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About Kaitana

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  1. Yes I have. Maybe not all of them, but I found inconsistencies which makes me disbelieved those I read. That, added (maybe) to my poor english skills and (I'm sure of it) to my attempt of not attacking people when I don't need to, is probably what surprises you (or maybe shock you, it would explain to me your agressivity). I was told a forum is a place where things can be discussed, and if you are alone with your point of view that's not a problem. But it seems on this forum it is however a problem. Here you are forced to follow the one who speaks before. That's boring, bye.
  2. It's a good idea to add an classic event's girl on a classic champion. The club champion will be a bit harder but that's ok, on the principle. And contrary to pachinko, you choose the girl you want, that's very motivating. Adding a feature to the game who ask for tickets when they are so rare is questionable but if there's something to gain, it could be interesting, and players will choose between the two uses for tickets. I tried one time and failed. If I was lucky I would have get 20 shards, and that's right I have less than 20 shards on the event girl I try to get on a villain, after o
  3. Kaitana


    Of course, that's not an emergency. And if it's impossible, too bad.
  4. Kaitana


    For long, when we click on 'unread content' in this forum, everything we had not read yet will be displayed. That's logical, but is it possible to add the name of the game in the title of the displayed threads ? Or not giving the exact same name to multiple forums ? When the langage is different it's easy to know where you are, but if not, you could be in the forum of three games without knowing. These three games are different (maybe the core mechanics is the same, but the existing features are not), sometimes you even don't play the game and have pretty nothing to answer. I think
  5. I guess it's 'do it yourself'. Counter attack bonuses are not very frequent, as far as I know. They are only indications on who you should fight now and who you should not without changing team.
  6. Thank you. Should'nt it be in the in game news inbox too ? If it's not in game, few will see it.
  7. Where can the patch week 52 be seen ? I only saw in game today the announce of a new world, with weresquids.
  8. Consider upgrading the affection too, not only the experience. 1 added star gives 30% to the girls stats (at the beginning you can skip affection, but very soon you can no more, 30% in stats is impossible to reach with experience after some levels). Giving experience to your girls will strenghten them, but without affection you will loose most of your fights, even with higher level girls. A better affection means better income too, and for books (for experience) and gifts (for affection) it's very useful.
  9. D'un autre côté le moment est mal choisi pour communiquer avec le support technique, le dernier patch note avertissait de la faible joignabilité de l'équipe pendant les fêtes. En cas d'urgence il faut contacter Margrat sur Discord, mais est-ce une urgence ?
  10. If you have two sets of three girls of different elements in the same team (for example three dominatrix and three physical) your team has two elements (here dominatrix and physical), not one. In this case you have two bonuses, and two maluses, one given by each element. A element is given to a team with three or more girls from this element in the team. Three or six, that's the same for the element attribution and the bonus/malus it gives.
  11. Kaitana


    I agree, some girls are not attractive. Sometimes you want the girl, but sometimes it's pure random (pachinko and villains) and you don't choose. It would be great to be able to exchange girls (and shards of girls) you don't want with something else: gifts, books, gems, maybe gold, or even shards for the girls you want.
  12. Thank you, you made me understand I counted the same girls two times... Not easy to know who has the good level without a filter intended to do so. And I agree the average player is not real, the average being the closest point between different stages/practices. This sort of thread allows only to have (partial) elements on how far you are from the average, but you will never be "the" average. You are probably right too on most of the players who post on the forum are already exceptions. See who's coming here in your club, and you'll have an idea, even a partial one. To that you can
  13. I'm not the average player : six months of play, no interest for mythics, pachinko, secondary quests and dicktator leagues (it's even repulsive for me, because I'm not a competitor and I have the feeling there's nothing to gain, and everything to loose, in competitive leagues), picking only the girls I like and the 5 stars legendaries, spending kobans if necessary but never paying real money, and little interest for the main quest. But with more datas it's possible to reach an artificial but interesting view on this average player. I have 46 girls 5 stars level 400 (11 legendaries, and 35
  14. C'est vrai, pour améliorer les filles rien n'est fait actuellement. C'est ça (des filtres permettant de cibler les filles à améliorer, vu que la moitié des trucs utiles est dans le harem trop long à charger, et l'autres dans les équipes sans lien avec le marché) qu'il serait utile de rajouter dans le marché, pas un bouton "tout acheter" comme demandé pourtant par certains joueurs (et évoqué par Kinkoid dans le dernier sondage, donc un peu pris au serieux, alors que l'utilité de ce gadget serait au mieux faible). Tout ce qu'il est possible d'espérer c'est que Kinkoid d'une part n'écoute p
  15. I understand the lack of ymens could be annoying. But if you have more girls, you have more income. So how could it be useful to stop, when you just can increase your income, that I don't understand. And if something changes, how could you know if you're not here to see ? If you feel it's better for you, you're the one who knows.
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