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bolitho76

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Everything posted by bolitho76

  1. I have actualized (and done some minor editing) the Tips and Tricks Thread. It would be nice If all the ones who had given hints and content would take a look to check that I don't have oversaw a Post. Aditional it would be nice if some would volunteer to add some aditional data (the whole role post, some relics aren't tested fully for example). Thanks to all who had participated so far and I hope we'll get some more content here.
  2. No. Some of the 75 Alt. Girls were not released in HCL at the time they stopped. They have added a good amount of not in HCL released Girls to HH until now and a good amount of the Girls who where active in HCL hasn't found their way to HH until now. I have a total of something around 120 potential Alt. Girls in mind.
  3. I added the new sorting of Contests to the opening post.
  4. Girl: Sunless: Charme - dominatrix (black) Attention! KK changed the order of the LContests! The new order is: This was released int Patch Notes 13/2024 from March 27th
  5. Rotation #1228 (4/18/2024 19:00 EST) Winter Any 🔴 (January) Anniversary Louise 🟣 (August) Alura 🟢 (EpP)
  6. 5th Skill symbols it seems (Silver Shield, flame for the "burn Skill" ond so on)
  7. @DocJD Theese are the KK Forums. CxH has his own Forums at the bottom of the list. You had opened the thread in HH EN. The problem is, that you are automatically moved to the Main Forums page were all subforums listed if you try to reach the Forum, equal from your starting point. If you appear at the main page you'll see it with opened subforums: So it's easy to make the little mistake to post all in HH EN, because it's at the top at the oldest part of the Forum and the Headline isn't such eyecatching to prevent it. That's the reason that I only mentioned, that I had moved the thread and have not added more comments or a warning. 🙂 The mention was mostly that it's documented to which destination and why the thread was moved. 🧐
  8. Girl: Alt. Ithori: Know-how - submissiv (white)
  9. Rotation #1227 (4/17/2024 19:00 EST) Clarisse 🟠 (November) Instructor Mary ⚫ (May) Desert Dalila ⚪ (June)
  10. Not a bad ending this week. 15th needed 21.400 points.
  11. Gratulation to [FDGN]~Speleo12 for his win. Sadly RNG didn't liked me this week so the race wasn't as close as wished from my side. For example: I had a 19,87 expected outcome with a 88,32% winchance against Speleo12 (the race was decided at this time, because I was 85 points behind him at 7510 points and had missed the chance to catch him unboosted by 2mni). 1st battle was okay, but RNG let me loose the other 2 fights with ca 20 points below the expected outcome. In total I'm 42,611 points below the expected outcome, so a week with bad RNG. That shouldn't reduce the performance of Speleo12 who had only lost 80 points on his way to be the 37th time 1st in League.
  12. Don't misunderstand me: I'm far away from to be fine with the mix of Mythic and LD Girl. I wanted only to point out a possiblity why Game Design had gotten the idea and that it wasn't a totally disastrous idea. Not a good idea, far away from this, but comprehensible, when you don't have some things in mind - like: most players who use MDR have only the Sandalwoods storaged they expect to need, a lot of players don't participate full in LD because it's expensiv or can be finished with other sources, and so on.
  13. This time it was at least a 5* Legendary so I think because of this Game Design came to the idea that it wouldn't be a thing they can do. At least in LD a Sandalwood isn't wasted if you use it, so they could came to the conclusion that LD wasn't a bad move. In this case the problem was more that a good amount of players don't regulary use Sandalwood in LD (even it let you save a small amount of Koban) so the aditional 3 Sandalwoods were a relevant problem for a lot of players. I can imagine why Game Design thought in this way and, tbh they had picked the only Event where it wasn't a total waste of the aditional Mythic Booster if you go for the girl. That doesn't mean I'm fine with their idea, but the move wasn't as bad as when they had mixed it with a CE or OD Girl.
  14. Luna Kinkoid mentioned yesterday that she would be added next month. It seems the never ending complaints that Level Up Red was ignored had convinced Game Design to do something 🙂
  15. Yep, today it affected TS and HH too. Ca. 2,5h after reset (so like 20 minutes ago) devs announced that they have fixed the problem.
  16. Yesterday at CxH, now at TS and it seems to effect prod too. Edit: Devs announced 2,5h after the bug appeared that they have fixed it and it was instantly confirmed that it seems correct now.
  17. Rotation #1226 (4/16/2024 19:00 EST) Minerva 🟣 (EpP) Santa Claudia 🟣 (December) Teacher Deitra ⚫ (September)
  18. Got sniped in the last minutes. Theoretically I could have invested more Gems, but I had to awake 3* Girls, because there were no 5* more avalaible so I decided against. 15th needed 73.920 points
  19. Mod-hat on: @MaxBad In the future please take a look if there is another thread that describe your Problem. There could be an answer from the dev's or a potential workaround allready mentioned. I merged your Thread with this one, because of similar issues. Thanks!
  20. 1st So far known it's a problem of CxH and not of HH 2nd It was reported instantly by Darkyz to the devs and it seems to be only a visual bug like bohammetuz mentioned. Mod-hat on: It's not very strict handled so far but please, take CxH, GH and HH stuff into the correct forum. In this case: if a problem occur in another of the KK games and it haven't appeared in HH please use the relevant Forum first. I know that most bugs who appear in one of the KK games will affect also the others, but it's not allways so. Thanks in advance!
  21. @Biblio Thanks for your comment. True, the Thread is not near to what he should be, but it's the best what could reached at this time with the time what the ones who compiled data for the thread and I with editing the Thread could afford. Your hints will be remembered in the following steps to bring the Thread to what he should be.
  22. 1st: This affects CxH, not HH 2nd: It was reported to KK and seems to be a visual bug how @Darkyz_ mentioned. Mod-hat on: I move your Thread to the CxH section.
  23. Well, they fixed the bug so the correct weekly blessings are restored. In my eyes the best solution (what means: the lesser evil) they could do. Sure, there are player who have no trust to KK to fix the bug, at least after they don't do this last time, and had changed their teams to the bugged blessings and so have lost a good amount of yumen. But regardless KK had choosen, some players would be fucked: the ones who haven't the Yumen/don't want to invest another 1B to reskill, or the ones who have done the reskilling in the h the devs needed to fix the bug.
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