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Found 24 results

  1. I did a calculation to know for real how the two "medium" boosters affect my team, and used my current CxH stats. I thought that it could be beneficial for other players: Base stats: HC: 48,215 CH: 49,329 KH: 47,113 Endurance: 254,605 Harmony: 82,373 Using Sly Mans Anti-sleep pills (Chlorella) - It's simpler to calculate, as it affects only the endurance: 1st - endurance 280,065.5 (+25,460.5) 2nd - endurance 308,072 (+53,467) Using Minute's Man Potion (Ginseng) - Its effects are more complicated, as it affects the base stats, and then the attack, defence, Endurance and harmony need to be derived: 1st: HC: +2,893 CH: +2960 KH: +2827 => attack +2960 defence +2858.5 Endurance +11,840 harmony +1429 2nd: HC: +3066.5 CH: +3137 KH: +2996 => attack +5,964 defence +5,890 Endurance +24,388 harmony +2,945 From these stats (If I calculated correctly), I see that Ginseng gives much better boost for PvP, villains and Pantheon, and probably also against Champions.The only aspect in which Chlorella is doing an okay job (but still worse than Ginseng) is against Champions. Is that correct? If you have any remarks or find any mistake I made, I would like to read it.
  2. I was away for a while, just returned, and I find the interface when I go to the Market is completely different. I understand most of it, the Buy All button is very nice, thank you. But I had a hard time figuring out how to equip boosters. I click on Boosters. I see the available stock on the left, the stuff I have in Inventory on the right. There are buttons to Buy, Sell, and Restock, but that's it. I had to click on the round blue button with the white exclamation point and read the instructional blurb very carefully to find out that boosters are equipped on the My Hero screen. Even after arriving at the My Hero screen, I had to look hard to see that there are in fact two other tabs to that screen. I have it figured out, but I would respectfully suggest that it's far too difficult to find. If people can't figure out how to use boosters, you can't expect them to buy boosters.
  3. I've noticed some players gradually losing atk power in leagues, but still slightly boosted. As if just 1 cordyceps expired at a time. I figured if you equipped 1 cord every ~8 hrs, then even if you were afk, or overslept, etc., you'd have at least 2 cords active at all times. Is intentionally staggering boosters a common strategy? I promise I won't use the info for evil... 👼🏽
  4. Je viens de me rendre compte que les effets de mes boosters ne sont pas actifs contre les champions, ça faisait partie d'une mise à jour ou c'est vraiment un bug ?
  5. I have a question about boosters. The epic boosters will add a certain amount of HC, CH, KH or to your attack power. For example cordyceps gives 3675 extra attack power, ginseng root gives 1225 to each of Hardcore, Charm and Know How. The legendary boosters gives a percentage, cordyceps 10%, ginseng root 6%. My question is, for example if i have 32000 attack and equip a legendary cordyceps, then it will give 3200 extra attack, but is it the same for the next 3 too? With one legendary cordyceps i will have 35200 attack power, will the second legendary cordyceps give 3520 attack power or still 3200 (10% of own attack without any booster)? My second question is about the champions. I am now busy with the 6th round at the Visor's Home. At this moment i have 4 boosters epic ginseng root, but i have also cordyceps and also legendary ones. Ginseng root gives less power then cordyceps but it gives also extra Ego. Is it better to use epic boosters (yellow ones) or legendary boosters (purple ones)? and should i use the cordyceps or ginseng root? Without boosters i have about 207K ego 32K attack and about 12K defence and my speciality is Know How. No matter which boosters i use i think i can only hit 2 times because the first 3 are the favorite positin of Any and i need more then 17M impression points. Maybe @Chthugha or @GeorgeMTO can answer this. Thank you
  6. Hi. I'll try to keep this as concise and to the point as possible, even though there's a lot to be said. This is also my first attempt at making a poll, so feedback is welcome, but please be gentle. ^^ As of this writing, Boosters can occasionally be earned through random drops in Arena, Pachinko and other rewards. Otherwise, they can only be purchased for KOBANS in the Market (at fixed prices, based on rarity only). That's okay and we're all used to it, but where it becomes weird is when you look at what you can actually do with them (besides equipping them, of course). I'd like to dig into that, and suggest possible improvements. 1/ Boosters can only be sold for Ymens This makes very little sense to me. Anything else you can sell for Ymens in the Market you can also buy for Ymens. These items can only be purchased with kobans, but sold for Ymens. Why? Also, given how many of these we accumulate for free over time, and the fact that we can only sell them one by one... Getting a few Ymens for them isn't a great incentive, to say the least. 