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Showing content with the highest reputation on 04/17/2022 in all areas

  1. (whispering) Pssst, Pssst @DvDivXXX and @Tom208 come near. I still have a few of these ... yes, they are legit. Take one each, it is free for your achievements. Now go home acting normal.
    9 points
  2. "Mom, can we have a Mythic Girl?" "We have a Mythic Girl at home" Mythic Girl at home:
    7 points
  3. Yay! Got Yaya! Now I'll chase after Mystery Carine, b/c I like the quality of her art, and think this version of Rabbi's face is fugly. Her eyes are drawn weird. I prefer Secretary, Xmas , Rancher, Alt. and Anniversary Rabbi more. I agree w/ @Pelinor, that the Orgy Day event daily missions, are a bit crazier. If you add up the wait times, it's over 7 hours that you need to check periodically, just to finish the event ones, not including the regular ones for 150 kobans. Yesterday's event missions were about ~40 min each (maybe ~3.5 hrs total), and gave 12 kobans (60 total), but it was manageable. These 5 missions give 24 kobans (120 total), but take 7 hours, which makes me question how someone is supposed to live a productive life, and still collect these rewards. It fulfills the game designers' goal of pressuring you to spend money on kobans, instead of farming it for free. I'll still do it *sigh*, b/c I want "Bunny's Mother." I like the mission kobans, and art (especially "The Empress..." and "The Bedazzled...", anything w/ booty), but the text does almost nothing for me, and the wait times are excessively tedious. Tomorrow's wait times will probably be even worse. Let's see.
    4 points
  4. I'm wondering if this is really necessary. Sure, for veteran players, we had to essentially start from 0 and build our levels all the way to 750; it suddenly takes a lot of gems (300-350k?). But I have started my casual test server account when Awakening have been introduced, starting from level 1, and I'm almost getting gems faster than girls (To the point I'm spending lots of gems on Legendary 3 girls, just to get enough girls to awaken to the next +50 levels). I'm now lvl 550 there, close to the lvl 600 threshold - with just over 100 girls now. On the other hand, veterans are getting close to lvl 700/750 now (650++ myself). And It's "only" been 5 months or so (Again, sounds like a lot when you suddenly and unexpectedly have to rush to lvl 750, but on the game scale, it's really nothing). Sure, gems are unbalanced. So are girls (Both in terms of numbers, and in terms of element power). Do we need more gems, or easier gems? I think we already have just enough. Adding more gems, or sharing colors, would probably result in a "Champions Tickets" effect. In the first few months, tickets were extremely scarce, and now that most players have unlocked all Champion girls, they're so plentiful that they've become a trash resource for many (Myself excluded although I'm slowly getting there as well).
    4 points
  5. Later than usual, here is my result. I placed 3rd. No screenshot this time (someone has to compensate the total universe complexity added by Rarum minute detailed posts )
    3 points
  6. 4/16 Nutaku all 3 stars again, sorry I was late
    3 points
  7. I hope DvDivXXX hasn't taken the last bracelet 😄
    3 points
  8. Meanwhile, at the 1k Girls Club... -Knock knock! -Who's there? -Do you still have some of those mythic bracelets left? Jelom scratches his chin pensively...
    3 points
  9. 2 girls available for me, 155 orbs to get the first one, 29 to get the other one
    2 points
  10. The "scarcity" of a gem color is the mean of having gems. Once you do have enough of everything, the meaning of gems disappear and you can remove it totally. What's "wrong" on a design sense is gem farming is out of a player control. Everything depend on events, so you're tied to collect what they deal you. No choice. By having a farming feature instead you can obtain both results: the player must pick a decision on what to farm, and that exclude to farm everything, creating a meaningful and manageable scarcity, instead of depending on events.
