Moderator bolitho76 Posted December 10, 2024 Author Moderator Share Posted December 10, 2024 I reworked the uT&T Thread and added the Summary as 2nd post and splitted the "Battlesystem" Post into smaller parts to increase the usability. 1 3 Link to comment Share on other sites More sharing options...
Ich42 Posted December 15, 2024 Share Posted December 15, 2024 (edited) @bolitho76 On 12/10/2024 at 7:42 PM, bolitho76 said: I reworked the uT&T Thread and added the Summary as 2nd post and splitted the "Battlesystem" Post into smaller parts to increase the usability. On 12/6/2024 at 9:40 PM, Ich42 said: I have found some small errors: At the end of FAQ a picture is inserted again. And I have found small errors, unfortunately you have also included them in your new layout. Otherwise I like the new layout. At everyone, I have another question that will probably take a while to be answered. With bad relics, how many girls in the boss 5 fight do you have to defeat before you can beat the fight with your good team? I tried to take other relics in my last two runs and had such bad* relics that I had defeat 2 girls in the boss 5 fight to win with my good Team. The opposing team had 2 Sexomancer and no Fluffer. And in these two boss 5 fights, I constantly lost my two front girls. My Sexomancer really had to revive a lot. * =I have mainly taken damage relics. I had not worth discussing amount of Dodge or Protective Bubble in the runs. Have you had similar experiences? Edited December 15, 2024 by Ich42 1 Link to comment Share on other sites More sharing options...
Der DinX Posted December 16, 2024 Share Posted December 16, 2024 At least I can say, my team is far from beeing able to win without a good amount of dodge or bubble. But even when I think I'm on a good way, RNG still fucks me up. One of the last runs I lost against the third boss, haven't had that for ages. Somehow I managed to get through with the rest of the girls and finished the boss after using a reviving stone. Another time it took about 10 draws or even more. 2 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 16, 2024 Share Posted December 16, 2024 4 hours ago, Der DinX said: At least I can say, my team is far from beeing able to win without a good amount of dodge or bubble. But even when I think I'm on a good way, RNG still fucks me up. One of the last runs I lost against the third boss, haven't had that for ages. Somehow I managed to get through with the rest of the girls and finished the boss after using a reviving stone. Another time it took about 10 draws or even more. I am fairly confident to make it past the two first floor without any decent relics, after that tho, it can get a bit iffy. I've not had a defeat in hard mode for some time but I don't know if I've just gotten luckier with relics or my team is simply better;4-6 months ago, I had several runs loosing to the 3rd/4th floor boss or the 1st hard fight on the floor after it. Having to use a revival stone just to be able to defeat the last boss. I think when I started to use 2 sexomancers with 3+ fluffers, 2 healers and a couple eccentric girls was the turning point for me. Removing enemy girl skills are also really useful for me; I had a run a couple cycles ago where I was not able to remove all enemy girl skills, the opponent got a dominatrix girl. Every 2 turns she was spanking one of my girls for about 80% of her total ego. Needless to say, If that hit a frontline girl, she would easily be taken out by the rest of the enemy team, and if not revived immediately, would make the rest of the team fall down like a house of cards. (assuming no dodge relics) 1 Link to comment Share on other sites More sharing options...