2/ Boosters have different market values based on TYPE on top of rarity This one is really puzzling. If you want to buy a booster, the price is always the same (in kobans) based on rarity only: Common: 12 kobans Rare: 30 kobans Epic: 60 kobans Legendary: 90 kobans But when you want to sell a booster, you get different values (in Ymens) based on rarity but also on type (with a surprising distribution): Common: Ginseng Root: 234 Ymens < Jujube: 317 Ymens < Chlorella: 434 Ymens < Cordyceps: 600 Ymens Rare: Ginseng Root: 700 Ymens < Jujube: 950 Ymens < Chlorella: 1,300 Ymens < Cordyceps: 1,800 Ymens Epic: Ginseng Root: 1,534 Ymens < Jujube: 1,784 Ymens < Chlorella: 2,134 Ymens < Cordyceps: 2,634 Ymens Legendary: Ginseng Root: 2,367 Ymens < Jujube: (?) Ymens < Chlorella: 2,967 Ymens < Cordyceps: 3,467 Ymens First of all, why? Also, WHY?! Those differences seem completely unnecessary, and this value distribution is seemingly random. It's definitely not linked to these items' gameplay value (Jujubes are demonstrably hot garbage, for one thing, so they should either have the highest or the lowest value if this was based on usefulness), and I can't think of anything that would justify one common Cordyceps selling for more than three common Ginseng Roots, for instance. 3/ Unwanted Boosters cannot be easily disposed of Except in the very early game, you'd be nuts to ever equip crappy boosters, because once equipped, you're stuck with them for 24 hours. For instance, this week, I've been slowing myself down in the League, so I just left my four slots empty. Why? Well, because, if at any point, I actually need a boost, I need those slots empty, not filled with garbage I can't remove until it expires by itself. So the only way the pile of junk below is ever going to leave my inventory is if I spend the time to sell each item manually in the Market: But since it's a bit of chore, I have no incentive to do it. So they just stay there. I'm sure tons of players are in the same boat. 4/ Suggestions (please see the poll) I can think of a many ways those could be turned into something more useful than pocket change, but most of those ideas would require some UI change (for instance, making it so that you can "re-roll" them for another random booster, or convert, say, 10 commons into 1 rare, or 1 ticket, or something). The simplest and, I hope, fairest thing I could come up with would be to simply allow us to sell them for kobans. A fixed price based on rarity would be fine by me, and also consistent with other items we can buy and sell in the Market. Basically: Common: 1 koban Rare: 2 kobans Epic: 3 kobans Legendary: 4 or 5 kobans I wouldn't even mind just a fixed market value of 1 koban per booster, regardless of rarity or type. I mean, we generally get back something like 1-10% of the cost in Ymens when we sell other items. A tiny amount of kobans for these items that normally sell for kobans would make sense, and I don't think it would break the game either. It would just be a nice touch. So, what do you guys think?
  7. so, i am at level 345, all skills maxed out, all equipment legendary and up to date in level. so supposedly i shouldn't be able to get any stronger without leveling up. But then how is this possible? This person is so much stronger than me on every single stat, while being one level lower. Now i am not the kind of person to whine about "cheaters" (this is also why i removed names), but is there some power up option in the game i do not know? Or is it possible to arrive at that much power just by using legendary boosters? I would really love to know how i could get that strong too. Can anybody tell me? Sorry for the picture being here twice. it was an accident and i cannot find out how to remove one of them
  8. Je sais pas si c'est juste la faute à pas de chance, mais je n'ai plus vu de booster jujubes de niveau épique dans le marché depuis de nombreux jours ( sans compter que j'ai bien fait 4 5 remplissage du marché et toujours rien donc ce serait vraiment pas de chance à ce niveau là ). Quelqu'un d'autre a le même problème ?
  9. Bonjour, @Kinkoid Aujourd'hui, je voulais tester les boosters légendaires donc je me suis équipé. Je m'équipe de 2 racings de ginsengs et de 2 chlorellas. Et là, surprise les chlorellas ne me donne pas +10% d'ego comme indiqué ! Je suis vraiment embêter pour 24h, de plus une nouvelle saison commence demain et je perds des kokos. (-_-) (Triple peine.)
  10. Bonsoir tout le monde, Vu que je suis parti pour suivre les conseils du wiki pour faire du mono-stats hardcore, j'ai commencé à changer mes équipements, j'en ai déjà parlé à quelques membres de la communauté pour être sûr de ce que je faisais. Ils m'ont conseillé du épique quand je ne peux pas avoir du légendaire sinon prendre du légendaire. Mon objectif ultime est d'avoir 2 filles légendaires 5 étoiles de ma classe (full affection et expérience) en alpha et bêta. Mais pour l'instant juste l'équipement légendaire sur mes filles de départ et communes vu que je n'ai pas les autres raretés. Je suis très patient donc ça va cependant j'ai l'impression que le marché ne m'aide pas beaucoup. Voici ce que je possède. Que me conseillez-vous ? Je continue ?
  11. Are there any plans to mitigate the effects of boosters in the near future? I'm well aware, that selling Kobans keeps the game alive, but in my opinion, boosters are by far too powerful.
  12. I've been testing them out, I find that raising my endurance usually works out best... but if that's the case, what's the point of the other 3? Would like a discussion as to what combination of the four you found useful, and whether or not one or more of them is useless, and probably should just never buy. *EDIT_01* After seeing the discussion, is there a possibility that each Class Styles have a hand in what Booster has more effect? Like for example: is it possible that Hardcore, Charm, Know-how have different booster needs?
