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  1. I don't know why, but the snapshot of my league team is affected by my season team. If I select a weak team with no gear for season, the next snapshot of my league team will have all gear removed.
  2. Good day everyone! Hope you are all well, I was scrolling through the sub and had a hard time finding a post that answers the bellow questions. This is most certainly aimed at the veterans here, as I myself am barely lvl 280~ : 1) What is the max lvl you can upgrade your stats in the Market? 2) Is there anyway to confirm what is the current lvl of your stats? As in how many times you have upgraded them (charm/know-how/hardcore) and how many lvls you have left. 3) What is the highest price per x60 upgrade you have seen in Ymen? This is again to get a better idea of how expensive it can end up getting. These are questions I'm asking mostly out of getting a better idea on where to focus my resources. I've just recently attained a full 5* Legenedary Team, max lvl of 550( as per my current possible awakenings) and I'm thinking it's best to start focusing on investing in stats + Mythic Gear levels. But it's expensive a single x60 for my main stat is 2M Ymen and I'm wondering how much higher than that does it go as well as have no idea how much I've even upgraded them so far. Any info and help is greately appreciated!
  3. I've seen some common girls wich stats add to more stats than the Legendaries. I do know about Blessings and such, but then what's the reason one is Common and the other Legendary, even tough her stats are worse? Edit: I've also noticed some girls seem to really underperform stat wise, like Gork's stats adding up to very very inferior amount when fully leveled compared to someone like Bunny. What's the reason for girls that are lacking in stats, aka Gork or Cheerleader Alana? Do they have a specific use, should I not level/affection them...?
  4. Dear Challengers of the Unknown, The community needs you once again! The goal of this thread is to share our data on the new Dating Token items introduced with today's patch, and eventually compile it and reach a solid estimate for each parameter of note. I hope we'll get enough data in just 8 days and some change to at least reach a rough estimate by the end of this first cycle. Villain Fights We already know the drop range from villain fights. It's advertised as a fixed 5 tokens per drop and so far, that's what happened. (If anyone gets a different number of tokens in a single drop - by this I mean 1 single fight, no x10 compilation - please report it here and, if possible, make a screenshot). So, for villain fights, we just need the number of drops you get per number of fights you make. Epic and Event Pachinkos We have no idea what the drop range might be from Epic and Event Pachinkos, as there are no numbers shown in either, just the icon and the super vague "Dating Tokens may drop during this event" mention. Also, far fewer players spin EP let alone EvP frequently enough compared to villain fights we all do a lot of daily, especially during classic events (which includes MD). So, for EP and EvP, we actually need both the number of drops you get per number of spins you make, AND how many tokens you get per drop. For now, please feel free to just write down the smallest and biggest amount you get from single drops. As usual, ONE (DATA) POST PER PARTICIPANT (Please edit your post to update your results; don't make a new one). Here's a simple template to please copy-paste into your post with what (reliable) data you collect: ---------------------------------------------------- Villains-- 0 drops in 0 battles. (Drop range: 5-5) EPx1----- 0 drops in 0 EPx1 spins. Drop range: 0-0 EPx10--- 0 drops in X EPx10 spins. Drop range: 0-0 EvP------ 0 drops in X EvP spins. Drop range: 0-0 ---------------------------------------------------- Many thanks in advance to everyone and anyone willing to participate. We need all the (reliable) help we can get with this, especially given the short time we have to gather data, and how infrequent it is for many players to use EvP or EPx10. Please let me know if you have any question or suggestion to improve upon this project. As always, one or more Excel Wizards would be more than welcomed here. Cheers. UPDATE: End of Cycle 1 (2021/04) It seems that drops from EPx1 are also a fixed amount (10 tokens per EPx1 drop). We don't have data for EvP. So, our current estimation is: Villains-- ~=5% drop rate. 5 tokens per drop (no range). EPx1----- ~=5% drop rate. 10 tokens per drop (no range). To be continued next month. Thanks again to every participant, to Tom for the spreadsheet! UPDATE: Cycle 2 Begins (2021/05) I'll start counting separately, but it's also fine to just add to your existing data, as nothing indicates any change since last month. Thanks in advance to those contributing to this round.