Ich42 Posted December 23, 2024 Share Posted December 23, 2024 (edited) On 12/16/2024 at 1:15 PM, Der DinX said: At least I can say, my team is far from beeing able to win without a good amount of dodge or bubble. But even when I think I'm on a good way, RNG still fucks me up. One of the last runs I lost against the third boss, haven't had that for ages. Somehow I managed to get through with the rest of the girls and finished the boss after using a reviving stone. Another time it took about 10 draws or even more. I think my team is very good, but I can't get through the run with mediocre relics either. You can have a look at my relics and my two attempts if you like. Further down. When I realize that my team can't win the boss 5 fights, I always take the other girls and then try to defeat 2 girls from the opponent. This almost worked for me without needing a reviving stone. On 12/16/2024 at 6:36 PM, EpicBacon said: I am fairly confident to make it past the two first floor without any decent relics, after that tho, it can get a bit iffy. I've not had a defeat in hard mode for some time but I don't know if I've just gotten luckier with relics or my team is simply better;4-6 months ago, I had several runs loosing to the 3rd/4th floor boss or the 1st hard fight on the floor after it. Having to use a revival stone just to be able to defeat the last boss. I think when I started to use 2 sexomancers with 3+ fluffers, 2 healers and a couple eccentric girls was the turning point for me. Removing enemy girl skills are also really useful for me; I had a run a couple cycles ago where I was not able to remove all enemy girl skills, the opponent got a dominatrix girl. Every 2 turns she was spanking one of my girls for about 80% of her total ego. Needless to say, If that hit a frontline girl, she would easily be taken out by the rest of the enemy team, and if not revived immediately, would make the rest of the team fall down like a house of cards. (assuming no dodge relics) I recently had a run where the boss 3 and a hard opponent in floor 4 defeated my team. But after that I got through because I got good relics afterwards. I don't know what was going on, but I'm now watching my opponents a bit more closely from floor 3 onwards. I pay very close attention to the fact that my enemies don't actually have any skills. I've noticed that when opponents have one or more fluffers, the fight is usually very easy after the first round. I had a boss 5 fight with 2 sexmancers and 3 fluffers many fights ago. Usually a good lineup for our teams, but in the boss 5 fight I had it easy because 3 girls didn't attack after the first round, except for their skill attack. And a Boss 5 fight . Which again shows that I have to defeat 2 opposing girls to then win the battle with my good main team. I tried to take good relics, but it just felt like there were no dodge for me. Ok, I had ~43% protection and with 27% finisher quite a lot for me. But it wasn't enough to win in the first fight. My dodge wasn't worth mentioning with 2x 18%, except for the last attack where the 18% worked once. First fight. Second fight and last attack of the opponent. The relicts: Spoiler My strategy is to take a lot of relics related to girls until floor 3 to increase the chance of getting a lot of dodge. I don't know if it works, but I imagine it does. My Team: Spoiler Front: - ❤️ Eccentric (red) Hardcore Fluffer Ara Ara - ❤️ Eccentric (red) Hardcore Fluffer Heavenly Lenaëlle Mid: - 💙 Sensual (blue) Know-How Fluffer Thief Rosy - 💙 Sensual (blue) Know-How Fluffer Saki - 💙 Sensual (blue) Hardcore Fluffer Zoya Back: - ❤️ Eccentric (red) Know-How Sexomancer Fated Bianca no GS5 - ❤️ Eccentric (red) Know-How Sexomancer Demon Huntress Euphoria no GS5 Reserve: - 💙 Sensual (blue) Charm Fluffer Mil - 💚 Exhibitionist (green) Know-How Fluffer Kimona Front: Mid: Back: Reserve: Edited December 23, 2024 by Ich42 Small changes 1 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 25, 2024 Share Posted December 25, 2024 On 12/16/2024 at 1:15 PM, Der DinX said: At least I can say, my team is far from beeing able to win without a good amount of dodge or bubble. But even when I think I'm on a good way, RNG still fucks me up. One of the last runs I lost against the third boss, haven't had that for ages. Somehow I managed to get through with the rest of the girls and finished the boss after using a reviving stone. Another time it took about 10 draws or even more. Fell to the 3rd floor boss, serious lack of defensive relics; 12% protective bubble 18% egoist Decent damage relics carried me till the end. 13% impactful 11% Vigorous Motivation 10% Back attack 16% finish move 1 Link to comment Share on other sites More sharing options...
