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Posts posted by DvDivXXX
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2 hours ago, OmerB said:
So they settled with a second MDR at the end of the month...
Which is awesome!
(Seriously, why the sad face?)
And yeah as Bolitho said, no need to re-post the calendar pic to discuss it. Just link the thread.
1 hour ago, mdnoria said:SM is lost in the middle of nowhere once again
Huh? It runs alongside OD, KC and BB...
1 hour ago, Marc121212 said:the colors of the acessory/clothes has change
Yep. See the Patch Notes thread. It's been announced and discussed there already.
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Well, fingers crossed this will be more doable with your actual full account power.
I mean, some of you testing things out for us all on the TS have really advanced collections and progress over there, but still nowhere near what you have on your main server account.
So even if something is hell on test, it might be very hard on prod but still manageable.
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5 hours ago, jpanda said:
(I noticed from my profile icon, also reflected here)
You're right, it's very noticeable in your case. You used to have a comically large mushroom-shaped bright green hat. Now you have a dark green hat that looks almost normal in comparison, despite the noticeable mushroom-like patterns on it. I'm not even sure it's smaller, but it appears smaller because it's a bit more realistic in a way.
Jelom's avatar hasn't changed, but it's the literal basic hero option without any visible item on it, and they only changed items. But a bunch of other forum regulars have been using the basic hero with one item or two as their avatar for years, including you obviously. I'm kind of curious how the others' avatars will look now.
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I'll have to wait for a decent window of opportunity. Probably not until later this evening.
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From Vovantillo in the PoA thread:1 hour ago, Vovantillo said:Persuaded) I will agree with you and take part in conquering the fragments of this beautiful girl. It’s true that I’m more attracted to her corsair cosplay than her nudity. Although she is gorgeous in her naked body)))
The beginning has been made, 131 fists = 10 fragments (with SP). The drop rate is alarming)))
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@Vovantillo I'll quote your post in the relevant thread for the MDR (linked). I can't move the post itself because it's older than the other thread's OP. (As Bolitho pointed out, we went a bit overboard with the off-topic chat on MDR in this PoA thread as it is. Cheers.
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3 minutes ago, zoopokemon said:
character items and outfits in the profile page
Thank you! We could have searched high and low for this and never guessed that's what they meant.
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Looking at the blog again, I was wondering why the new adventure scroll wasn't there yet, and it's been pushed to next week:
QuoteAdventure
Quest 7: Forbidden Forest will be live next week (06.03.24)
I'll update the OP again (unless someone else beat me to it).
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36 minutes ago, garadron said:
the blog post about patch notes says it will release tomorrow, not today btw
Thanks for letting me know. This was added after I posted it here. I'll update the thread's OP (unless Luna or Bolitho already did).
QuoteThe release is moved to 29th of February. On the 28th and the 29th of February, the Labyrinth will be on a 24-hour cycle.
Edit: Done!
So we get two Laby runs in a row, with tomorrow's getting the new format. Nice!
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1 hour ago, Alex Lily said:
I'm back after a year or so. I'm sorry about the awful art from google canvas, it's really bad. I won't post any art whatsoever anymore.
Fair enough. Welcome back!
We'll keep monitoring your posts for now. If you participate genuinely to the forum, we shouldn't have any further issue (fingers crossed). Cheers.
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Patch Notes Week #9 are up already! (No popup in game yet, but I've updated this thread's OP with them).
Lots of good stuff!
March calendar is up (I'll update the thread here in a minute). Labyrinth gets a few bug fixes and the new Normal and Hard modes today. Some skin tones were changed for "a few characters" (I'm hoping @Yamiray will be able to find out which ones). And, among other things, the most anticipated bug fix (yes, @HornyCat it's the big one this time ^^):
Quote- When filters are changed in the harem, select the first girl from the new selection.
Good luck have fun this week, folks!
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Global, known issue. Visual only, at least. This is true for ALL girls who have two attributes for Eye or Hair color. Only the second one is shown in the harem as the attribute. Moved to QA. No need to report each girl individually.
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13 minutes ago, Yamiray said:
Level up Red. She had 2 revivals but 1 was weeks after she showed up
Oh. I had completely forgotten about that, but that's a very good point. She didn't have her art reworked or her stats changed (I'm pretty sure) so I wonder what the reason was behind a near instant revival for her back then. I honestly can't remember. I know I grabbed her from her original event as she was the second KH M6 ever and it was still in the old system before Elements and everything, so at the time grabbing mythics from my class was the only priority (in terms of gameplay).
