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About Me

Found 19 results

  1. I realised that we, the regular forum readers, are much too adopted to a large number of crazy obvious bugs, which break all the shiny new features moreless completely for anyone not reading the forum regularly or investing lots of time to find out about all the inconsistent, non-intuitive and buggy behaviours. Note that there are also many players for which reading English is difficult. I have some in my club and explaining them about all of this via limited club chat is not great. Since months are passing and nothing gets fixed, I fear that those bug reports are too much buried within the general test server/league/GG/GS topics. At least it cannot hurt to have them listed once again in a dedicated topic, also to point others to. There is a huge number of old and new bugs, but I am concentrating on those affecting the league, which implies girls' gear and skills, hence all the things added recently, and IMO, after art and story/adventure, the league is the second most important central game element, the one we progress all theses new RPG elements for. Booster indicator Wow, I was positively surprised when seeing and reading about the league redesign at first, but it was so hasty and completely buggy added, embarrassing ... To be fair, some major flaws have been fixed, sorting, and the team edit button added, but the central (I'd say?) element: the booster indicator, is still completely buggy. Really, at this point, two months after the redesign was implemented, it would have been still better to skip it completely, so the booster detector community script would still work, which was a reliable indicator: When an opponent's booster expires, often it is still shown, just without timer, while the opponent is effectively unboosted. This is not always the case, and this inconsistency is another problem, which at least indicates a deeper problem with the code, allowing this randomness. When boosters expire, one expects the indicator to show an empty slot, of course. EDIT: The booster indicators are now always removed, but the opponents now often (not always) remain boosted for a random time up to ~1.5h. When an opponent re-equips a booster, it is immediately shown, while the opponent remains effectively unboosted until next league snapshot, unless the booster was re-equipped within seconds after the expiry. Of course one expects that no booster is shown unless it is also effective when you fight against an opponent, basically aligning the booster indicator with the actual opponent snapshot. EDIT: Mostly fixed. It is now at best some minutes before re-equipped boosters become effective. To sum it up: Of course one expects that, if the indicator shows a booster, the opponent is effectively boosted when fighting against it, and if no booster is shown, then not (which is mostly true, but I have seen screenshots which indicate boosted opponents without showing any booster). Tier 5 girl skills I do not completely dislike those new skills, and I was actually expecting a worse balance and price shatter than how they were finally implemented. But there is at least one major bug which I cannot believe exists, indicating an awful backend coding. I am not blaming the coders here, which probably just follow orders with much too limited time, but those which are responsible for enforcing and establishing conditions for some minimal code quality, review and testing standard, which seems to be completely missing. When doing x2/x3 battles in league, the tier 5 girl skills do not happen. This basically breaks the second and last benefit the whole league design brought, leaving only the negative part of it: that one needs to do two additional clicks, implying two (usually slow) page loads to battle an opponent, as of the new pre-battle page. Congratulations! 😞 EDIT: Some more info from Rena, indicating that some flag indicating that the tier 5 skill has been triggered might not be reset after the first fight of multi-battles: Not a bug, but horrible ingame documentation: The tier 5 skills are moreless not documented ingame, so one must read the release notes, or search the forum, or find it out alone somehow, which is nearly impossible, at least as long as the other bugs exists. For new players, and those which are not good in reading and understanding English, this is even more problematic, but as well for many others who are simply not investing huge time in research: I see about 50% of league opponents with tier 5 skilled girls, where the girl is not located in the effective middle/first position, I saw even one case where 5/7 girls were tier 5 skilled, but all of them located at wrong positions. IMO it is mandatory to make clear ingame, that only one tier 5 skill is effective in a team, and that the tier 5 skilled girl must be in the middle/first position for the skill to be effective. Aside of documenting that behind the info button, some visual indicator on the teams (pre-battle pages as well as team edit pages) would be highly appreciated, giving the middle position some special frame and indicator that/which skill is effective as of the girl located there. And at best another "negative" indicator would be shown on those girls in the team which have tier 5 skilled, but are not positioned correctly. Again not a bug, but an IMO important notice for any future balancing, especially when adding features which have such a massive impact like those tier 5 skills: Note that the league is THE central BDSM feature. Seasons are irrelevant, since everyone can easily reach tier 63/13k mojo without any efforts, at least after having the first season finished as a new player. Pantheon is more important to take care of, but difficult only for about 11 times/battles (stage 1000, 1100, ..., 2000), and then never again (until more stages are added), and also the rewards are