Ich42 Posted December 27, 2024 Share Posted December 27, 2024 (edited) On 12/25/2024 at 10:59 PM, EpicBacon said: Fell to the 3rd floor boss, serious lack of defensive relics; 12% protective bubble 18% egoist Decent damage relics carried me till the end. 13% impactful 11% Vigorous Motivation 10% Back attack 16% finish move I would add that to the uT&T as a warning. I have noticed some small things in the uT&T. What do you think of these changes? a) A summary as introduction: Here is a short summary that explains the most important things. For more detailed information, please read the appropriate section. First of all, keep your first/strongest 7 girls free of GS5 and if you have dominator girls in the active team, check in the FAQ the bug list. It doesn't matter if you don't take girls into your squad, the first/strongest 7 girls you have in total will always be observed. For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. The position of your GS5 girls is mirrored in the team of your opponents. Every GS5 on the opponent girls makes your run harder. If you have GS5 girls try to put them in position 3 or 4. As these positions are the first to be attacked. ... Third are the relics you can choose. With the right relics, you can make your run easier. But with the wrong ones, even very good teams can be defeated as early as the Boss 3 fight. For relics prioritise Duck Master first (Max > 100%) and second Protective Bubble (are added as a percentage) both add up. You should also have at least 6% Finish Move so that opposing girls can be defeated again with one attack despite opposing Sexomancer and Fluffer. And every relic that increases the damage should be collected afterwards. ... d) The basics for battles ... Positioning: For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. The position of your GS5 girls is mirrored in the team of your opponents. The position follows the strength of your strongest 7. First center, top then clockwise, your opponents have accordingly center, top then anticlockwise. If your girls with GS5 have position 2 and 5, then the opposing girls in positions 2 and 5 have a GS5 equal to your GS5 in the positions. Positions 3 & 4 are attacked first. If you have GS5 girls try to put them in position 3 or 4, so that the opponent's GS5 girls will be attacked first. ... e) After a Battle ... The opposing girls moving to new positions: If you have not defeated all opposing girls, the remaining girls are repositioned from position 1 to the number of girls left. The empty places which remain after a battle are filled with girls who have a higher numbered place. This means that the girls move up and the places at the back become empty. Here is an example. ... j) The FaQ: ... Q: Am I strong enough for the hard run? A: In the Hard run, the fights are more difficult than in Normal run and the Boss 5 fight are very difficult. However, there are some strategies that have proven to work well. The best strategy that has proved here is survival. Your team must be able to survive as long as possible, or even better, every cycle without damage. So that your team can spread damage over a very long time, even over a draw. You need the right relics for this, otherwise you have a little chance without rejuvenation Stones. With the wrong relics, even very good teams can be defeated as early as the Boss 3 fight. ... Edited December 27, 2024 by Ich42 1 Link to comment Share on other sites More sharing options...
Der DinX Posted December 27, 2024 Share Posted December 27, 2024 Seems to happen more often recently. 1 1 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 27, 2024 Share Posted December 27, 2024 19 hours ago, Ich42 said: I would add that to the uT&T as a warning. I have noticed some small things in the uT&T. What do you think of these changes? a) A summary as introduction: Here is a short summary that explains the most important things. For more detailed information, please read the appropriate section. First of all, keep your first/strongest 7 girls free of GS5 and if you have dominator girls in the active team, check in the FAQ the bug list. It doesn't matter if you don't take girls into your squad, the first/strongest 7 girls you have in total will always be observed. For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. The position of your GS5 girls is mirrored in the team of your opponents. Every GS5 on the opponent girls makes your run harder. If you have GS5 girls try to put them in position 3 or 4. As these positions are the first to be attacked. ... Third are the relics you can choose. With the right relics, you can make your run easier. But with the wrong ones, even very good teams can be defeated as early as the Boss 3 fight. For relics prioritise Duck Master first (Max > 100%) and second Protective Bubble (are added as a percentage) both add up. You should also have at least 6% Finish Move so that opposing girls can be defeated again with one attack despite opposing Sexomancer and Fluffer. And every relic that increases the damage should be collected afterwards. ... d) The basics for battles ... Positioning: For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. The position of your GS5 girls is mirrored in the team of your opponents. The position follows the strength of your strongest 7. First center, top then clockwise, your opponents have accordingly center, top then anticlockwise. If your girls with GS5 have position 2 and 5, then the opposing girls in positions 2 and 5 have a GS5 equal to your GS5 in the positions. Positions 3 & 4 are attacked first. If you have GS5 girls try to put them in position 3 or 4, so that the opponent's GS5 girls will be attacked first. ... e) After a Battle ... The opposing girls moving to new positions: If you have not defeated all opposing girls, the remaining girls are repositioned from position 1 to the number of girls left. The empty places which remain after a battle are filled with girls who have a higher numbered place. This means that the girls move up and the places at the back become empty. Here is an example. ... j) The FaQ: ... Q: Am I strong enough for the hard run? A: In the Hard run, the fights are more difficult than in Normal run and the Boss 5 fight are very difficult. However, there are some strategies that have proven to work well. The best strategy that has proved here is survival. Your team must be able to survive as long as possible, or even better, every cycle without damage. So that your team can spread damage over a very long time, even over a draw. You need the right relics for this, otherwise you have a little chance without rejuvenation Stones. With the wrong relics, even very good teams can be defeated as early as the Boss 3 fight. ... Maybe throw in a small blurb about a standard team setup? Just to give some ideas on what to start out with? Something like: 2 sexomancers, 2-3 fluffers, 1 or more healers (submissive) 1 or more eccentric 1 Link to comment Share on other sites More sharing options...
