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bohammettuz

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bohammettuz last won the day on September 9 2024

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  1. Early this week I decided that I needed a break from this game due to the high effort of keeping up with everything (in particular doing champion fights as a free player in order to keep rank in the current Hot Assembly mega event). After trying that for almost a week, I like the results for my personal life, so I'm extending that break to an indefinite sabbatical. Whether or not I'll be back in the future, I wish you all much joy in the game and outside of it. Cheers all!
  2. For me it's just been added to the list of pending contest rewards, but then again I didn't click anything to try and collect earlier. There wasn't anything visible to click on (with HH++ BDSM). And thanks for the note from you and @Der DinX that they were still running behind the scenes. I grabbed a blind 1st place on HH.com with that bit of info.
  3. Looks like we got another time bug. For me, all my daily contests that started yesterday have now disappeared, no rewards left behind.
  4. Yes, you can, but best to do it near the end of the 3 day scoring period. Doing it in the first day will miss a lot of casual players who may not log in every day. 8 hours after your post, doing so on HH.com gives me 18000.
  5. Similar. And if people who didn't spend those keys still have their 15 starter keys, that actually seems like a fair situation to me.
  6. This reminds me of something. I recall that some months ago someone reported a buggy side-effect from Finish Move. Specifically if it was the turn of one of our Fluffers, and they tried to heal a girl who was beneath the Finish Move % in health, instead of healing her the girl would be knocked out. I've been wondering if anybody rechecked to see if that's a real ongoing problem. (Sorry, I'm limited in time so I don't have the opportunity to go through the thread history myself).
  7. One behaviour I've seen occasionally is that it seems like the simulator gets 'stuck' and the sim results don't change when I swap my own teams around. This could look like what you experience in the right circumstance, but it's easy to test by swapping in a weak time and checking whether the sim results change.
  8. Yep, that'll happen with idle sexomancers and having an green/exhibitionist with gs5 on the team (the lightningbolt-like skill icon). Those add mana to other girls, even if they're already at 100 or higher. And the sexomancer won't spend it until there's someone to revive. I've seen it happen to my own team when I still used green girls on it.
  9. At some point you may want to re-evaluate whether the mental overhead of saving these shards for later is still worth it. It's nice to get a 50k point bonus for the occasional contest, but at higher player levels the top-4 for this usually runs well over 1 million points, so it'll be a very small factor in the contest results. So if it's a lot of work to manage/remember this then at some point I don't think it's worth it for the daily contests, especially with the risk of missing the collection window and losing the girl. The relevant LC contest tends to require over 2 million, so there it is even less of a factor. About the only event where I think might be worth saving these rewards is for an upcoming DP event in case you run into a lot of 'get shards' or 'new girl' tasks and you are so strapped for kobans that paying for the task skip is painful.
  10. Looking at it in a certain way, L3 aren't even cheaper. For the L5 girls, since they need only 1 shard to show up in the labyrinth shop, you only need to buy 10 shards. L3 girls don't show up in the labyrinth shop, so you need to get them to at least 40 shards so that they'll show up in the sultry mysteries store.
  11. Yeah, it's rough. I mostly rearrange equipment to manage the top 7 for labyrinth, and that was doable by working from the 'squad' screen in the labyrinth. Afterwards re-equipping my league team could be done by clicking a team girl in the team selection screen and using the next/previous girls in the girl detail screens. Fortunately @renalove has just released an interim update that ignores the 3rd blessing, giving us back a working Harem++. Keep in mind that the labyrinth power sorting in Harem++ is currently inaccurate due to that new blessing. Edit: Another update (0.20.2) was made by @renalove which now supports parsing and sorting with the correct blessing values applied. Many thanks!
  12. @renalove if you have some time, it looks like the new labyrinth blessings have broken the loading of girl data for Harem++.
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