overall significantly lower compared to what one can get in leagues, which can be gained endlessly and even girls are regularly added. So ANY new feature which affects BDSM balancing MUST be balanced for the league in the very first place. Pantheon can be looked at afterwards, seasons basically ignored for balancing. Looking at the tier 5 skills, they seem to be quite well balanced for seasons and Pantheon, basically when it is about two moreless equally strong teams fighting against each other where only win/loose matters. However, in league one is mostly stronger than the opponent, as of mythic booster, and since one usually catches opponents unboosted while being boosted oneself. Of course this does not apply for all players, but for those which aim and work for a good position, and those are the only ones which matter for balancing (not saying the others are not important, but who does not work for a good position also does not care much about balancing). And of course in league, not only win/loose matters, but the points, hence mostly the ego left when winning. And considering this, the shield skill is currently massively overpowered. Wrong opponent/defensive team stats and skills When booster expire, opponents (and the own defensive team) show wrong team stats until next league snapshot, and/or beyond: Girl skills are not effective anymore: All girls loose their skill indicators and when battling such opponents it can be also verified that neither the tier 5 skills, nor the tier 4 skills (for the others it is difficult to verify) are effective. This is corrected with next league snapshot. EDIT: Fixed with October 11th patch The individual girl attributes change. It is not clear what exactly is missing, and whether it is even consistent, but on my last observation, the stats (aside of the skills) were correct at first, after booster expiry and before next snapshot, but dropped to too low values after next snapshot, staying wrong like that until my boosters expired the next day. All 3 main stats of all girls were lower, and the difference to the correct/offensive team was larger then what tier 2 skills give, and larger than what girls' gear give, but lower than the sum of both. So it is neither GS nor GG alone, which leaves me without any further idea and imagination of what could go wrong. EDIT: I narrowed it down to the fact that the gear of the first girl in the currently selected seasons team is applied to all girls on your selected league team for your snapshot: EDIT2: Fixed with November 15th patch EDIT3: Bug re-added with Labyrinth on December 6th. I am not 100% sure whether it is the exact same bug, with the 1st season team girl's gear being applied to the whole league team. But again after some random time, the defensive league stats drop. This can be (temporarily) fixed by visiting any team selection page (even the season one). New bug: Wrong stats on the team selection page Since Labyrinth was added on December 6th, on the team selection page(s), boosters are only applied for the stats of the first (top left) team, not to any other. Note that I am currently massively benefiting from all these bugs, knowing about them and acting accordingly to get the best out of league. I like being successful through research, good strategies, investing some time to test/compare everything, having an eye opponents and opportunities etc. That is all good and important for a good competition in leagues and allowing players who do more efforts, being more successful than others, even against higher levels/stronger teams. But I hate to be successful solely because of major bugs, one must read about (in English), or because of features which do a major difference but are impossible to understand even after reading all ingame info about them. I want a fair competition, while currently it feels like I am abusing bugs by battling opponents when they are weaker than they should be, with an overpowered skill, knowing how it works, and knowing that I must not trust the booster indicator but do own math to find out whether one is boosted or not. So KK PLEASE, before adding any new shattering (hopefully not) buggy feature, fix at very least those massive major bugs/issues listed above to restore to or make the recently added features what they should have been (whether we like them or not is a different question, not to be discussed here!). EDIT: Well, the disastrous Labyrinth release full of bugs, many even unrelated to the Laby feature itself, shows that nothing changed. I'm giving up all hope ... P.S. Many of the listed bugs are related to the league snapshots. I know those existed since the league does, and they have some upsides as well (though again something undocument and non-intuitive, which I do not like in general). But for me they cause more confusion than they help, and if you cannot manage to get boosters, team and girl stats and skills right with this snapshot system, would it really be worse to just get rid of it, and have all opponents always shown as and battle against their actual live state? Not sure whether there is a performance aspect as well, but theoretically, feeding an extra database for the snapshot and reading from that one on league table load, shouldn't be faster than reading from the other live stats database, is it? Both must anyway contain all info, for things to work correctly. That the snapshot database misses some info, which is then fetched, sometimes wrongly, from elsewhere, might be even the reason for those related bugs. EDIT: Snapshots are mostly gone when its about boosters and team changes, but still relevant for when opponent teams get new blessings applied: This is either if their boosters expire, if they change their team (manually) or otherwise all together some hours after Monday reset, like old snapshot times. EDIT: Added a new bug about non-applied boosters on team selection page stats.