    2 points
  11. Rotation #0509 (2022/04/16 13:00 CET): Kaliko, Mathlete Ankyo and Cop Nika. No girl available for me.
    2 points
  12. A bit late to the party (some veterans must be close to or even at 1.1k by now), but still... SOON! (Tomorrow hopefully, definitely in the next few days with OD at least):
    2 points
  13. << Previous Event This event is part of the Blossoming Babes Season. Next Event >> Orgy Days Easter Orgy My polyamorous hero, Are you ready for the biggest easter party in the Haremverse? Starting today and ending on the 19th of April (1 pm UTC+2), you can gather numerous friendly babes, and add 2 new hotties to your basket - East Vibes Joyce and Easter Lapsey. Let’s do it like the easter bunnies! Mission Girl Bunny's mother Boss Girls Lady Meta Easter Fairy Rabbi Wang Mystery Carine Yaya East Vibes Joyce Event Pachinko Girls Easter Lapsey Avery Empress Sung Tai Ki Bitch Suspicious Salem Carlita (On Champion) Hildr (On Champion) Ishtar Captain Haremverse Iron Viola Hari Innocent Lissa Sleuthy Spook Emma Tricksy Eugenie Nariko Kuchi Suki Usukami Present Laverne Malina Superchick Mitsu Super Naisha Yuna Lola Claryssa Easter Bunny Notorious Barrel <- clickable @Noacc
    1 point
  14. Helpful Resources: Gay Harem Wiki: https://harem-battle.club/wiki/Gay-Harem Gay Harem Discord: https://discord.com/invite/djbBgYp Champions: https://harem-battle.club/wiki/Gay-Harem/GH:Champions Club Champ Shards Chart https://docs.google.com/spreadsheets/d/13nbqBk8zQjiyWMpdmdi1Ir7X6OiljTMzM8mvRpdT8hI/edit#gid=518822856 HH++ (BDSM) Approved Scripts: https://raw.githubusercontent.com/zoop0kemon/hh-plus-plus/main/dist/hh-plus-plus.user.js Booster detection https://raw.githubusercontent.com/45026831/hh-booster-detector/main/hh-booster-detector.js Blessings + Stats Sheet https://docs.google.com/spreadsheets/d/1TalphvaklgkqsyvjJCunzE2R17kI91qVU85OWzbaMqo/edit#gid=505705965 Awakening Upgrade & Gem Chart: Element Domination Scheme & Synergy Bonus Chart: Guy XP Chart:
    1 point
  15. I'm not sure: should I be happy about the x100 shard drop in Orgy Days or should I be sad about the fact that she was the only Event-Girl on Bosses to me and so it's a little bit a kind of wasted...
    1 point
  16. Not the best strategy at all. In average it's better to spend the Koban at the Season with the drop of 1 shard with a 50:50 chance. And you can get enough kisses from various sources to gain enough shards for the KC-Girl without spending Koban.
    1 point
  17. It's really just the "grab the Kinky Competition girl " strategy. It also happened 2 weeks ago and 4 weeks ago etc. Sadly the developers make it so expensive to grab the Kinky Competition girls.
    1 point
  18. I like all the girls and once upon a time I would have said this was my favorite event. Now, the "5 missions a day" has destroyed the fun I used to have so while I'll still play it I won't invest money or take time off work as I once did. Maybe the girls will come around again, maybe they won't, but one thing can not be replaced is the fun the company has taken from my free time by this jacked up "missions" expansion from 3 to 4 and now at 5 a day.
    1 point
  19. Do a quick search for "HH++ BDSM" on the forum, or even directly on Github. Or check the official Discord, it has links for it as well. Otherwise, someone else will probably repost them here in a bit (I don't have the time right now sorry). Edit: or "HH++ OCD (Seasons)" for Tom's version. This thread has links for Numbers' version: I see @Kenrae seems to have forgotten about that sticky. We could still use one. ^^ Also to be fair to @Tom208 I'd like to link his version too, but I couldn't find it with a quick search (all the more reason to make a sticky we can just point to when this question pops up).
    1 point
  20. aprilorgy gives 3 energy. Works only on the main server.
    1 point
  21. Petit 🎁 -> aprilorgy -> 3 énergies Pour rappel
    1 point
  22. Found myself an exceptionally weak league to get my first win that wasn't handed to me by someone else. 2 gin 1 co for most of the league, 3 co for final cleanup, 1 AM used.