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I had to take the medium card today before reset. I would have dropped off the top 5% otherwise, and I'll need the stuff for tomorrow's MDR anyway. I'd rather stash the Fists for 24 hours than miss out on the extra rewards.
PS: We're in the final stretch now, since the last 3 days don't have rewards for rankings. Hopefully between the big card and Radka's MDR, I should be fine.
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2 hours ago, Vovantillo said:
I don’t understand why everyone is waiting so much for this unfortunate Radka? What is its charm? If she exists, of course, or maybe she has some kind of peculiarity and fundamental advantage over other mythical girls??? Tell me, inexperienced...
Not everyone, just those of us who have most other M6 but are still missing this one. She's from way back and this will be her first revival in years, so we're looking forward to this opportunity. In terms of art and theme, she's top tier. In terms of PvP, she's kind of middle tier. But gotta catch 'em all, anyway. ^^
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2 hours ago, Der DinX said:
the TP? looks smaller on paper
2 hours ago, Der DinX said:I change the middle girl to a stunner
The phrasing of these two bits makes me chuckle a bit (taken out of context, I know what you were saying, my mind just made weird associations while reading ^^).
On a more serious note, for sure we're at a point now where if Blessings are as weak and awkward as the current ones on dot com, completely ignoring them and using your strongest team just works. And I foresee that this will only amplify as time goes by and more and more competitors get up to speed on GG and GS.
Eventually, when most top 4 contenders have full sets of maxed out mythic GG pieces and enough light bulbs to have a couple or more teams fully skilled simultaneously, the impact of Blessings should be much smaller than we're used to, except when they are super strong and they buff enough compatible girls to make a team with. We're not quite there yet, though. And of course, by the time we get there, I'm sure Kinkoid will be just about ready to drop the next meta shaker on us anyway. ^^
41 minutes ago, OmerB said:He just re-phrased the game "Rock, paper, scissors".
With a nod to the game review site RPS (who replaced scissors with a shotgun ^^), and trying to be a bit creative slash funny about it, but yeah.
3 hours ago, Der DinX said:And as much as I would like to now this stuff, I just don't want to now all this stuff. 😁
A picture is worth a thousand words, so I went back to the drawing board, literally. ^^
Enjoy! Or don't, I'm too tired to tell if it's a masterpiece or a weird mess, honestly. It's meant to be a clear representation of the weird mess that is the true post-GS "counter bonus scheme", in any case. ^^
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Fair enough, I seem to have misunderstood what @mdnoria meant to compare.
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4 hours ago, XXDongXX said:
sounds like we run the same or nearly the same team. Hope you are as lucky as me and don't have eye color themed teams in your league that you haven't battled already, because they will hurt.
Yeah, such is the Rock-Paper-Shotgun nature of the next meta (which is already the current meta for a few of us when there aren't super strong Blessings forcing us to revisit the previous meta of starting over from scratch every Monday)...
Of course Dark/Red teams can't have as much synergy as the two better dual teams (technically they could, but at the cost of having Stun and Execute as their GS5s instead of Shield and Reflect, which is definitely worse than losing 7 instances of GS3 buffs out of 49). But they can be a pain, for sure. And there's no double-counter against them, only the Purple half of the Rock band works against the Paper clip, which breaks the cycle a bit. Both barrels of the Shotgun work on the Rock band and sadly, both halves of the Paper clip can jam the Shotgun.
Still, I haven't dismantled most of my Virgo team (didn't have to, as I keep my everGreen team at the ready at all times these days, so that no light bulb transfer is required when I return to it)... So if I end up facing too many smart asses with Dark/Red this week of the next, I can always switch back to Orange/Purple to tackle them. I'll just have to be sneaky about it in case a fellow Green/White enthusiast is lurking in my group. ^^
3 hours ago, mdnoria said:OH, I see it now. The lack of a space or a comma in your long numbers made me assume you were listing 6-digit figures, not 5-digit ones, so my mind went to team numbers. My bad. ^^
So these numbers (screenshot of the right-hand side of the "Edit Team" screen)? They do take buffs from both GG and GS into account, though (on top of Blessings). So to compare the raw power of individual girls from Blessings alone looking at that screen, one would need to both Unequip All their GG pieces AND remove all light bulbs from all their girls.