  2. Hello , so the problem is since a few days the amount of kisses i have is wrongly displayed. This is only a visual effect, that appears when i have 10 or more kisses. It always adds 2 more kisses than i should normally have in the area where i fight other opponents I think its the easiest to understand the problem if you look at the pictures and the text i added 1.Picture when i click on the Season event it shows in this exampel, that i have 14 kisses (amount of mojo as proof that i didnt use kisses etc) 2.Picture when i click on the button find opponents it shows, that i have 16 kisses ( should be 14)(its always 2 above) 3.Picture when i have 10 kisses left ( it visualizes 12) and i fight something strange happens 3.Picture keep in mind, now i fighted only 1 single opponent! I fighted one single opponent, and gained 23 mojo, now it shows me, that i have 9 kisses left ( thats correct) I understand, that this is probably not prio number one, but i think its a strange bug and could be fixed, Thanks
  3. Hello. After today's patch, I found a very annoying bug - the list of girls in the harem is always incomplete (in HH and CxH), it really interferes with collecting money. A long time ago, after the previous alteration of the list, there was a similar error: if you get into the harem through the market - the selected girl is always in the left column and the girls that do not fit near the beginning of the list are not displayed (this bug is still there). Now, even with direct entry in harem, a noticeably larger number of girls randomly disappear from the list (6-10 out of ~700). I ask you to respond - am I the only one who was so "lucky" or is this a general bug? EDIT. the girls disappear not randomly, but in the same places. So far, the observed gaps in the list correspond to the sequence (24n + 1) ----------- Mod Edit 2022/06/22: Further to today's patch, enough of these past Harem-related issues have resurfaced that this thread necromancy is approved. DO NOT make more duplicate report threads. iv*
  4. J'ai lvl up up toutes mes filles (au moins 600 lvls en comptant toutes les filles) et je n'ai gagné aucun points pour la compet' "entrainement intensif" du jour. Hors pour gagner des points dans cette compet' il faut : - Donner de l'xp aux filles : 1 - Fille niv+1 : 60 - 1 nouvelle fille : 50k
  5. Bonjour, je viens d'acheter des konbans mais je n'ai rien reçu depuis quelqu'un peut-il m'aider ?
  6. Svetlana's grade 6 perk of click +10 affection doesn't work. hope for a fix soon.
  7. Bonjour, Ayant acheter le pack coutant 1699 erogolds récemment jen'ai malheureusement reçu que les Kobans mais pas les pièces d'équipements ni l'argent et les points combats. Allez vous apporter une solution à ce problème ? Bon courage car le jeu est vraiment chouette mis à part cela =).