    1 point
  23. Sometimes, RNGesus throws you a bone.
    1 point
  24. It's an year for me! An year that started by random googling 'Harem pronunciation" and click on a "very fun ero game". And I joined only 'cause it ran on my vintage device (to note: is the same device again). What happened in this time? Let's do an historycal. A] I lived the transition from old system to BDSM, and to my humble opinion the game is now better. For those curious, in the old system you picked just 3 girls (probably of your Class, that's why classes are there) and no Elements or stuff. In a word, you simply max out the best 3 girls you could find and that was all the metagame. The transition was criticized, but in time I think people started to like the shades of customization it open to you. B] I've seen the rise and ultraquick death of Dating Tokens. By collecting Dating Tokens in events, you could purchase the missing shards of girls. It wasn't so drastical, you needed gargantuan amounts of Tokens for a girl, but they thought someone could spoil it and so, goodbye. It was the less lasting feature ever. C] I've seen the proliferation of Legendary *5. I suppose the game changed magnitude. D] I've seen the rise of "adding something new each month". I do like the idea a lot, sometime I don't like what they came with. The game require an overall refactoring (what's the use of Classes?! Why girls have 3 scores?!) and I hope one day they'll spend time to do it and upload HH2.0. E] I've seen Awakening, the most debated change of them all. Once, upgrading girls were limited by your level. So, to speak, I had an entire harem maxed out with no effort. Maxing girls wasn't a gameplay feature at all, just collect, click, add or not to your team. I do like the gems idea, while it offer the flank to some issue again. Mixed feelings, but the most important part: I've seen people drop the game for that. Too much of a reaction, IMHO. And that's practically the history so far. All other facts were minor or didn't touched me so I don't know more about. In this year I've learned something. 0] There are lot of fun people all around the world. 1] A mod can be gentle, assertive, hard on you, disposable or whatever: being a mod is a service they do to keep a nest of wasps under control. Sometime they get bitten both by users than by consequences of their decisions, and that feel painfull as it could to you. Try understand mods. 2] Many people in last 20 years entered the abundancy mindset. They want, so they *must* obtain for the simple reason *they want* it. I suppose this trend come from the online marketing aptutide of serving you what you called for the whole time. There's no shortage online. I don't like it. Try be poor and feel the emotion of *renounce*. It's astounding what you can do by having no desire. 3] Be patient. This game doesn't like rushing. Really, you *cannot* rush. See below. 4] You can spend, but mind that this game is a never ending shop, with many many compulsory inciters. Naked girls, promise of power... I'm one that buy stuff, but the mindset must be rational. I like the game, it does entertain me many hours a day, the ones that make it possible deserve at least 2 euro daily from me. I pay that same amount for a coffee on a bar each day for the same reason (feel good and relax for a while). Spend money only if you really feel invested in the game, you do plan to play for long, and by method. Once you're "responsibilized", there's no shame into pay a fee you do think is proper for the service. 5] Whatever your deeds, there will be someone better than you. You cannot be the best in this game whatever sum or effort you'll do, simply 'cause is a matter of time. While you grow, others grow too. Another reason to get informed, steal knowledge and plan your actions at proper speed. 6] Until you don't experience it, there's an hidden metagame that run behind the curtains. That's mean again you cannot rush and pretend to win the same: what happen at high levels depend on the conduit of all other players. Is just out of your control. Try to learn step by step *how to play*, even if you do feel smart. Is not that you aren't, but in the land of blinds, the one eyed man is not king, is just out of place. And that's why someone here will simply reply to you "go study", as that's true: until you don't hit the true metagame, you don't know what the game is. 7] The game can change and *surely will change* while you're playing. That's not a reason to immediately rush to conclusion and drop everything. Sometime (and most of times) a change can turn benefictual on the long term. That is: don't sit on your habits, and assume an elastic approach. If they change something, see how you can spoil it before thinking they are against you: they aren't at all, we are thousands and thousands, they actually doesn't know you. 8] Don't debate with a drunk german. That was shocking, I thought german people cannot be drunk ever. And that's all. I don't think you need to know my harem size, level or whatever. My best girl so far, art speaking, is Murane (probably Any the same). The worst is Ivanka. The waifu is Luxuria. The best girl plotwise is Bonny. I think the Hero in the end will marry Ankyo in a very romantic/drama story, after trying with Agate (but they break after a while, too much of responsibility for her). Bunny will simply fade searching for other heroes, but with a small tear falling. Bye.
    1 point
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