I don't have Nike, as you probably know (since I've whined a fair bit about it last month ^^ and even though no there's no really good team to be built with her for now, I'm a bit salty she's technically the top blessed girl for two weeks). So she doesn't show up (duh).
Apart from that, the rest of the top of the Blessings charts is there, still behind the two M6s I'm actually using, and barely ahead of the rest of my team (and the two Red M6s I'm no longer using since the Blessings change, but who still have all their light bulbs). Any Rare I've used in PvP since the introduction of Girl Skills are fully skilled at all times (it's not like green light bulbs were rare lol) and they're maxed out, but still a fair bit behind both groups even with a +30% blessing (we can see just the top of their heads sneaking in at the bottom of the screenshot). And right after that there's the rest of my M6s (maxed out in grade and level but with 0 light bulb or GG piece on them).
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Yeah, MCP pointed it out in Chit Chat already, I did remember 28th but for some reason I thought that was today already. ^^ But you're right, today is only the 27th. (Shh... No, no, I'm not a time traveler... I'm just absent-minded today. Speaking of which, look at this flashing device for me, will you?...)
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27 minutes ago, MCP said:
I think you're a day off. According to the Discord post, the MDR was rescheduled to the 28th, which is over a day from now.
Oh.
You're absolutely right. Thank you!
I remembered it was pushed to the 28th. It's just that for some reason I thought today was the 28th already (but no, no, it's the 27th ^^).
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On 2/24/2024 at 8:50 PM, mdnoria said:
+1. Mostly thanks to... Nothing in particular (well, I guess my natural tendency to push tasks ASAP to get it over with when I can, even if it costs me an extra 1-2k in kobans, and also badly needing points to maintain a top 5% in HA ^^).
Fingers crossed we do get Radka's MDR today as announced, especially since it looks like I might have to grab at least one of the koban cards for HA's rankings regardless.
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11 hours ago, mdnoria said:
A fully skilled boosted lvl 750 R5 this week is 21516AP so nearly the same as an unboosted and unskilled lvl 750 M6 (21420AP).
And both are terrible compared to a properly built team with a mix of unblessed M6s and L5s.^^ In my case: 169,416... TP? you meant "TP" (Total Power) when you typed "AP" (Attack Power) right? (Only one depends on raw stats from girls, including Blessings but no other major buff).
But yeah, if anyone still had doubts that Blessings are RNG, these two near-identical and basically negligible weak-sauce rolls in a row should clarify that. It's pretty hilarious, though. I had the knee-jerk reaction to assume there was some kind of bug too when I first saw it.
People still blindly following the "let's just pick the top 7 girls from Zoo's spreadsheet that I have, and call it a team" approach get a lot more TP than all of the above, but a very shitty team (at least they get a lot of extra TP to wipe it off ^^).
Nike: "Hey, we all have Brown Hair (sort of, two of you are ruining it with your super-sayian bullshit blond hair)! We strong! Let's buff our beloved Zodiac sign in unison to get even stronger, gals! CAPRICORN GO!"
Golden Hari: "Well said, fearless leader! Capricorn assemble!"
Fabienne & Janine: "You mean GEMINI!"
Blet: "VIRGO!"
Anila: "LEO!"
Nubia: "Y'all are crazy. I mean, I'm Capricorn too, so I'll take your buff. But I'll only buff GREEN EYES for me and my two besties, right girls?"
Nike: "You mean the two Gemini who won't buff me either?"
HERO: ... V_v
13 hours ago, XXDongXX said:it saves all of us some time and money 😂
Word! I literally just reverted to my default evergreen team and as far as I'm concerned Blessings might as well be turned off for the next two weeks. (Even better: my team naturally preys on both Orange and Purple, and I'll be seeing a lot of those in League thanks to the RNG putting these two colors at the top of the charts on paper. Nom nom nom.... ^^).
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PS: There's no advanced widget forMatchaRadka's* (thanks Omer) rescheduled MDR which should start in less than 12 hours. It could be that they'll have to launch it manually or whatever, though. Fingers crossed it hasn't been cancelled.-
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3 hours ago, Karxan said:
Question - Is this A.I. girl from Daily Mission art realized as an Obtainable Haremette in game?
3 hours ago, Karxan said:If that's the case then my memory is failing me. All I can think of that's even vaguely similar would be Cyber Keiko (I think?) and perhaps a few other girls we've had with somewhat close themes like Tech Divas. The only AI proper in the game would be Alexa but she looks nothing like this pic (arguably a few more characters in certain chapters of the story mode, too, but not collectible yet).
