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jedc22

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  1. Am I the only one that just noticed there was an event? only 3 days and 2 hours left, so finishing it is impossible for me lol.
  2. Handful of mojo candy seems to have an abysmal drop rate. I have plenty of everything else, but have yet to get a single one of those since this whole thing was added, as you can see
  3. I've still got 14 moves left to do on stage 7, so you're ahead of me
  4. 22 tries with 3 girls left. I don't remember how many their is in total as it's been too long, but whatever that total is minus 3.
  5. So I just got Cookie from gacha, and I tested her idle vs felicia after resetting and felicia is about 20x stronger than cookie. Not to say I was expecting much considering cookie's perks make her pretty much the strongest girl in the game. Felicia lvl: 8512 cost : 14.64 g8 power: 45.06 g3 Cookie lvl: 8488 cost: 14.83 g8 power: 2.2 g3 I do have both of them enhanced a bit, but they are both equally so, basically just cut them both in half for non enhanced.
  6. another thing is the weird progression. felicia went from needing 1 candy for the first level to needing the three candy one already for the second level.
  7. so who to boost? I've already boosted felicia and kiera, all the rest just seem pointless lol. I mean I might as well boost others as something is better than nothing, but the question is who?
  8. No, you restart the level at no cost, free to try again until you succeed. this event was succeed now or lose forever. The event itself was fine imo. The way it was implemented/run was a disaster. I believe that is were many peoples issues were. most are reused assets and even those that are not are repeated on a loop throughout the levels. Ofc there isn't going to be thousands of different ones but the point being is once made, it doesn't require anything else. the loop is there and provides income by existing. the only thing that is added is a new background every couple thousand levels when you add more to the max rank, and any time a new girl is added. Not to say these don't take time and effort, but I'd be willing to bet their ROI is highly in their favor. They're doing just fine in that department. More than fine I'd imagine.
  9. well, about the only thing you're right about there is that it's an unpopular opinion. you don't play a game to lose, and you don't paywall things off. You have your base game, the events keep people playing the game that would otherwise get stale and you make your money off the boosts and gacha, given it's a single player game selling boosts doesn't hurt anyone. then they need new "content" because if not the people who buy those boosts will have nothing to use them on. you think they don't make money? most of these games make make their money off just a handful of people. A simple browser based game costs next to nothing to produce and host, especially relative to the costs charged. There is a reason why candy crush has multiple iterations of its game in the top ten highest grossing mobile games, and this game is doing a really poor job emulating that.
  10. this event is some other bullshit.not only do you have some scummy underhanded tactics with the setup, you have to make the picture bounce around so you can't see half of it, and then make it some dumbass thing like a rock?!? so every piece looks the same and there are no corners or any pieces to go off of? This entire event is one giant cashgrab, and you can tell because they put one of the most powerful girls in the game behind it. the other being the second girl they introduced this event, which is gacha and like twice as good (at least) as finalmecia. Imagine that.
  11. yes. I actually tested this before i realized the event was so fucked that I pretty much just screwed myself out of finishing it unless I pay
  12. someone already did the math, the cost is more than the return and it takes more levels than what currently exists to start making your money back.
  13. huh, didn't know there was already a thread on it.
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