Ich42 Posted December 28, 2024 Share Posted December 28, 2024 (edited) 7 hours ago, Der DinX said: Seems to happen more often recently. Yes, I also often have to use girls to defeat up to 2 girls in the boss 5 fight. 4 hours ago, EpicBacon said: Maybe throw in a small blurb about a standard team setup? Just to give some ideas on what to start out with? Something like: 2 sexomancers, 2-3 fluffers, 1 or more healers (submissive) 1 or more eccentric Those were just extensions for the uT&T. My idea would be: 2 sexomancers, 5 fluffers, 0 to 1 healers (submissive) (white) 1 or more eccentric (red) 2 to 3 Shield (blue) but in principle they are very similar. That's what stand in uT&T : Quote The front girls should be tanks (hardcore) and the back girls should be damage dealers (Know-How). You should also have 1 to 2 Sexomancer in the back girls, the Sexomancer girls do not need GS5, as their role overwrites the GS5/skill and should be at max LVL. It is recommended that all non-Sexomancer girls should have the role of Fluffer. Because this role (fluffer) heals the other girls and only attacks when they are all healed. In contrast to the opposing team, your active team should have many GS5/skill. The GS5/skill/Elements: 🔵 Sensual (blue), 🔴 Eccentric (red), ⚪ Submissive (white) and 🟢 Exhibitionist (green) are recommended. There should be at least one Eccentric (red) in your active team as this causes % damage to the opponent. Fluffer and Sensual (blue) complement each other well and many have some of them in their active team. Submissive (white) and Exhibitionist (green) are useful and can fill spaces if there is still room. The other GS5/skill/Elements are not very useful, but better than having no GS5 at all, except the girls are always in the top7. Quote And for a team, such a line-up has proven itself. But can change because of the girls you have: Front: - (Hardcore) Fluffer and Healer (white) / Damage over time (red) - (Hardcore) Fluffer and Damage over time (red) / Healer (white) / Acceleration to skill (green) Middle: - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) Back: - (Know-How) Sexomancer no GS5 - (Know-How) Sexomancer no GS5 If you would like to make any additions, please feel free to write. Edited December 28, 2024 by Ich42 1 Link to comment Share on other sites More sharing options...
xRob91 Posted December 29, 2024 Share Posted December 29, 2024 (edited) Only 2 more levels to unlock hard laby. I hope it won't turn out to be too hard for me. I gave some tips to other players on discord and it would be embarrassing if I couldn't finish it myself 😅 For now I'm not planning to make big changes in my current laby team. Probably I will only swap M6 Lenaelle with M6 Salem Edited December 29, 2024 by xRob91 2 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 29, 2024 Share Posted December 29, 2024 On 12/28/2024 at 2:11 AM, Ich42 said: If you would like to make any additions, please feel free to write. I think having a picture of the battleteam, along with labels would be good, people are more likely to look at a picture then read text, and having a picture to reinforce what was written goes a long way (atleast for me) something like: Not sure if labels for healers are needed, red and white should be somewhat easy to understand, however my team is not a good example. I am running a dual element team. Obviously this would not be feasible for new players, as I am using specific girls that have no substitutes. My midline consists of girls that are unique in there role/element. 2 Link to comment Share on other sites More sharing options...
