
zoopokemon
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zoopokemon last won the day on February 28 2023
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scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
Looks to be a game bug and not a script one, can't claim rewards there without any scripts. I reported it to the devs. -
[July, 6th, 2024] Path of Renaissance #06
zoopokemon replied to bolitho76's topic in General Discussion
BTW this is PoR #6, not #7. -
scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
Oh I see it's failing only for girls with no shards gotten, but working for partial shards. Also I know about the filters not working, they removed the needed info from those pages, also caused some bugs for the game itself. Need to work on switching it to use the girl dictionary data. -
scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
@Horsting For HH++, the data for unowned girls should be collected when you scroll through the harem page with them loaded. Also some unowned girl data is collected from opponent data in the pre-battle pages and season-arena page. Also 2 months ago I did make a big update to how the script collects and stores girl data. It's now compresses the info when saving to local storage so I could then collect 10x as much data while taking less storage space than before. Also I did increase the sources girl data is collected from since the harem page no longer loads all the girls info at once anymore. -
scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
Specifically they added this line to exclude the booster tooltips from working on troll pre battle page. I don't know why they would do that. I complained about it to sandman only to get no response for 6 months only to hear that more things in the script would break. -
I found it When taking a value from the selectors it's capping any integer it finds to the max girl level. This should be just be applied to the level range filter but it's being applied to all filters. This also makes it impossible to search for Ash brown (765) and using "8008" to find "Sheba V.A.L.E.T-8008". I've reported this to KK's devs.
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This was asked, I made sure to share a screenshot of the 3 question here, but it looks like Darkyz missed the answer for your question. Rosso claimed to have made that effect but it was eventually removed by the team as the game was updated over the years. He also said that he should have the team look into improving the effects when getting rewards like girls and other stuff.
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scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
Turn off the "Disable the "No Girls Available" warning pop-ups in Pachinko/NC" module, I messed up the fix for that one. -
scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
Updated HH++ BDSM to 1.39.16, it now will work with or without the bundler change. There's still going to be some issue when the bundler change comes back, mostly tooltips and styling issue, but they removed the bundler change from the test server as well... -
[Mar 1, 2024] Volatile Villainelles & Women in Charge
zoopokemon replied to Karxan's topic in General Discussion
Added to the blessing sheet, still try to get back into the habit of checking for new girls since they updated the harem page.- 13 replies
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I had no idea what they where referring to, so I asked in the mod discord and they clarified in the patch notes that it's for the character items and outfits in the profile page.
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The Labyrinth - Feature since December 6th 2023
zoopokemon replied to bolitho76's topic in General Discussion
Thanks, so I see that the 2nd and 3rd floors are outside the expected level range so those floors should be more difficult than in easy mode. Now I just wonder what hard mode is like. -
The Labyrinth - Feature since December 6th 2023
zoopokemon replied to bolitho76's topic in General Discussion
I don't have a high enough level on the test server to see for my self, so is the only thing the medium and hard mode add is just a 4th and 5th floor? Does it make the lower floors harder as well? Currently the opponent's level is linked to be in a percentage range of the player's level, which should be generally correlated with their stats and difficulty. Can someone check if these numbers hold up in the new modes? And what are the level ranges for these new floors? Also if someone could say what the distribution of the hex tiles is on the new floor is -
scripts Community Scripts [Links in OP]
zoopokemon replied to DvDivXXX's topic in General Discussion
All the problems with the session not found errors for Nutaku should be fixed now with HH++ BDSM v1.39.11. The problem is because now on Nutaku the session ID has to be passed through any game url, due to the chrome 3rd party cookie ban, which seems like a very bad method for handling that problem.