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Эники-беники

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Posts posted by Эники-беники

  1. On 4/10/2024 at 8:43 PM, OmerB said:

    With the addition of the new Labyrinth, plus switching the GG and bulbs every week, the games are taking too many hours from me...
    I'm getting tired of playing the games..

    You can stop tending to 'catch them all'.

    And game(s) will become smooth as <censored> silk 😀

    Have time to spend on game? Good -- play.

    Not enough time or no interest to play today? Good -- do not play )

     

    Today's sompetition is intresting? Good -- try to beat 'em all.

    Today's competition is as bad as usual? Good -- skip it.

     

    This is my vision of the game after it was overloaded with events.

    The only thing is the quest(s). But with "BIG breasts" vision it will become "not interesting" at some moment in near future...

    • Like 3
  2. On 8/2/2023 at 9:33 PM, Horsting said:

    EDIT: Okay retested, and it's like this:

    • Indeed after finishing the x3 fight, the game take you back to the table.
    • But it takes a few seconds before doing so. In my case there is sufficient time, after hitting OK for the result/rewards, to hit the team edit button. And this works well.
    • But of course no guarantee that that current performance issues with all league pages won't be addressed to eliminate this possibility.

    Some observation: you CAN open "GO" link in new tab.

     

    So it gives many opportunities:

    * Flow by list/table, open desired opponents in new tabs. Check E[X] -- do fight or close

    * Even you fight, list don't changing: no reloading, no reset of sort,..

    * Open your favourite opponent(s) in tab(s). And check them eventually (for boosters and so on)

    * Open last opponent in two tabs. First for fight. Second -- for team change.

     

    By the way: what is a "defense team"? And why is it so important?

     

    (didn't find mentioning this in thread. so drop it if double)

    • Like 2
  3. Question about test server.

     

    Is such a amount of points in seasons normal?

    Previously it was 1..3 with a winning ratio of 0..30 (by HH+). Now 1..3 with normal winning ratio.

     

    Hero level 187, team lvl 400. Rank in season's leaderboard ~490.

    HH-Test_Season_points.PNG

    HH-Test_Season_team.PNG

  4. 2 hours ago, Bomba said:

    So what's the bug?

    All girl's stats seems to be correct.
    Ryoko 500 level +25% blessing. Stats: 15625
    Beatrix 500 level +25% blessing. Stats: 15625
    Izumi 500 level +25% blessing. Stats: 15625
    Murane 450 level +25% blessing. Stats: 13360
    Zazie 500 level no blessing. Stats: 12500
    Tano 400 level +25% blessing. Stats: 12250
    Kumiko 500 level no blessing. Stats: 12250
    Jezebel 452 level no blessing. Stats: 11300
    So what's the problem?

    Thanks for the calculations!
    I was confused by the fact that several have the same power at once. And I didn't recalculate it manually.
    I will use a calculator :)

    I am more interested in the second question: why did the power decrease after awake. In the first picture, the last highlighted one, Kumiko, has the same level and blessings. But the power is less.

    I'll double-check it when I have enough gems and books.
    Now on the upgrade to level 200 of the 3-star legendary girl, this has not happened again. It may have already been fixed...

    Thank you for your time! :)

  5. Hello.

    Recently I noticed a strange thing: girls whose level capped, have a strange power.

    Firstly, it is the same for everyone. Although everyone was different before the cap.

    Secondly, after awakening, the power becomes less.

     

    Is this some kind of bug?
    Or again, "KK: we traditionally forgot to mention the changes in patch notes"?

     

    (on screen, first of selected girls is capped. last one from highligted (6th green girl) -- uncapped and has a level more than others)

     

    ps: thanks for reading. english in not my native language.

    HH strange strengh.PNG

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