Qt4s Posted November 25, 2021 Share Posted November 25, 2021 An element which would introduce a bit of rivalry and competition, as well as allow Clubs to integrate more internally. Give us a fragmented map, divide all Clubs in groups of let's say 6, each Club within such group of 6 will have to fight in order to conquer a fragment of the map. Possessing a fragment will count points per hour for the owning club. Certain fragments will give more points per hour other less. Such fighting can last a week, then the top clubs receive certain rewards. What do you think? 1 Link to comment Share on other sites More sharing options...
erhuty Posted November 25, 2021 Share Posted November 25, 2021 Quote Possessing a fragment will count points per hour for the owning club That would made strong clubs stronger and the weak clubs... well, they just wouldn't take a part 😉 Link to comment Share on other sites More sharing options...
Moderator Zamioc Yuki Posted November 25, 2021 Moderator Share Posted November 25, 2021 The club system is actually a "dead feature" that needs a rework. Every ideas are welcome Link to comment Share on other sites More sharing options...
Qt4s Posted November 26, 2021 Author Share Posted November 26, 2021 18 hours ago, erhuty said: That would made strong clubs stronger and the weak clubs... well, they just wouldn't take a part 😉 Not necessarly. When dividing the clubs into groups of 6 system would take into account the levels of the clubs, so that all 6 clubs in a group were moreless equal. 1 Link to comment Share on other sites More sharing options...
Moderator Bellanaris Posted November 28, 2021 Moderator Share Posted November 28, 2021 Some kind of Club Wars feature is actually in development currently. We just don't know any details yet. 1 Link to comment Share on other sites More sharing options...
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