xRob91 Posted December 29, 2024 Share Posted December 29, 2024 1 hour ago, EpicBacon said: something like: Iirc ocd version of hh++ shows girls' roles next to their elements. I'm not a big fan of this script but I guess you can turn it on for a moment to make a screenshot 🤔 1 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 29, 2024 Share Posted December 29, 2024 13 hours ago, xRob91 said: Iirc ocd version of hh++ shows girls' roles next to their elements. I'm not a big fan of this script but I guess you can turn it on for a moment to make a screenshot 🤔 Interesting, I don't have that one, but yeah, could probably work for a screenshot. Link to comment Share on other sites More sharing options...
Ich42 Posted December 30, 2024 Share Posted December 30, 2024 (edited) On 12/29/2024 at 4:43 AM, EpicBacon said: I think having a picture of the battleteam, along with labels would be good, people are more likely to look at a picture then read text, and having a picture to reinforce what was written goes a long way (atleast for me) something like: Not sure if labels for healers are needed, red and white should be somewhat easy to understand, however my team is not a good example. I am running a dual element team. Obviously this would not be feasible for new players, as I am using specific girls that have no substitutes. My midline consists of girls that are unique in there role/element. On 12/29/2024 at 7:48 PM, EpicBacon said: Interesting, I don't have that one, but yeah, could probably work for a screenshot. On 12/29/2024 at 5:58 AM, xRob91 said: Iirc ocd version of hh++ shows girls' roles next to their elements. I'm not a big fan of this script but I guess you can turn it on for a moment to make a screenshot 🤔 Or more like this: If you have any improvements to the picture, let me know. It's just my first attempt to put a lot of knowledge into a picture. [edit] On 12/29/2024 at 3:45 AM, xRob91 said: Only 2 more levels to unlock hard laby. I hope it won't turn out to be too hard for me. I gave some tips to other players on discord and it would be embarrassing if I couldn't finish it myself 😅 For now I'm not planning to make big changes in my current laby team. Probably I will only swap M6 Lenaelle with M6 Salem I generally wouldn't take a Mystic girl with me who has a GS5. The probability of her getting into the top 7 would be too high for me. In general, I would say girls in your active team should be lvl 650 and legendary. I would also swap P.Agate for another girl. Sensual (blue) in the front doesn't make as much sense as they can't hit themselves. And at the front maybe another Hardcore or preferably two new Hardcore, because I would put A.Zoya in the mid. It's not bad, but I can see room for improvement. Edited December 30, 2024 by Ich42 1 Link to comment Share on other sites More sharing options...
xRob91 Posted December 30, 2024 Share Posted December 30, 2024 (edited) 2 hours ago, Ich42 said: I generally wouldn't take a Mystic girl with me who has a GS5. The probability of her getting into the top 7 would be too high for me. In general, I would say girls in your active team should be lvl 650 and legendary. I would also swap P.Agate for another girl. Sensual (blue) in the front doesn't make as much sense as they can't hit themselves. And at the front maybe another Hardcore or preferably two new Hardcore, because I would put A.Zoya in the mid. It's not bad, but I can see room for improvement. As I said, this is my medium laby team, where you don't need to think much about strategy. I'm well aware that it's far from being optimal but I'm trying to save resources. Resetting skills for league every week is already very expensive. Only Sifra and C5 Agate have GS5 (well, right now also M6 Agate but only because I needed her in pantheon), other sensual girls are in team to benefit more from sensual power relics. Using CH girls lowers the risk of getting them in top 7 so I thought about using mostly mages for GS5. Also, as a active PvP player, I can't keep my girls on lvl 650 because I may need them in league. Edited December 30, 2024 by xRob91 2 Link to comment Share on other sites More sharing options...
