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Found 23 results

  1. OK, second try. Well, it's been almost a month since the implementation of the new affection system. Several events have passed and, while I'm getting similar results on the number of girls adquired, I'm still to get one thanks to a 100 shards drop, which I do find quite odd (just a feeling based on my very own experience after almost a year playing HH). So I was wondering if those instant drops are actually becoming less and less frequent or it's just a common bad RNG streak on my part. Also, I wanted to know if 100 shards drop are somehow related to the affection already collected on that specific girl. So feel free to submit your vote and reply to this post telling us your own experience
  2. Problem: i have TWO L3 ♡⚪ @ Lvl 650, but only enough Gems 💎 to Awaken ONE... Elen Cora (Samus Aran) or Major King (Captain America)? 💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎💎
  3. As I'm going through the latest story update, I've come to notice the incredibly immaculate image that I have dubbed "Smug Squishy™". Man, look at that shit. Look at that unbridled confidence; bear witness to that smug-as-hell smirk; feast your eyes upon the SSS-Tier Smoking Sexy Style; come to grips with the fact that you are unworthy of this slippery shortstack's mere gaze as you sit there behind your device, beaten and bruised cock in hand. Realize that no matter what you do, what you accomplish, what you amount to in your sad, pathetic little life, you will never be good enough to even eye-fuck this woman. Smug Squishy™ is above you in every conceivable way, and you just need to be okay with that. What's that? She'll end up in your harem eventually because that's what this game is all about? Foolishness! That is the regular Squishy, a mere fragment of Smug Squishy™'s superiority. Even if you max out her affection and bombard her with all the books you can buy, regular Squishy will still be nothing compared to the ethereal majesty that is Smug Squishy™. Smug Squishy™ is everything, and you are nothing. But yeah, I really like that picture and I think the devs should add some version of it as an avatar.
  4. The survey for World 13 is a bit better than some previous surveys but it still contains some mandatory questions that do not allow a "neutral" or "don't care" answer, or questions that only allow a very incomplete set of answers. I picked three questions from the official survey and I added more choices (prefixed with "NEW:") for these questions that could not be skipped and for which the choices did not include a neutral option or the some of the feedback that had been posted here or on Discord since World 13 was released. Kinkoid surveys have the unfortunate habit of being slightly broken, with some questions requiring an answer but providing a limited set of choices from which none may be acceptable to some players. An extreme exemple would be only offering two choices: "I love the pictures" or "I do not like the stories". No way to skip the question, no way to answer "I do not care" or "I love the stories" or "I do not like the pictures". Some of the old surveys had questions that were very close to this ridiculous exemple. The recent survey for World 13 is not as bad as that and is better than some surveys from a few monts ago, but it still contains some broken questions. I picked three questions as an example of how the survey could have been greatly improved with a few simple changes: Did you enjoy World 13? * This question requires an answer ("*" next to the question) but does not allow a neutral choice. No way to say that it was okay without being exceptional. Also, as it allows multiple choices, it would have been nice to be able to answer simultaneously that this World 13 was very nice overall but that some parts of it were disappointing or even disgusting. For example, as the different steps of the story were released, some players expressed strong opinions about the Spirimon (and the way they said "Dick-a Dick-a" or "Ball-a-suck"), about the fact that Blue was smoking all the time (which is a turn-off for non-smokers and even more for those who stopped smoking), or about the way Blue was behaving or treating others. Note that one could argue that some of the options that I added are also biased: there are three options for things that were disliked by some players (disliked Spirimon, or Blue smoking, or Blue's behavior) but the opposite options are missing (loved Spirimon, or depiction of tobacco products, or abusive behavior). To avoid any bias, these opposite choices should also be present but the poll did not allow me to add more choices or more questions. Ideally these should also have been in the survey, maybe split in multiple questions. What do you think about Neono? * Here the choices were rather good (with separate choices about physique and personality) except that it was not possible to skip that question and there was no neutral choice. If I think that Neono was okay but not exceptional, I am forced to answer that I hate her or that I love her. As a result, the answers will probably not represent correctly how the players feel about that character so it will not be possible to draw any good conclusions from that question. Do you want more lesbian stories? * Again, this question cannot be skipped but does not offer a neutral choice. In addition, this question about lesbian stories has an option "yes, but only if the Hero participates" but not the opposite explicitly excluding the Hero. This is not a true lesbian story if the male Hero participates, so there should have been a way for the players to pick such an option. This forum-based poll will probably be less representative than the official survey because far less players will answer it and because those who read the forum are not representative of the whole player base. However, the way these three questions were written in the survey will lead to forced answers that may not represent how the players really feel or what they really want. As a result, it will be difficult for Kinkoid (and for us the players) to derive any useful conclusions from the answers to these questions. If someone from Kinkoid reads this, I hope that it can help improving the future surveys. And anyway, I am curious to see how these three questions will be answered here in the forum and how this will be different from the survey results once they will be available.
