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sban

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  1. The forum responds quickly, but the game responds very slow, taking several seconds for every action. It it like that for everyone or just me?
  2. I vaguely remember that they give something like 1750 points in the casino contest which is 3.5 times the GP1 orb (500). I think I will use them mostly for Cumback Contest
  3. #LegendaryBabe11 -> ~2M Cash
  4. Heads up to anyone who missed it (like me): Numbers quit the game and stopped developing the HH++ script. @zoopokemon took over the maintenance and already implemented a fix for the leagues (thank you!) You can install the fork by clicking this link (probably delete the old script first): https://raw.githubusercontent.com/zoop0kemon/hh-plus-plus/main/dist/hh-plus-plus.user.js
  5. Heads up to anyone who missed it (like me): Numbers quit the game and stopped developing the HH++ script. @zoopokemon took over the maintenance and already implemented a fix for the leagues (thank you!) You can install the fork by clicking this link (probably delete the old script first): https://raw.githubusercontent.com/zoop0kemon/hh-plus-plus/main/dist/hh-plus-plus.user.js
  6. I just noticed the following: I used to claim up to 80 shards from the PoV girls as soon as I reached the respective levels and then wait for a matching contest or daily goal to claim the last 20. Now they appear in the sultry shop, so in the future I will not claim any shards until I want to get all 100 of them. Also I was extremely lucky on CxH, I got the last 20 shards for Champion Claret for exactly the number of coins I had available 🙂
  7. @SamReiyou can use Tampermonkey and this script https://github.com/45026831/hh-plus-plus it allows you to mark items as favorite and then prevents you from selling or forging them.
  8. This is true. This is not true. True would be for example "The probability of getting four items for slot 1 is equal to the probability of first drawing an item for slot 1, then slot 2, then slot 3 and then slot 4". Both have probability (1/6)^4 = (approx) 0.077%. Simulation says getting at least 2 different slots from 4 draws as 99.5%, getting at least 3 different has 83% and getting four different has 27% probability. The reason is that the result "First slot 1, then slot 2, then 3 and at last 4" is exactly one possible result of all possible results but "getting at least 3 different slots from 4 draws" can be achieved by a large number of different results, which all individually have a small probability, but they add up.
  9. 3.86% (without thinking about any class / team matches) I think it would be nice to have a feature where we can "forge" 2 or 3 shitty mythic items into one nice one. I can compute more odds wants to know specific ones.
  10. More probability experiments: Given 6 item drops, how likely is it they cover exactly x slots? 1: 0.0128 2: 1.9815 3: 23.1628 4: 50.0462 5: 23.2611 6: 1.5356 Given 4 item drops, how likely is it they cover exactly x slots? 1: 0.447 2: 16.2115 3: 55.6465 4: 27.695 Given 12 item drops, how likely is it they cover exactly x slots? 1: 0 2: 0.00276 3: 0.47984 4: 10.1106 5: 45.6004 6: 43.8064
  11. Surprisingly high: Simulation says the probability of drawing three identical and one different slot is ~9.3% So when many players receive 4 items, having 3 for the same slot should be quite common.
  12. Hm, does it mean if the mythic rotation includes 2 girls I don't have then I only need four x6 orbs (or 10 x3 orbs)?
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