  13. Hello Avec la dernière maj, les boosters pour les combats en PvP ont beaucoup plus d'intérets. Seulement actuellement, lorsqu'on active un boost, celui ci est définitivement activé jusqu'à la fin de son compte à rebours. Ce qui suppose un choix avisé, puisqu'en cas d'erreur, il n'y a aucune possibilité de remplacer un boost en cours d'utilisation par un autre. Les PvP sont rafraichis tous les 30 min. Une stratégie payante pour en battre un lot de 3 joueurs peut se révéler inéfficace pour les 3 suivants la demi heure d'après. On peut légitimement vouloir essayer différentes combinaisons des boosts les plus forts (mais aussi ceux qui ont une durée de vie la plus longue). [SUGGESTION] : Permettre de jeter/annuler/intérompre un boost en cours d'utilisation pour pouvoir le remplacer par un autre. Il s'agira d'un choix irrévocable qui se soldera par la perte définitive du boost. > Permet de varier sa stratégie pour les combats en PvP au rythme des combats > Permet une consommation plus importante des boots (achetés avec des kobans ou dropés)
  14. Problem: Right now if you want to see when your next booster is expiring, you have to hover over each of the four active boosters. Solution: Order / sort / organize the active boosters by time to expire. That way, you only need to hover over the left-most active booster to see when your next booster is expiring.
  15. Problem: Right now we have to go to the market to check to see whether or not we have all four boosters active. That's an unnecessary step. Solution: Please show what boosters we have active on the arena / boss battle / PvP pages, maybe between the team pics and the battle stats. Clicking on an empty booster slot should take us to the booster page of the market where we can activate (or purchase and activate) an additional booster. Thanks!
  16. I have just taken a look at the new rewards for trolls without girls and damn the new stuff they have is incredible! the least you can get from them is at least 700 in affection! Is anyone else amazed by this or is it just me? and will there be items from other categories added on or is it just the gifts that we can win?
  17. Juste pour dérider l'ambiance... Regardez un peu ce que mon deal... euh... marchand m'a proposé ce matin :
  18. How high is your Ego? And so fitting that is the word to describe it LOL! A little while ago I kept having to fight the same high ego guy over and over and I bought lots of stats in my specialty to beat him... And then since I had some excess cash, I kept pumping it in to see how expensive it got and how high I could go (Yes, I had run out of girls to buy gifts for, well, except Bunny). So I got to 40k ego or so (about 7k per stat pt now), and then just got two more legendary items in Epic Pachinko 10 play, now I'm at 51k! Then I was bored watching some shows and clicking high levels in Tower of Fame, and found a level 115 guy with 61k Ego, who is also using four boosters! And I thought I was kinda crazy. huh, another one 74k ego and four boosters! Hmmm in fact all of the top 5 players are over 50k Ego, and three are using full boosters.
  19. In the last day or so, I've noticed that the girl's stats are no longer visible when you're changing team members and the attributes of items for purchase at the market aren't either. Did we develop a new glitch? Makes shopping and lining up a team a little difficult. Anyone else having this issue?
  20. Now I know this may just be my opinion and that others may disagree, but I would prefer NOT to receive Boosters as part of the prize when I win an arena battle. Most of the time, I am using these battles as a way of making money and the boosters don't sell for very much. Also, I just don't use the things.
  21. I noticed that we have quite a few options to boost battle performance and stats, and I'm wondering what your main target for upgrades is? So.. Equipment obviously helps you to boost your own stats, so do boosters (so they say) but their use is limited. Getting books & XP for the girls helps them to improve, but giving them gifts and leveling them up that way helps you get more money so you can buy more other stuff. And just the other day I noticed that you can even throw money at manually upgrading your stats, but then it's only 1 point per upgrade and the upgrades get more expensive if you keep buying. Right now my main strategy is to keep XP maxed out at all times and continue buying gifts. Every time the market restocks (or my level goes up) I immediately buy all the low priced books and gifts (up to 15k / item) and some of the more expensive stuff (it's usually more profitable not to buy high end but lots of low end, but it only saves you 1). Here's hoping the poll works
  22. Maybe others don't pile up items like me, but the programs should at least be aware that it is possible to collect more than eight types of boosters. If you have more than eight, right now the ninth is inaccessible due to a missing scrollbar in the inventory. Including epic items, the same may be true for the gifts storage as well, so please check there, too.
  23. So what is this chlorella and what does it boost? It has a crown symbol but i can't find what it means. Plz halp
  24. Sur le marché onglet boosters on peut voir que les boosters rares se vendent plus cher que les épiques => Racine de Ginseng[Rare] +450 cardio pour 1j12h se vend à 16 200 (prix de base 32 400) Alors que la Racine de Ginseng[Épique] +950 cardio pour 3j ne se vend qu'à 684 pour un prix de base soit-disant à 1368, je pense que qqun a oublié un chiffre par là J'ai constaté le même problème avec l'item Cordyceps (Épique: prix de base soit-disant 1440 et vente 720) Ça fait pas mal d'argent perdu sur une vente
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