  5. I have at least one girl in my Harem that I would like to get rid of but sadly that's not possible. For this reason I would like to hear from you how you think about it and my suggestion for a new game feature to be able to get rid of the girl you don't want. You can sell items you don't want or need so why not selling the girls we don't want right?
  6. Hi. I'll try to keep this as concise and to the point as possible, even though there's a lot to be said. This is also my first attempt at making a poll, so feedback is welcome, but please be gentle. ^^ As of this writing, Boosters can occasionally be earned through random drops in Arena, Pachinko and other rewards. Otherwise, they can only be purchased for KOBANS in the Market (at fixed prices, based on rarity only). That's okay and we're all used to it, but where it becomes weird is when you look at what you can actually do with them (besides equipping them, of course). I'd like to dig into that, and suggest possible improvements. 1/ Boosters can only be sold for Ymens This makes very little sense to me. Anything else you can sell for Ymens in the Market you can also buy for Ymens. These items can only be purchased with kobans, but sold for Ymens. Why? Also, given how many of these we accumulate for free over time, and the fact that we can only sell them one by one... Getting a few Ymens for them isn't a great incentive, to say the least. 2/ Boosters have different market values based on TYPE on top of rarity This one is really puzzling. If you want to buy a booster, the price is always the same (in kobans) based on rarity only: Common: 12 kobans Rare: 30 kobans Epic: 60 kobans Legendary: 90 kobans But when you want to sell a booster, you get different values (in Ymens) based on rarity but also on type (with a surprising distribution): Common: Ginseng Root: 234 Ymens < Jujube: 317 Ymens < Chlorella: 434 Ymens < Cordyceps: 600 Ymens Rare: Ginseng Root: 700 Ymens < Jujube: 950 Ymens < Chlorella: 1,300 Ymens < Cordyceps: 1,800 Ymens Epic: Ginseng Root: 1,534 Ymens < Jujube: 1,784 Ymens < Chlorella: 2,134 Ymens < Cordyceps: 2,634 Ymens Legendary: Ginseng Root: 2,367 Ymens < Jujube: (?) Ymens < Chlorella: 2,967 Ymens < Cordyceps: 3,467 Ymens First of all, why? Also, WHY?! Those differences seem completely unnecessary, and this value distribution is seemingly random. It's definitely not linked to these items' gameplay value (Jujubes are demonstrably hot garbage, for one thing, so they should either have the highest or the lowest value if this was based on usefulness), and I can't think of anything that would justify one common Cordyceps selling for more than three common Ginseng Roots, for instance. 3/ Unwanted Boosters cannot be easily disposed of Except in the very early game, you'd be nuts to ever equip crappy boosters, because once equipped, you're stuck with them for 24 hours. For instance, this week, I've been slowing myself down in the League, so I just left my four slots empty. Why? Well, because, if at any point, I actually need a boost, I need those slots empty, not filled with garbage I can't remove until it expires by itself. So the only way the pile of junk below is ever going to leave my inventory is if I spend the time to sell each item manually in the Market: But since it's a bit of chore, I have no incentive to do it. So they just stay there. I'm sure tons of players are in the same boat. 4/ Suggestions (please see the poll) I can think of a many ways those could be turned into something more useful than pocket change, but most of those ideas would require some UI change (for instance, making it so that you can "re-roll" them for another random booster, or convert, say, 10 commons into 1 rare, or 1 ticket, or something). The simplest and, I hope, fairest thing I could come up with would be to simply allow us to sell them for kobans. A fixed price based on rarity would be fine by me, and also consistent with other items we can buy and sell in the Market. Basically: Common: 1 koban Rare: 2 kobans Epic: 3 kobans Legendary: 4 or 5 kobans I wouldn't even mind just a fixed market value of 1 koban per booster, regardless of rarity or type. I mean, we generally get back something like 1-10% of the cost in Ymens when we sell other items. A tiny amount of kobans for these items that normally sell for kobans would make sense, and I don't think it would break the game either. It would just be a nice touch. So, what do you guys think?