  5. Well, you know the drill. I've been writing down my stats since the introduction of the controversial 1-star girl feature to the game. I'm sure many of you have been doing the same. On top of that, we have very little data yet, and the drop rate seems low. Let's share proper data and find out what's up. PROPER DATA: NOT "x shards in x fights" please, if you use x10 performances they can't count for the drop rate. We're looking to estimate the drop rate first and foremost, so we need to know "x shard drops in x fights". The drop range will figure itself out fast enough, just keep track of the smaller and larger amount of shards you obtained from a SINGLE FIGHT/SPIN. Thanks in advance. IMPORTANT: ONE POST PER PARTICIPANT (PLEASE EDIT IT TO UPDATE YOUR RESULTS, DON'T MAKE A NEW POST. THANKS. Edit: Clarified that it's not "if you use the x10 button you're out", but just "when you use the x10 button, those fights can't count for the drop rate data". Thanks @Slynia Edit: We have very little data yet, but so far the pessimistic hypothesis someone made on the feedback thread seems pretty likely (that they simply replaced the EPx1 orb with a range of shards as the reward, but kept the horrendous 1%-ish drop rate). =/ Thanks a lot to everyone contributing. We need as much (reliable) data as possible, especially since the drop rate seems very low, so it'll take a while to figure it out confidently. Edit: Simple template for easy copy-paste: Villains: X drops in X battles. Drop range: 0-0 GPx10: X drops in X GPx10 rolls. Drop range: 0-0 CONCLUSIONS: We know have pretty solid data on this (and by now most active players should have or be pretty close to have the 11 One-Grade Girls added so far). Here are the key info from our results: Drop rate from Villains is slightly above 1% (pre and post patch). Fixed amount per drop is 10 shards. Drop rate from GPx10 used to be around 10% (pre-patch) and is now around 20%. Fixed amount per drop: 5 shards. Full data compiled there: https://docs.google.com/spreadsheets/d/1JojW0FOwg3ubF7_N-oD_7vVyuFteMnp_MlON8mRljZ8/edit?usp=sharing (thanks to @Tom208 for this table). Thanks again to everyone who contributed. I might revive this thread if there's a big change or they add a ton of these further down the line, otherwise, we got what we came for. Cheers. -------------- 2021/04/28: Big update. 35 new one-star girls added all at once. That's over thrice the total amount we had so far. I'm pinning this thread again and I'll start afresh for my stats just in case anything else has changed since we got the 11th one on April 1st. Anyone who'd like to participate again, thanks in advance for your help. 2021/05/19: New big patch change: all or nothing drops, and only on Dark Lord and Great Pachinko from now on. I'll update my previous count one last time and we can start sharing data for full drops with this new system. The patch is already live as of this writing. Thanks in advance to all participants for this new batch of data collection. Please make a fresh new post for this. Template updated: Dark Lord: X drops in X battles. (x100 drops only) GPx10: X drops in X GPx10 rolls. (x100 drops only)
  6. Hey guys, So, PoP has been here for a little over 24 hours and I think it's good to get this ball rolling early on before too many people forget their first results. This should be pretty straightforward: I'd like this thread to be an ongoing long-term project to estimate drop chances per reward type for PoP (Places of Power) missions, by sharing data, much like our great community has been doing for shard drops, EPx1 orb drops and everything else since the dawn of the Haremverse. ^^ I'd like to keep this clean and simple, please. No screenshots necessary. Ideally, one permanent post per participant, that you'd be willing to update (use "EDIT", don't make a new post) regularly with your latest data. If we all use the same post format, it'll be that much easier to follow and compile. I'll try to come up with weekly(-ish?) summaries, unless any of the Excel wizards steps in and gives me a hand on that ( @_shal_ , @Antimon ... you guys know who you are ^^). We should start with PoP #1 (Goblins: Masters of Shadows - HC), but it should be easy enough to include future PoPs as they're released. It's fine to specify which Level your PoP is at, although I'll be extremely surprised if that changes anything with the results. EDIT: Big update today (2020/10/21) with PoP #2 and #3 being added. Please add a separate tab per PoP in your existing post. Additional templates below. Thanks! ****IMPORTANT For the purpose of this experiment, we're only interested in knowing whether your spin landed on "Girl shards", "Tickets", etc. not how many total tickets, shards, orbs etc. you accumulated.*** Please feel free to copy-paste (don't use "Quote Selection", just Ctrl+C/V) the following templates, fill it in with your current results, and then update your post as regularly as you can: PoP #1 HC (Goblins: Masters of Shadows) since 2020/09/09 (Level ---) Missions: --- | --- Girl %: --- Ticket(s): --- | --- MPx1 orb(s): --- | --- GPx10 orb(s): --- | --- PoP #2 KH (Part-time Purifiers) since 2020/10/21 (Level ---) Missions: --- | --- Girl %: --- Ticket(s): --- | --- MPx1 orb(s): --- | --- GPx10 orb(s): --- | --- PoP #3 CH (Kinks on Air) since 2020/10/21 (Level ---) Missions: --- | --- Girl %: --- Ticket(s): --- | --- MPx1 orb(s): --- | --- GPx10 orb(s): --- | --- Oh, and just one more thing: Please let us know once you complete the (current) Girl (for any given PoP), as it changes your reward pool from 4 items to 3. Ideally, you could start a different list from then on, removing the Girl% line. I'll of course start right below this post. I'm hoping to attract the usual suspects, but the more merrier, any help will be appreciated. Just, please follow the rules when you do contribute. Many thanks in advance, and best of luck to all in this new game feature! Link to a Google Sheet by @Tom208: here. Link to Tom's post with his table tracking our global stats. Link to @Antimon's post with his table tracking our global stats. Link to @FinderKeeper's post with his table tracking our global stats, karma and stuff. (Thank you guys for this!) FINAL UPDATE: Presumably all of us have (long) completed the original 3 PoP girls by now, and then some with the 3 next ones. We got the reasonable estimates we wanted to get out of this project, so I'm unpinning it. Thanks again to all participants!
