Horsting Posted November 22, 2023 Share Posted November 22, 2023 Preamble: Consider this a low priority request. I just wanted to write it down at some point, but I think there are WAY more important bugs to resolve first, before thinking about any new features or enhancements, especially when those (and sadly this is what we see with every patch day) are causing new bugs. So if the code around contest rewards is too complex to assure a 100% safe implementation of this change, ignore it. In case of CbC and as well CCC, until contest rewards are claimed, all unclaimed contests show the (first) girl, and claiming any contest day will reward you with the (first) girl. In LC it is different: If one becomes top 4 on first day, the 2nd, 3nd and 4th day contests show the orb rewards, even before the 1st day is claimed. That way, one can save the girl reward for another matching contest, without keeping all other days unclaimed as well. It would be great if all contests could be aligned: If you win all shards of the girl on day X, day X+1 shows the orbs rewards immediately and one is able to claim day X+1 while keeping the girl/shards unclaimed. In case of CCC, similarly if one won the 1st girl on day 1, day 2 shows the next girl directly, respectively the orbs, so that it is possible to keep only the 1st girl unclaimed. Especially in case of CbC, I aim to keep the girls unclaimed until LC day 4. But this means that currently I need to keep all CbC days unclaimed. It would increase flexibility if I could claim all but the 1st CbC day. And the mechanism exists already, so I hope it is not difficult to apply it to/align it across all contests. 1 Link to comment Share on other sites More sharing options...
mdnoria Posted November 22, 2023 Share Posted November 22, 2023 Not a fan and already used this "feature" in CbC in the past where I got 1st the first day and top 4 in the following day. I claimed the girl with the 2nd day rewards and so the orb rewards of the first day where better (1xMP3 instead of 3 or 4 MP1 if I remember correctly). I don't really like the LC mechanism in that when you may lose orb rewards for overcap girl shards if you get something like 25 > 25 > 25 > 50. Link to comment Share on other sites More sharing options...
Moderator bolitho76 Posted November 22, 2023 Moderator Share Posted November 22, 2023 The problem w ould be, that in LC, after you got a 100 shard reward you'll be matched in the following brackets only with other players who have 100 shards of the girl too. In CbC and CCbC there are no separate brackets for players with the girl(s). So in LC the game know, if you have 100 shards of the girl, but not in (C)CbC and for this you can choose which Contests in (C)CbC you'll claim first (if you don't claim them immediatly) to get the girl. 6 minutes ago, mdnoria said: I don't really like the LC mechanism in that when you may lose orb rewards for overcap girl shards if you get something like 25 > 25 > 25 > 50. It should work so that if you claim the 50 shards before the 3rd time 25 shards, you get the Orb reward for the last remaining Contest, but I've to say that I hadn't such a problem so far - even in the worst LC to me (if I remember correct) I had 50 shards at day1 and day3 so not 100% sure. 1 Link to comment Share on other sites More sharing options...
mdnoria Posted November 22, 2023 Share Posted November 22, 2023 (edited) il y a 4 minutes, bolitho76 a dit : It should work so that if you claim the 50 shards before the 3rd time 25 shards, you get the Orb reward for the last remaining Contest, but I've to say that I hadn't such a problem so far - even in the worst LC to me (if I remember correct) I had 50 shards at day1 and day3 so not 100% sure. I think I tested it and the reward did not transform to orbs but stayed girl shards even if the girl was already in my harem. il y a 4 minutes, bolitho76 a dit : The problem would be, that in LC, after you got a 100 shard reward you'll be matched in the following brackets only with other players who have 100 shards of the girl too. I did not know the LC brackets worked like this. Thanks for the info. Edited November 22, 2023 by mdnoria 1 Link to comment Share on other sites More sharing options...
Horsting Posted November 23, 2023 Author Share Posted November 23, 2023 (edited) Thanks for pointing out the background of the difference between LD and CbC in this regards (now I remember the CCC blog post explicitly stating that players with and without girls are not in different brackets) and possible problems. I did never really think about such, since I literally never was outside of top 4 in LC, IIRC, at least not before I had the girl already. I see the problem then, that with fixed rewards at contest end, you may get >100 shards and hence weaker replacement rewards. It would somehow make sense to have consistent girl/shard reward replacements, regardless whether you had the girl in the first place, or after claiming another day's reward, or because you claim 50 shards while having 75 already. With 1 MPx6 for full 50 shards and 1 MPx3 each 25 shards that would be possible. But in case of CbC/CCC with 1 MPx3 orb as 100 shards replacement and 100/50/35 shards rewards, there is no common divisor 🤔. So without other changes, it is too easy to do something wrong/worse when implementing this, so probably better to leave things as they are. Side question: Are there any experiences whether LD brackets with or without girl are harder? On the one hand, when having the girl already, the motivation to score in the contest is lower. On the other hand, players who get the girl early, seem to be more active/wealthy/online at reset and hence potentially harder competitors. Edited November 23, 2023 by Horsting 1 1 Link to comment Share on other sites More sharing options...
mdnoria Posted November 23, 2023 Share Posted November 23, 2023 Il y a 16 heures, Horsting a dit : Side question: Are there any experiences whether LDC brackets with or without girl are harder? On the one hand, when having the girl already, the motivation to score in the contest is lower. On the other hand, players who get the girl early, seem to be more active/wealthy/online at reset and hence potentially harder competitors. Really hard question because you can't be in both brackets at the same time. Maybe try to compare from people who are in the BoD from the LC threads comparing them but it will be a small sample and just comparing results between some players, you already see that top 1/4/10/25 differs a lot from bracket to bracket. 2 Link to comment Share on other sites More sharing options...
Master-17 Posted November 23, 2023 Share Posted November 23, 2023 (edited) The cool thing about CCC is that you can combine rewards for different days. For example, on the first day you received 50 shards, on the second - 100, on the third - 34, on the fourth - 50, etc. At the same time, you can spend the reward for day 2 to get the first girl, for days 1 and 4 to get the second girl, and leave 34 for the 3rd. In the case of sequential receipt, it would turn out that you received 150 shards for the first girl (girl + 50 epic flowers), and 84 for the second. Agree - not a very good offer? P.S. And in the case of regular CbC, you can choose the set of rewards that is most optimal for you: if we take the example above, then choose day 2 with 100 shards to get a girl, and the rest for other rewards. Edited November 23, 2023 by Master-17 P.S. 1 Link to comment Share on other sites More sharing options...
Horsting Posted November 24, 2023 Author Share Posted November 24, 2023 Right, I see the flexibility to CbC and CCC have to get the best rewards. Theoretically the "fixed" rewards could automatically adjust to have the shards optimally distributed, but given that the game lacks quality in various other places for such kind of clever/optimal selection (like auto-select RE for girls or upgrade material), this won't end up well. And since with different reward brackets (with and without girl) the underlying mechanic between LD and other contests is different, it would require more work than I was hoping for, hence implicitly bugs (as we know KK). And of course there are much more important actual bugs to address, or ready to merge proven QoL enhancements from our community scripts. I cannot close the topic, but IMO it can be closed. Link to comment Share on other sites More sharing options...
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