Moderator bolitho76 Posted December 30, 2024 Author Moderator Share Posted December 30, 2024 On 12/27/2024 at 2:32 AM, Ich42 said: I would add that to the uT&T as a warning. Had took some time, but finally I found time to updagte the Thread. 1 Link to comment Share on other sites More sharing options...
garadron Posted December 30, 2024 Share Posted December 30, 2024 On 12/29/2024 at 3:45 AM, xRob91 said: Only 2 more levels to unlock hard laby. I hope it won't turn out to be too hard for me. I gave some tips to other players on discord and it would be embarrassing if I couldn't finish it myself 😅 It kinda surprised me how easy completing Hard Lab became after some runs. I had a run where 3 of the enemy girls had GS5 and it still went smoothly. Building defensive options is super important because if you don't die, you actually can't lose. Even draws are technically wins if you stay at 100% and the boss goes down little by little. Except for one funny run I had where I didn't have enough damage to move boss hp, and the boss couldn't defeat my girls so I had to swap in 1 red girl with GS5 to slowly grind the fight So while the first couple of runs might be tough to get used to, you should quickly get to a point where it's not a big deal. I don't know when was the last time I had to use a stone to revive my girls and the 2 cases when my main team failed at 5th floor boss, I just won by spamming auto generated teams 3 Link to comment Share on other sites More sharing options...
Ich42 Posted December 31, 2024 Share Posted December 31, 2024 (edited) On 12/29/2024 at 4:43 AM, EpicBacon said: I think having a picture of the battleteam, along with labels would be good, people are more likely to look at a picture then read text, and having a picture to reinforce what was written goes a long way (atleast for me) How about these pictures? And happy new year to you all 🥂 🎆 Edited December 31, 2024 by Ich42 1 Link to comment Share on other sites More sharing options...
EpicBacon Posted December 31, 2024 Share Posted December 31, 2024 7 hours ago, Ich42 said: How about these pictures? And happy new year to you all 🥂 🎆 Looks good 1 Link to comment Share on other sites More sharing options...
Magic1986 Posted January 1 Share Posted January 1 I just started another run on hard today. My top 20 stronges girls didn't had any GS5 but EVERY enemy team had 6 GS5 girls on them. Managed to ge through with 2 stones used and it wasn't fun at all. Someone else noticed something similar? Did they patch this without telling us in the patch notes? If this is intentional, then that was the last hard run for me i guess. 1 Link to comment Share on other sites More sharing options...
HentaiGuru Posted January 1 Share Posted January 1 1 hour ago, Magic1986 said: Someone else noticed something similar? Did they patch this without telling us in the patch notes? If this is intentional, then that was the last hard run for me i guess. I have GS5 girls on 8&9 top positions and using AraAra (9th) as frontgirl with burn skill in my main laby team - no issues for me. No GS5 opposite girls spotted and even with only two separate duckmaster relics - 54&36% (may be 80% Bubble helped) - casual 0 girls\0 stones run Check tread for scripts laby filtering options - when they applied visual girls order may be different from real calculations. Also bug is common option for KK... 2 Link to comment Share on other sites More sharing options...