  7. You have no control over what others do, but you do have the ability to be the best you can be in the game. It isn't easy if you have ignored your characters development for several levels, but it is worth it. Go to the Market and upgrade your characters stats. Do this until your characters stats are at their max. It's worth it. You'll be competitive against characters +/- 10 levels of your own characters level and that makes a difference on how well you can do in many contests, events, and the Tower of Fame.
  8. Hey everyone, Here's a place to share Gacha outcomes. Please keep discussion to a minimum. Super Hentai Clicker ------------------------------ Girls Tries Chance Page9 4 53 ------------------------------ Hentai Clicker ------------------------------ Girls Tries Chance Page1 37 204 0.181 Page2 43 151 0.285 Page3 19 112 0.170 Page4 21 143 0.147 Page5 43 130 0.331 Page6 16 102 0.157 Page7 15 74 0.203 Page8 27 172 0.157 Page9 25 113 0.221 Total 246 1201 0.205 p1-p9 ------------------------------
  9. Greeting! Now the forum is calm, so in order to activate people a little (although I'm not sure if this will work 😁), I decided to discuss a topic that I hadn't paid attention to before. Guys, I want to discuss a few questions with you. 1. Which equipment is better and in what proportions (multi or mono)? 2. Which class is better? 3. Which girl should be alpha? Which has a higher value of your class characteristic, or which has a higher sum of all characteristics? For example Shtupra has 6750 charm at level 500, and her stats sum is 11875. Filya has 6625 charm at level 500, and her stats sum is 12,250. So which one is better? 4. Is it better if all 3 girls on the team have the same spec as you? I just saw that some players use girls of three specialties in the same team. I think that's all for now. What do you think, maybe I should change something: equipment or class, for example? Some information about me (I'm not sure if there is a spoiler here, but I will use hide to shorten the post length.):
  10. Petite question, mais je ne comprends pas trop les stats de ce joueur en ligue. Il n'a que 4 niveaux de plus que moi, cette difference de stats avec moi me paraît louche. Je précise qu'on a la même équipe, même profil d'items et que j'ai 4 boosters légendaires actifs. En fonction des boosters, il devrait avoir quelques stats meilleures que les miennes, mais pas toutes. (Je précise que je n'ai jamais vu ce joueur avec des stats aussi hautes par ailleurs). J'oublie un aspect du jeu, ou c'est vraiment pas normal ?
  11. Does the upgrades and/or the level of the girl impact their stats and income? For example, does Bunny have better stats if she and/or give more income; if she has the same level as the player and/or if she has the maximum upgrade available? Thanks in advance for your answer!
  12. Hi guys, Recently I've been giving more thought to the battle mechanics against champions, and it doesn't seem to be as intuitive as I used to assume, especially in terms of your own Attack and Defense stats when fighting a champion. I've searched both wikis (EN and FR) and this forum, to no avail. If anyone knows exactly how your Attack and Defense stats are calculated when entering a battle against a champion, could you please explain it to me? Here's what I've found so far: - It's NOT your hero's relevant stat + your equipment + your 10-girl line-up's stats. - It's NOT just your hero's relevant stat either. - Boosters work normally, but based on the seemingly random relevant stat you're given, and that's what eludes me. I'm KH. Right now, my Hero's base HC stat is 12,320 (when I equip a full set of garbage with no added stats, and 3 level 1 girls). With my usual multi-stat set, this goes up to 26,978. When I enter a fight against Alban, , I start with a (HC) Defense of 9,086 and an Attack of 41,955 (with my multi-stat set equipped). I just can't figure out where these values come from... =/ I even wasted a ticket on a battle with my garbage equipment just to see how it affected my stats. Here are a few pics of my results: Any help would be much appreciated. Thanks in advance.