  7. like the last one only with other random questions!
  8. I thought it was a good idea to get 600 Kobans rewarded to me for taking action on an ad, I had to sign up for the 3D Sex Villa 2 game so I did because I wanted the 600 Kobans in the first place but the ad looked good and made me kind curious to see the game in action. I went through the whole registering new account and verifying thing and I even went so far to actually playing the game because I didn't get my 600 Kobans rewarded yet so maybe I needed to take it a step further, I checked in the meanwhile if I got the reward. Now a couple days later I still don't have my 600 Koban reward. Is there anyone having the same kind of issue and didn't get their reward please let me know by taking action on the poll, thanks in advance.
  9. pooplool

    Hearts Poll

    I don't like the current system here and wanted to know how the rest of the community views it.
  10. On completing 100 shards, do you dislike the new attraction filling-up animation and would much rather prefer the old shadow drop animation to be brought back? Shadow Drop Animation Filling-up Animation
  11. Just a poll to know how people did in the last legendary event with Fabienne and the new shard system. In comments you can tell us how much money you spent or how many kobans or battles you needed. Try to not discuss here, there are a lot of other threads to do that.
  12. after so long without a new random poll its about time a new on came along!
  13. Hello, I've been reading the Legendary days revival discussion, here: And this crazy idea buzzed around... Well, why don't we actually do a poll and see which girl is the most Please, take time to answer... That might be interesting. Thank you, Jessie Kinkoid
  14. Please do the poll. I will write about the most voted
  15. I'm curious to see what people plan to spend on this next Legendary event. I've set this poll to end at 12 noon on May 17
  16. Just to add to the topic. Please only post the amount of refills bought (and additionally if you paid for those kobans before the event had started), and if relevant how much money you spent during the event. No discussion please, I want to keep this poll as clean as possible. I put an end date up (next monday's reset time, so monday april 9th at 5AM Paris time). I'll go first: I bought 3 refills with free kobans and then got Levitya. --- EDIT --- Please, please, please, give the feedback I ask for in the comments as well. Only select one of the last two options if you specifically bought kobans to get Levitya. If you buy kobans regularly, and used those kobans for refills, select the other option and give the amount you spend on kobans as extra information in the comments.
  17. With the newest update they replaced the blue dots in the harem with a green star. @Kinkoid already stated they want feedback on this, so I thought, 'hey, how about a poll?' so here it is. Do you want the blue dot back or do you like the new green star or maybe you want something completely different instead? Vote and comment now!
  18. Hi guys! What is a boss girl? It's something I made up: I'm referring to the girl which you get for finishing a world. Begin City gets you Juliette, Gems Kingdom gets you Princess Agate, and so on. But who is your favorite girl?
  19. When I play HH I often do so around the evening and sometimes while enjoying a drink or two. I guess that can make me a little more appreciative of some of the silly humor in the game but man... Now, I know about the 'spoilers rule' and even if that rule wasn't here I'd still be careful not to spoil the fun for other players. But... Seeing a female version of a well known (male) ninja character is funny. And having to screw around with members of a female tribe too: it starts with a few friends of your companion, then a few more learn about your presence and in the end you're asked to "go bang the entire tribe", while your companion gets increasingly annoyed as more tribe members come visit for some fun time What do you guys think?
  20. I noticed that we have quite a few options to boost battle performance and stats, and I'm wondering what your main target for upgrades is? So.. Equipment obviously helps you to boost your own stats, so do boosters (so they say) but their use is limited. Getting books & XP for the girls helps them to improve, but giving them gifts and leveling them up that way helps you get more money so you can buy more other stuff. And just the other day I noticed that you can even throw money at manually upgrading your stats, but then it's only 1 point per upgrade and the upgrades get more expensive if you keep buying. Right now my main strategy is to keep XP maxed out at all times and continue buying gifts. Every time the market restocks (or my level goes up) I immediately buy all the low priced books and gifts (up to 15k / item) and some of the more expensive stuff (it's usually more profitable not to buy high end but lots of low end, but it only saves you 1). Here's hoping the poll works
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