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Showing results for tags 'cost'.
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I discovered this chart on the French HH wiki page and thought I would share it with the English speaking world. Commune should be "Common" but Google doesn't understand what we are asking for. 🤣
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Is anyone else thinking that the new Gacha girl Silk is far too expensive per level. I'm not talking the Gacha roll price here that's a different question but the price per level at 10k she costs me 378.38L2 compared to Lupa at 94.59L2 and Felicia at 75,67L2 but she only gives 20.69H4 compared to Lupa 11.68H4 and Felicia 54.75H4. Now I am perfectly aware that the maximum achievable ¥ multiplier is 67,500,000 (with all multipliers and shop buff) and that with forge etc you can overcome even the greatest of values but should she really be over three times cost of Lupa when she gives such a small increase in idle (to the point of being almost unnoticeable at higher levels). Of course she is not the only girl that you can apply the math to but once you start to reach those higher levels the cost becomes so much higher that it could genuinely be argued that she becomes worthless as a statistic in the stage levelling game, ok her perks are useful but that applies regardless or in spite of her level would it not have been much better to have the cost reflect the increase in idle so regardless of which girl you add levels too they all cost the same for the same increase so maybe Felicia reaches 20H at girl level 1000 and costs 75L2 where as Silk requires level 1500 to be worth 20H but still costs 75L2 and yes I am aware that that would make Felicia of less value but she should be of less value she is free to collect where as Silk is 9k kobans under the best of circumstances and probably more in the line of 90k+
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I am somehow "in debt" to the store? I wound up with $-10,943 after buying some stat boosts in the store...
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- store
- negative money
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