Ich42 Posted January 1 Share Posted January 1 (edited) On 1/1/2025 at 2:09 PM, Magic1986 said: I just started another run on hard today. My top 20 stronges girls didn't had any GS5 but EVERY enemy team had 6 GS5 girls on them. Managed to ge through with 2 stones used and it wasn't fun at all. Someone else noticed something similar? Did they patch this without telling us in the patch notes? If this is intentional, then that was the last hard run for me i guess. 23 hours ago, HentaiGuru said: I have GS5 girls on 8&9 top positions and using AraAra (9th) as frontgirl with burn skill in my main laby team - no issues for me. No GS5 opposite girls spotted and even with only two separate duckmaster relics - 54&36% (may be 80% Bubble helped) - casual 0 girls\0 stones run Check tread for scripts laby filtering options - when they applied visual girls order may be different from real calculations. Also bug is common option for KK... As HentaiGuru has already said. In my run today, my Ara Ara was 8th as first GS5 and I had no GS5 on my opponent girls. Perhaps it was a GS5 phantom girl, but we don't have enough information from you. And you can best determine that yourself. I would look in the uT&T under "j) the FaQ" -> bug list, to see if something applies to you. Just in case it is not the issue. We need more info to be able to help. So your choice of Squad, your team and where the GS5 is on your opponent girl. 23 hours ago, HentaiGuru said: Also bug is common option for KK... I hope we have found all the bugs in the Love Labyrinth. But you never know. @bolitho76 Thanks for updating and with more pictures and a slightly updated text. Then for uT&T : a) A summary as introduction: Here is a short summary that explains the most important things. For more detailed information, please read the appropriate section. First of all, keep your first/strongest 7 girls free of GS5 and if you have dominator girls in the active team, check in the FAQ the bug list. It doesn't matter if you don't take girls into your squad, the first/strongest 7 girls you have in total will always be observed. For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. The position of your GS5 girls is mirrored in the team of your opponents. Every GS5 on the opponent girls makes your run harder. If you have GS5 girls try to put them in position 3 or 4. As these positions are the first to be attacked. If your opponents still have GS5 girls, check the bug list under j) The FaQ to see if you have been affected. Secondly, there are recommendations for your active team to get as far as possible. The front girls should be tanks (hardcore) and the back girls should be damage dealers (Know-How). You should also have 1 to 2 Sexomancer in the back girls, the Sexomancer girls do not need GS5, as their role overwrites the GS5/skill and should be at max LVL. It is recommended that all non-Sexomancer girls should have the role of Fluffer. Because this role (fluffer) heals the other girls and only attacks when they are all healed. In contrast to the opposing team, your active team should have many GS5/skill. The GS5/skill/Elements: 🔴 Eccentric (red), 🔵 Sensual (blue), ⚪ Submissive (white) and 🟢 Exhibitionist (green) are recommended. There should be at least one Eccentric (red) in your active team as this causes % damage to the opponent. Fluffer and Sensual (blue) complement each other well and many have some of them in their active team. Submissive (white) and Sensual (blue) have similar effects in principle, there are different teams/ideas behind them and both are very successful. Exhibitionist (green) is useful and can fill spaces if there is still room. The other GS5/skill/Elements are not very useful, but better than having no GS5 at all, except the girls are always in the top7. Legendary girls should be favored over mystical girls and the best LVL for your girls is 650, as they are less likely to end up in the top 7 with their GS5. With LVL 650 they can have GS5 and they can have at least 4501 Know-How for 20 starting Mana. As everyone has a slightly different harem, these are only recommendations and should be adapted to your harem. There are more roles and ideas for an active team, but this should just be a short summary. Third are the relics you can choose. With the right relics, you can make your run easier. But with the wrong ones, even very good teams can be defeated as early as the Boss 3 fight. For relics prioritise Duck Master first (Max > 100%) and second Protective Bubble (are added as a percentage) both add up. You should also have at least 6% Finish Move so that opposing girls can be defeated again with one attack despite opposing Sexomancer and Fluffer. And every relic that increases the damage should be collected afterwards. And now the most important thing in one picture: j) The FaQ: ... Q: What is an optimal team for a hard run? ... And for a team, such a line-up has proven itself. But can change because of the girls you have: Front: - (Hardcore) Fluffer and Damage over time (red) / Healer (white) / Acceleration to skill (green) - (Hardcore) Fluffer and Damage over time (red) / Healer (white) / Acceleration to skill (green) Middle: - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) - Fluffer and Shield (blue) / Healer (white) / Damage over time (red) Back: - (Know-How) Sexomancer no GS5 - (Know-How) Sexomancer no GS5 ... Q: Are there any known errors in the labyrinth? ... In addition to your opponent's team which is a copy of your Top7 of all girls. The opponent's team can get one or more GS5 "phantom" girl. Here you can find out how this "phantom" girl gets into the opposing team. First of all, this bug only occurs if you have at least one dominator in your active team. Due to the role of the dominator, each dominator girl in the active team has 5% more attack, which is calculated directly to the total power, but is not displayed. Therefore, there are two ways to remove this “phantom” girl from the opposing team: 1. Remove all dominators from your active/battling team. This will prevent any "phantom" girls from being on the opposing team from the next battle. 2. If you want to use dominators in your team. Then you have to calculate their correct total power and change the equipment accordingly. The formula for the general total Power is: ceil(Ego + 7.5 * (Attack + Defence) + 0.625 * Speed). With an dominator in your active team, the Attack is: ceil(Attack*1.05). Here is an example: ... If you don't have Dominator in your active team but still have GS5 with your opponent. It could be that you didn't take all the girls with you when you selected your squad. The opposing team pays attention to the Top7 of all your girls you have and not just the ones you take to the labyrinth. Edited January 2 by Ich42 1 Link to comment Share on other sites More sharing options...
