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renalove

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Everything posted by renalove

  1. I updated Battle Simulator and Harem++. I think all bugs are gone, but I don't play on the nutaku server, so please let me know if I missed anything.
  2. Oh, the data on the waifu page does not include the full names of the girls. If you had a girl that was not in the cache, it would crash when searching for a name. Fixed. ---- Sorry, I just noticed that the upload failed. It is now published.
  3. v0.18.0 released. I managed to make Harem++ usable. Harem++ now loads girl data from the waifu page instead of the harem page. Data like level, affection, skill and equipment are now automatically updated, but only for your own girls. The unowned girl that is in the cache data will be displayed. Her shard count will not be updated. The Pachinko filter does not support a girl that is not in the cache data. That data does not include pachinko information. The script needs to send 1700 server requests to make all the features work. 😫
  4. The script cannot load the data from the harem page, so the cached data should be displayed. Since the cache data is not updated, the girls' levels and affections are not updated. Girls added to the harem are also not displayed. If you delete the cache data, the script will stop working completely. No, the changes have not been reverted. The girls are now filtered and sorted on the server side, and 24 girls are loaded per scroll down. Each time a girl is selected, the detailed data for that girl is loaded. Although this has increased the lag due to more processing on the server side, I believe it is now faster on mobile devices.
  5. Oops, the promotion has started, but I refilled a lot yesterday. 😫
  6. Important Notice Now Harem++ does not work on the test server due to harem loading optimization. I bet it won't work on the production server either. Unfortunately I cannot fix this. It needs significant rework. Maybe it would be faster to remake it. I will wait and see for a while.
  7. On the test server, the skill bug has been fixed and the harem pose filter now includes unowned girls. On the production server, the pose filter still does not include such girls, so the skill bug is not fixed yet. ----- Oops, the pose filter matches all unowned girls. So the girls whose poses match will be mixed with the unowned girls whose poses do not match.
  8. If you defeat a weak enemy with weak hero equipment, the next enemy will be... Let's drop this topic. 😊
  9. It seems that double girl does not double the drop rate. 102 and 63 shards from 250 CP (1 x50 and 20 x10) Shard rate = (102 + 63) / 250 = 0.66 / CP
  10. As far as I have tested, if a player is equipped with AME or LME, their stats will not be updated when their booster expires. In other words, a player whose stats is not updated when their booster expires is equipped with AME or LME.
  11. Remember to disable the script before sending a ticket. I recently noticed that when the local storage is full due to the 430i script, HH++ crashes and nothing is displayed in the harem.
  12. Reading the line above it, I found a workaround for the bug. if (localStorage.ch_pos) { if (this.isMobileSize()) { localStorage.removeItem("ch_pos") } else { var coord = jsonParse(localStorage.ch_pos); this.$rootContainer.css({ top: coord.top, left: coord.left }) } } To work around this bug, either delete ch_pos from local storage or run the following code in the browser console. Reload and the chat will be restored. localStorage.removeItem("ch_pos")
  13. As you say, this is not an easy bug to fix. The harem data does not include base power or skill bonus. Only squad selection at labyrinth page includes them. Lots of fixes are needed to use that data.
  14. That error occurs when there is not enough free space in the local storage. You need to delete other data to free up space. HHBattleSimulator.TeamData requires about 100KB of free space. If you are interested in debugging, the non-minified version is available here. https://github.com/rena-jp/hh-battle-simulator-v4/raw/main/dist/hh-battle-simulator-v4.dev.user.js
  15. The reward kiss and CP seem to depend on the hero's level. That sounds a bit unfair. Level Kiss CP 205 1 1 444 2 2 537 3 3
  16. It seems that they decided to change the string data to numeric data on all pages to fix the auto-assign for the labyrinth. I was surprised at how bold the bug fix was. I think all the fixes are done, but if there are any bugs in the scripts that are not fixed, please do not hesitate to let me know.
  17. I just fixed it. Please update. https://raw.githubusercontent.com/rena-jp/haremplusplus/main/release/haremplusplus.user.js
  18. This is what you wanted. 😉 With skill 5: 19-23 Without skill 5: 21-25 Results: 22, 24, 24 This result indicates that the opponent's Skill 5 is also only triggered in the first fight. Thus, a player without Skill 5 would benefit from x3 fights against an opponent with Skill 5.
  19. There is a bug where the game server returns incorrect team data after editing a labyrinth team. For example, after editing a labyrinth team, if you go to the page of the girl who belongs to the labyrinth team and open the Teams tab, nothing is displayed, even if the girl belongs to a non-labyrinth team. If you click the Edit button at this point, you can edit the labyrinth team on the normal team edit page. This bug is fixed by opening the team selection page from the villain, season, league, or pantheon page. This bug may cause the team filter and team editing to not work in harem++. If this happens, please open the team selection page from the villain, season, league or pantheon page and then open harem++ again. Added shortcut.
  20. 17 drops (79 shards) from 350 CP 1 drop (35 shards) from 7 champion wins I only got the mission girl.
  21. Battle Simulator v4 - 4.13.3 https://github.com/rena-jp/hh-battle-simulator-v4/raw/main/dist/hh-battle-simulator-v4.user.js Added attack order icons to the pre-battle page and the team edit page for Labyrinth. Not just your team. All opposing teams are mirrored. Thanks to this, the front of the player's team and the opposing team face each other in Labyrinth.
  22. Added ego and new skill icons to the labyrinth tooltip. Also fixed a bug that prevented editing after auto-assignment. These are not game updates, but a feature of my battle simulator. Please do not report a script problem to Kinkoid support. You can also disable them in the config. https://github.com/rena-jp/hh-battle-simulator-v4/raw/main/dist/hh-battle-simulator-v4.user.js
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