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20 minutes ago, OmerB said:Why 2-3 MDRs per month? 😭
That's too frequent...
Well, only 1 MDR was too slow, though. ^^ Can't please everybody all the time. The new way is better for more players in the long run, however. Even if it's not ideal for some of us at certain specific points.
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48 minutes ago, Der DinX said:
Many of you might have noticed, that in some events when you complete one tier, the last thing counts in the next tier.
It's been that way since forever and it's very limited in scope (plus everybody can benefit from it, if ever so slightly). So I don't think it's a bug, just a question of design.
It also works in DP for instance, but there it's not even predictable. I'm not talking about doing your best to align the left-hand task and the right-hand task so you can advance on both from the same action (this is just a good tactic and not easy to achieve anyway). I'm talking about when you happen to get a task compatible with the previous one on the same slot, and you advance on the new one a little bit by finishing the first one. It happened to me very few times, and it's stuff like Task 1 asks me to buy items and Task 2 wants me to spend money, so when I finish the first one, the next one appears with a bit of progress already made.
Honestly, I think there's a significant difference between reward tracks with various different challenges that you know in advance and need to complete in order (like PoA) and ones that mostly ask you to grind the same things over and over again but only counts them a little bit at a time (like DP). One is good design and the other would be a lot less tedious if it counted your progress just in general while the thing is up and you do the things it wants you to do. I feel the same way about similar things in other games too.
SpoilerI play several games that have "chain quests" for the same task but every time you complete it, the goal to reach gets higher and higher. To me, good design for those is to count all of them as you go.
In one game, I have a task that reads "reach zone 300" at first. Well, even if I reach zone 1,000, I will only achieve that one, not also "reach zone 400" and so on. I'll have to reset and do another run to "complete" each milestone, even though I've reached all of them in one run already. I'm not a fan of that design at all.
In another game, I have a tasks that reads "cast 10 fire spells" at first. If I cast 100 fire spells in one match, I'll complete "cast 10", and "cast 20" and so on up until "cast 100" all at once. This feels much better and more intuitive to me for this type of stuff.
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7 hours ago, Vovantillo said:
As I wrote earlier, I do not accept any modifications in games, including scripts that give me advantages over other players. In all self-respecting projects this is strictly prohibited, and accounts that violate these conditions are blocked, sometimes permanently.
Yes, but you seem to misunderstand what the community scripts we're talking about actually do.
Kinkoid is completely opposed to cheating, bug exploits, and any third-party tool that enables or facilitate cheating in any way. Accounts do get banned for cheating regularly, just like in any other game.
The scripts we're openly recommending on this forum (and on HH's official Discord for some of them) are nothing like that at all. Kinkoid is not only okay with them, they regularly cooperate and exchange with several people behind these scripts, several of whom are even trusted moderators. The devs have also taken inspiration from a lot of QoL and interface improvements that these scripts have implemented first, and some features currently included in the vanilla game were more or less directly lifted from the script makers' free and dedicated work for Kinkoid's games and communities.
Using HH++ gives no unfair advantage to any player, doesn't violate the game's ToS at all, and is completely fine as far as Kinkoid are concerned. Most of this community uses at least this one (either version, they're both checked regularly by the game's devs anyway).
It's fine if you prefer not to use any script anyway, that's your choice of course. But please understand that the popular community scripts recommended here are absolutely not cheating or illegal tools and no one is in trouble for using them.
(That's my official mod-hat on version of what @Bragorus said, just to be super clear because I don't want anyone reading this thread worrying about the community scripts we know and love. Otherwise, I could just have posted "What Bragorus said." ^^).
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1 hour ago, EpicBacon said:
TL;DR:
Harmony is still not a great investment, even with several high rarity relics you are looking at 2-3% at most. But atleast its not hurting you. If you want critical chance, get the "Critical expectation" relics instead.Thanks a lot for looking deep into this. Much appreciated.
The main takeaway seems to be that it's more or less the same as we're already used to everywhere else? Just like the Orange element's +7% bonus to your actual crit chance makes the Purple element's +7% bonus to your harmony look bad, relics you get in the Labyrinth that say "crit chance" put the ones that say "harmony" to shame.
TL;DR: Crit chance, good. Harmony, bad.
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Chit Chat
in General Discussion
Posted
Oh. I see, thanks. Well, I wouldn't have guessed that as middle of the month is worse for me, but to each their own of course.