Magic1986 Posted January 1 Share Posted January 1 (edited) So in my whole girl selection the top 20 (sorted by power) didn't have any GS5 Skills. In my Team the GS 5 Girls were on Slot 1 2 3 4 and 5 Enemy GS 5 Girls were on Slot 1 3 4 5 6 7 I did excatly the same thing like i did in the 76 Runs on Hard before. Sometimes the bosses had one or two GS 5 girls which were no bother but i never had any Lab run where EVERY other team had 6 GS5 girls. T his troubled my the most, it was not just the bosses. It was every fight that they had 6 GS5 girls. Didn't matter if the enemies i picked where blue, green, yellow or red. Usally i go always for the yellow and red ones to get more kisses and fists and only dodge them to collet lab coins. Im using HH++BDSM version and the "Normalize Girl Power" option for labyrinth is not activated. So they are just sorted by power. As in every run before i deselected every GS5 girl in the top ranks so that the 7 strongest Girls (20 strongest for this run because weeks blessings are not to my favor) didn't had any GS5 skills. Thats why i don't understand why the other teams had that many GS5 girls to them since that never happened before. i double chekced that i klicked on confirm before submitting my lineup and didn't accidentally klick on "auto fill" In the first fights i had no dominator girl in the team. After i lost the second last fight on stage 2 i just klicked autofill and ran through the lab till i finished it by usiing two stones. I only have one real team (which was enough for the major part of the 76 other runs on hard). my team varies a bit on how the weeks blessings are but its generally looking like this: Slot 1 Blue GS5 (no dominator) Slot 2 Blue GS5 (no dominator) Slot 3 Green GS5 Fluffer Slot 4 Green / Red GS5 Fluffer Slot 5 White GS5 (no dominator) Slot 6 Sexomancer Girl skills maxed WITHOUT picking any ranks of GS5 Slot 7 Sexomancer Girl skills maxed WITHOUT picking any ranks of GS5 this gets me faily easy through the runs. Win is guaranteed without tired girls when one girl gets 70%+ dodge. Without dodge i may lose some girls here and there but i still get through. I read through the bug list and didn't found anything that could apply for the first fights where there already had been much more GS5s as there should have been. There were two dominator gilrs in my Top 7 but i didn't use them in my proper team. Maybe this was a bug. If its intentional, then this sucks really bad. Edited January 1 by Magic1986 Link to comment Share on other sites More sharing options...
HentaiGuru Posted January 1 Share Posted January 1 (edited) 1 hour ago, Magic1986 said: As in every run before i deselected every GS5 girl in the top ranks so that the 7 strongest Girls (20 strongest for this run because weeks blessings are not to my favor) didn't had any GS5 skills. There seems be your mistake - you should not have GS5 girls on top-7 of starting flat list given you when you choose laby difficulty - not in selection you made before combine your run team 2 hours ago, Ich42 said: It doesn't matter if you don't take girls into your squad, the first/strongest 7 girls you have in total will always be observed. 1 hour ago, Magic1986 said: i double chekced that i klicked on confirm before submitting my lineup and didn't accidentally klick on "auto fill" It doesnt work this way - first 7 of auto-fill should have no GS5 - just unchecking them from selection will not remove them from enemy teams calculation - but strange that it not affected you that 76 times you said and then hits you that hard - looks like atm 6 of your current pre-selected top-7 have GS5... Edited January 1 by HentaiGuru 2 Link to comment Share on other sites More sharing options...
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