  8. Voici, afin d'éviter de rapporter x fois les mêmes problèmes, une liste des bugs déjà rapportés à l'équipe Kinkoid. Considérez qu'ils travaillent déjà sur ceux là, et chassons ensemble les autres. des joueurs qui ne peuvent pas paritciper à cause de : "vous n'étiez pas actif lors de l'accession au début des ligues" des joueurs qui ne peuvent pas changer d'onglet un problème (remonté) avec les boutons 'avant' / 'après' du classement de la Tour qui ramènent aux Ligues. apparemment pas besoin d'être niveau 20 pour participer les 27 000 kobans sont au final 5160 une fois inscrit. (Réglé) l'heure de reset est à 4h AM... ce qui est étrange lorsque certains joueurs cliquent dans le classement sur un profil, ils reviennent en page de ligue, pas sur le profil qu'il devraient visiter.(edited) Voyez-vous autre chose ?
  9. I recently purchased your 5400 tokens for 4.99Euro (Starter offer) to purchase girls from the (Lovely moments events) and did the roles as normal. it said in my roles i won the following girls (Loving Justine) And (Loving Virginia) How ever when i went to check my harem for them neither of them were in there? my in game tag is L9 Princess and i'd like a full refund or the girls i won put into my harem. this is the first time i've spent money on this game and had planned to spend more but not if the game is going to scam me out of my money like that.
  10. For some reason, whenever I enter my harem (either to upgrade or collect money from my girls) always ends up crashing and I do not know what else to do, this bug is preventing me from having a good experience, please fix this problem. First the harem reloading with carrot in girls faces, after this my game crash ommg i so sad
  11. J'ai rempli les missions pour avoir les tenues cependant l’événement est fini depuis pas mal de temps et j'ai toujours la notification des missions et aucune récompense
  12. not sure if this is a bug or if i am being dumb. but i am not getting the money awards from playing pachinko. Like it will say that I won an object and under it have like 16000 and I'll get the object but not the money. Am I missing something?
  13. bigali

    harem

    lorsqu'on se connecte et qu'on veuille accéder au harem c tout un problème. l'affichage des infos des filles prend un temps fou de mm que l'affichage des filles. Cela fait aussi un appel important en donnée mobile. C super lourd. l'ancien pour moi me semble encore mieux. Mais si ces bugs sont corrigés le nouveau harem sera très top avec ces infos en plus et le detaille sur les filles
  14. Hello, everyone. What’s going on? The last patch we did, included a visual shift for the ‘’starter’’ girls to ‘’common’’. There was a communication issue with this. Yet, the big issue is not the communication, but the fact that with these visual changes we got an unexpected result, where the affection and experience requirements also moved from starter to common. The patch note, that was announcing girls rarity changes, here. We screwed up. We started noticing reports about this issue, but it wasn’t so clear what was happening. As soon as we gathered more data, there was a heavy… Anyways, the bug was fixed and it’s fine now. But, we know that for you it won’t be just ‘’ok’’, so we decided to add a compensation for this situation. Each player that had been affected by this will receive a compensation shortly. It’s normal that this makes you angry. It made us angry as well, but it’s also normal that we mess up sometimes. We have to move on to the big task, which is making the best game experience out there and accept making mistakes on the way. Thank you, Hentai Heroes team
  15. Je n'arrive pas à lire certains synopsis comme Bunny par ex. Impossible de descendre comme sur les autres.et ça fait ça sur quelques filles !!!!
  16. Hello, I am playing HH for 3 months and more now. And I was almost every day active and particpate in every event but still I just wont only 1 girl till now. I am 55lv. Plus I have Gruntt on 70lv and still didnt win any girl at all from him. Is it normal or am I just unlucky?
  17. Hi, today I played in Epick Pachinko where "1 girl is guaranted" but I got only one epic item. Where is my new girl? :C
  18. There have been a couple of visual glitches showing in the new autumn event. Included are the daily mission tracker which exists but is invisible and the art for dark lord and Grunnt which are both 'file not found'. Does anyone else have these problems?
  19. I have been hitting Gruntt every chance I can get (every 20 minutes except when I sleep) for the past week and he has not dropped a single girl. He gave me all the keys right away. I am wondering if his drops have been turned OFF or some type of bug is happening here. Am I the first one tp have this happen to me ?
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