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sban

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Everything posted by sban

  1. The forum responds quickly, but the game responds very slow, taking several seconds for every action. It it like that for everyone or just me?
  2. I vaguely remember that they give something like 1750 points in the casino contest which is 3.5 times the GP1 orb (500). I think I will use them mostly for Cumback Contest
  3. #LegendaryBabe11 -> ~2M Cash
  4. Heads up to anyone who missed it (like me): Numbers quit the game and stopped developing the HH++ script. @zoopokemon took over the maintenance and already implemented a fix for the leagues (thank you!) You can install the fork by clicking this link (probably delete the old script first): https://raw.githubusercontent.com/zoop0kemon/hh-plus-plus/main/dist/hh-plus-plus.user.js
  5. Heads up to anyone who missed it (like me): Numbers quit the game and stopped developing the HH++ script. @zoopokemon took over the maintenance and already implemented a fix for the leagues (thank you!) You can install the fork by clicking this link (probably delete the old script first): https://raw.githubusercontent.com/zoop0kemon/hh-plus-plus/main/dist/hh-plus-plus.user.js
  6. I just noticed the following: I used to claim up to 80 shards from the PoV girls as soon as I reached the respective levels and then wait for a matching contest or daily goal to claim the last 20. Now they appear in the sultry shop, so in the future I will not claim any shards until I want to get all 100 of them. Also I was extremely lucky on CxH, I got the last 20 shards for Champion Claret for exactly the number of coins I had available 🙂
  7. @SamReiyou can use Tampermonkey and this script https://github.com/45026831/hh-plus-plus it allows you to mark items as favorite and then prevents you from selling or forging them.
  8. This is true. This is not true. True would be for example "The probability of getting four items for slot 1 is equal to the probability of first drawing an item for slot 1, then slot 2, then slot 3 and then slot 4". Both have probability (1/6)^4 = (approx) 0.077%. Simulation says getting at least 2 different slots from 4 draws as 99.5%, getting at least 3 different has 83% and getting four different has 27% probability. The reason is that the result "First slot 1, then slot 2, then 3 and at last 4" is exactly one possible result of all possible results but "getting at least 3 different slots from 4 draws" can be achieved by a large number of different results, which all individually have a small probability, but they add up.
  9. 3.86% (without thinking about any class / team matches) I think it would be nice to have a feature where we can "forge" 2 or 3 shitty mythic items into one nice one. I can compute more odds wants to know specific ones.
  10. More probability experiments: Given 6 item drops, how likely is it they cover exactly x slots? 1: 0.0128 2: 1.9815 3: 23.1628 4: 50.0462 5: 23.2611 6: 1.5356 Given 4 item drops, how likely is it they cover exactly x slots? 1: 0.447 2: 16.2115 3: 55.6465 4: 27.695 Given 12 item drops, how likely is it they cover exactly x slots? 1: 0 2: 0.00276 3: 0.47984 4: 10.1106 5: 45.6004 6: 43.8064
  11. Surprisingly high: Simulation says the probability of drawing three identical and one different slot is ~9.3% So when many players receive 4 items, having 3 for the same slot should be quite common.
  12. Hm, does it mean if the mythic rotation includes 2 girls I don't have then I only need four x6 orbs (or 10 x3 orbs)?
  13. The patch notes for HH, CxH, and PsH all mention new main quests but in none of these games I see it.
  14. Do we have drop probabilities? Point of data: I used 126 mythic pachinko x1 orbs until I got the girl and got 1 mythic equipment.
  15. It was still unclear to me if CxH/PsH would get it at the same time as HH but then I looked at the CxH patch notes and it says they will come tomorrow.
  16. I think in principle it should not be an event, instead just a feature of the game. That way it doesn't matter if you want to spend lots of CP on OD, LD, MD or during LC, you always get the keys in exchange for villain fights.
  17. I used the following set of rules 1. If after 15 keys I have less than 13 coins, continue until I have at least 13 coins, then check table. 2. If after 15 keys I have exactly 13 coins, reset grid if I already found 3 or 4 keys I think this is very close to optimal and requires very little searching for the right row in the table.
  18. I think we should collect screenshots of grids, if possible fully opened so we can do statistics and develop strategies. For example: If there are always 1+3+5+7+10 sultry coins and you only care about those then you can stop opening squares if those have been found (and similar, more complex strategies). Here is my first fully open grid from PsH.
  19. 19.76% win chance with headband, won the first fight and got the lvl 1500 girl. My team's total power is 171'881.5 and I had 68 fights, so now I am at level 1568. I only had 4 mono gears since the new market makes it extremely difficult for me to correctly sell only the items I want to sell, sometimes the market selects the wrong items to sell. I accidentally sold my old set of mono gear and had to replace it by playing Great x10 pachinko a lot. Thank you for the advice.
  20. This week I have a win chance of 0.3% with 3x cordyceps equipped, but no headband. Should I get the headband and try it? What's my expected win chance with the headband?
  21. I have noticed that on MD typically there will we plenty of shards on day 2 and 3 so everyone can relax and slowly do the fights, but on MDR at every shard-refill they are gone within a couple of minutes. Why is that?
  22. Thank you for the explanations. So with 4x mono I get 0.01% win chance which is already better than 0% 🙂 Two more questions: 1. Current mythic is pretty useless for Pantheon, right? 2. Good blessings would be the elements you mentioned, rarity mythic (perhaps also legendary) and anything matching my highest-level girls by chance, right?
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