  13. Bonjour à tous, je viens de remarquer quelque chose d'inhabituel dans la ligue ou je concours actuellement : je suis tombé sur un joueur qui a presque 160 levels de moins que moi...mais des statistiques quasi similaire. Certes avec des boosters légendaires ça pourrait le faire mais en consultant la page de son personnage, je tombe sur ça : Moi de mon coté je peux battre ce joueur, mais s'il s'agit d'un bug du jeu ou l'utilisation d'un bug qui lui profite, ça dérange par le faite qu'il puisse voler la place d'un autre joueur qui joue normalement car il marque des points actuellement dans la ligue en étant sur le podium. Voilà, je voulais votre avis la-dessus
  14. Hi The stats are not OK when I switch items. Why? / Pourquoi les stats ne sont pas bonnes lorsque je remplace un objet? 20841 + 1547 = 22388 ≠ 22427 23482 + 2205 = 25687 ≠ 25720 20319 + 1314 = 21633 ≠ 21652 180507 + 2935 + 5*2205 + 2*1547 = 197561 ≠ 197077 25214 + 2175 + 0.5*1314 = 28046 ≠ 28859 Thx a lot / Merci
  15. The past few level ups I noticed that I couldn't increase my hero stats in the market, is this a bug or is there a cap to how high your stats can be? https://www.hentaiheroes.com/hero/633643/profile.html
  16. When did the stat multiplier change to the new multipliers x10, x30 x60?
  17. Hello everyone! I have a simple question regarding the stats of the gear we get in the game. I have a set of legendary gear, all of them with multiple stats. Just now, however, I obtained a piece with a single higher stat, corresponding to my class (Charm). My question is, which kind of gear is better? Multiple balanced stats or higher single stat? Thank you so much in advance!
  18. Bonjour ou bonsoir , Je fais ce post pour savoir si d'autres que moi trouve le système d'amélioration des caractéristique dans le marché trop lent . Je pensais à une chose toute simple qui est de pouvoir amélioré les stats par 10-20 au lieu de 1 par 1.
  19. Did anyone knows how many points we can buy before the new patch? And so, the new formula will be retroactive? I mean, I'm Level 225, so this time I can buy a litlle more points and all the others by the 224 where I can't buy 30 per every level. I'm right?
  20. My hero is using 'Super sexy ninja doctor syringe', which is level 80 and I have newer 'Tough ninja doctor syringe', which is level 81. When switching between these equipment hardcore, charm and know-how stats change as promised but harmony decreases 300 more as expected and endurance increases only 2828 and not 7069 as expected. So the stats shown in the level 81 syringe do not seem to be correct...
  21. I have currently a lot of money to spare on my Hentai heroes and so i plan to raise my stats a lot. like, at least 5000 points each. but every single time i try to add more than 200 points total (sum for all 3 skills) in one session, without leaving market (i don't know the exact number but it might be around 250), the connection breaks, and i get internal server error 500 when i try to reconnect, for at least 30 minutes, maybe much longer.(could have been up to 2 hours, i gave up on checking every 5 minutes at some point) The "fun" thing is that my Nutaku account ALSO shuts down with exactly the same reason, for the same time, even while i have not raised stats there for a long time. So maybe this issue is tied to my IP address? I don't know if there is a "max out" on stats but it is possible this happens exactly when maxing out know how. That "plus" button turns grey about 0.2 seconds before the connection is gone.
  22. Ever since they talked about revamping the PvP Battles, I stopped focusing on the girls affection and focused only on increasing my stats. I thin I was around level 50 at the time. Just this morning was I able to accomplish this in the market. On a simple note... I was able to almost upgrade every girl to at least three stars by completing the daily missions and Arena quests. So with the low drop rate I ran into after I had about 30 girls has made it possible to ignore affection.
  23. Hi people! I'm in the second league and I was ranked on first place untill every possible opponents were way stronger then me, I used boosters but can't use any more. In my opinion this gives me a false and unfair chance to become winner or even in the top 5. I'm new in the game, my level is 47, I do understand I can pay for stuff to increase my stats, but I just wanted to ask it here. thanks.!
  24. Le tableur des filles est fini avec des couleurs et une petite correction si des personnes sont en difficulté et veulent de l'aide pour comprendre comment ce tableau fonctionne me MP (Toutes les filles sauf Patreon) Pour info le Max est de 5 :⭐LvL 400 et toutes les stats viennent de la page http://hentaiheroes.wikidot.com/harem et si certains veulent le completer les le republier car certaines pages avait des infos non écrites Je vous souhaite bonne aventure et de toutes les attrapées 😎 StatsFilles.ods
  25. Well, I would like to know how do you earn point for 'Stat upgrades', which is a category rewarded on Tower of Fame's weekly standings. I have just 315 points in the All-time standing and I don't even know where they came from (I've been scoring a solid 0 during past weeks, at least I didn't notice anything else). This week I've gained some xp levels, got a couple of new girls (and maxed both their affection and level stats) but I'm still at 0 so I'm completely lost on what makes this 'Stat upgrades' thing grow. Thanks in advance for your answers
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