all the cracks does not solve this problem. Previously, the league was dominated by p2w players who managed to grab heaps of experience when entering the league, and now p2w players who bought a bunch of books and knocked out heaps of crystals are joining. How much can you ask to solve the problem with books and gifts for ordinary players.
    1 point
  41. Uhm. Ah. Ok. Basic thing XD. How you played so far? Maybe is called differently in your language? Click on the right upper side of the screen, that round button with stars. Each week, two features are sorted and girls matching that blessing get a percentage bonus to score. For example, this week Exhibitionist girls receive a +20% to scores. Generally, such bonus is enough for a girl to broadly jump up two tiers, so a Common 5 blessed is equal an Epic 5, that's better than a Legendary 3. That's very broad and empyrical, but work fine.
    1 point
  42. Val who, you mean the Val Norou that somehow appeared during the Valentine Date Revival out of nowhere (I suppose KK just forgot about norou and thus released her a year to late) ? I suppose another reason I like Norou so much is probably nostalgia (she was my first legendary🤣 ) (ok that´s really the last one, the other Mod will scold me if we further derail the patch notes )
    1 point
  43. Well I don´t get your "preferences" but I guess everybody has his favorites (that´s almost insulting to say 😢 I´ll just ban everybody that has something against Norou=problem solved:P )
    1 point
  44. Il y a une différence énorme entre mon avis et les avis des joueurs, je pense que chaque joueur devrait éviter de s'imaginer que s'il pense quelque chose, alors les autres aussi. Si les résultats de sondages ne sont pas publiés il y a certainement une raison, mais je n'en déduis pas que c'est forcément parce que Kinkoid veut faire l'inverse de ce que dit le sondage (surtout que je ne sais pas ce qui est dit dans ce sondage : supposer que tous les joueurs pensent la même chose est déjà une erreur, mais supposer en plus que Kinkoid le cache pour pouvoir faire le contraire, c'est trop de suppositions pour être solide). Si la majorité des joueurs veut 4 événements par mois et les fait quand même quand il y en a 10, c'est que cette majorité ne sait pas ce qu'elle veut. Prendre ce que dit cette majorité au sérieux est donc une perte de temps et d'énergie, de mon point de vue. Des joueurs qui ne sont pas crédibles (en plus des sondages non respectés, j'ai aussi l'impression qu'ils râlent tout le temps, au lieu de râler quand il y a une raison de râler, ce qui les décrédibilise), ça me semble être une bonne raison de ne pas juger les résultats d'un sondage auprès des joueurs assez importants pour être publiés. Je n'ai jamais dit que je recevais autant d'orbes qu'avant, j'ai dit (je ne m'en souviens pas mais si j'ai parlé d'orbes ça doit être ça) que j'en recevais toujours, et par ailleurs qu'il y avait autant de récompenses de bas niveau (ce que ne sont pas les orbes) dans l'escalier du panthéon qu'il y en avait auparavant dans les missions quotidiennes. Je trouve inutile, et même contre-productif, de tout mélanger pour voir ce qui se passe. Et, pour finir, que des joueurs aient acheté des tonnes de gemmes, et concentrent leurs achats de deux ans sur une période d'un mois, quelle importance ça a ? Tant mieux si Kinkoid gagne de l'argent, peut-être que les bugs vont être réparés, et qu'il y aura des développements dignes de ce nom sur ce jeu. Ou alors c'est parce que d'autres joueurs, qui ne sont plus adaptés au système actuel, se retrouvent plus faibles et partent ? Je ne suis pas actionnaire de Kinkoid, et je pense qu'il ne doit pas y avoir des masses d'actionnaires sur ce forum de tout façon. Si le départ de certains joueurs (départs à relativiser si j'en crois le recrutement de mon club, où tous ceux qui sont partis ont été remplacés) est accepté par Kinkoid, quel problème ces départs poseraient ils aux joueurs ?
    1 point
  45. To the powers that be: I am on a special account that (long story short) is 100% unable to progress past pvp rank 1. Because I cannot progress, and because I have a lvl 450 player that always wins 1st place in my bracket, it is literally impossible for me to achieve the girl even if I finished 2nd place all six weeks. I'd end up at 90x shards every time. This really sucks and I was wondering, am I just screwed here? Since there are no more dating tokens, I don't think I'll ever get one of these pvp girls ever, even if I tried my hardest. Obviously, I represent probably less than 1% of the player base in my situation. With that said, I'm sure there are casual or low level players who will consistently come up just short and not get these girls. It just seems a little nuts to me that someone could be a top 15 finisher or even the #2 finisher consistently all six weeks and not get the girl... Ever. IMO there should be something done to help players who aren't quite able to get there. Maybe an extra week, two weeks, or something. The dating token system was perfect for easily fixing problems like these, btw.
    1 point
  46. Sure, but it's a 6-day event. I have several club mates more patient and greedier than I am who routinely declare "event finished!" on day 5 or even a few hours before the end on the last day. It always gives me a "huh? I finished that 4 days ago" kneejerk reaction, but it also always confirm that it's possible to do it all with just natural regen if you spend the full 6 days. It's entirely up to each player how they approach it (no one forces me to finish PoA on Day 2, or Seasons in two weeks, I just do). But it's important to know that the recent changes didn't make PoA any more difficult to complete. Even without spending any extra resources to speed up the process.
    1 point
  47. I also feel PoA is a good use of Kobans. I use the 5400 Koban price for a guaranteed girl in Epic Pachinko as the "list" price of a girl. I realize that there are ways to get one cheaper via refills, but still, it's what I use. For 7200 Kobans for the paid path, you get 2 legendary 3* girls, plus 2 Mythic 6 game orbs, which is 50 girl shards used properly. I've used those to grab every 5* legendary that has come through Mythic Pachinko, so it's quite helpful. 11 Epic Pachinko orbs are also useful. The other orbs & gems are simply a bit more usefulness, while the combativity will help you get girls directly from bosses, especially during the regular event. It's not Orgy Days, but it's solid.
    1 point
  48. I don't see a suggestion here. And for everyone else reading this he's talking about the changes to daily contest rewards. Which were updated in the Patch Week #46 and weren't documented in the patch notes. But I agree with a negative feedback. This sucks. Rewards worth around 650 kobans per month were removed without even a notice.
    1 point
  49. Because they were originally not free. Yes, you would have to pay gems starting at level 50. There was an uproar a few days before the patch arrived when this was revealed the test server. It was going live in only a few days so there was really no time to make modifications, so the "fix" was to make those first few awakenings cost 0 gems. Kinkoid probably will get rid of those superfluous awakenings eventually, but this is a consequence of their rushed development cycle where things go into testing mere days before going live, giving no time to make anything but the smallest of tweaks.
    1 point
  50. #Prisonerprincess! 5 combativités dispo dans la version anglaise du jeu ( quête : Sauver la princesse Royaume des Gemmes ) [note de joe : code expiré]
    1 point
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