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When to stop levelling rewards girls


DeepBlue21
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Sorry if this question has been asked before but has anyone done the math on when it makes sense to stop putting Yemen into levelling rewards girls during a run?  Intuitively it makes sense to me to buy heavily during the early part of the run (compound more increased rewards over more levels) but at some point the incremental investment won't pay back before the end of the run right?  I've guesstimated that upgrades don't make sense once you're 80-90% through the run but just curious if anyone has done a more thoughtful calculation?

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Hey,

I haven't seen precise calculations like that. IIRC I was doing something like you said while relying on activated skills for the final push.

Looking back at it, it mostly mattered during events. In the main game once you figure out how to do a run, it becomes a waiting game, where you're limited by affection to invest in power and reward increasing perks.

 

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