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LotsaPoppa

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Posts posted by LotsaPoppa

  1. The whole club champion thing has convinced me it's time to stop spending money on this game. Shard drop is erratic and nonsensical, varying time zones for club members makes coordination difficult if not impossible, and trying to actually get these low-level "legendary" girls is really just an exercise in koban spending. I'm certain my opinion is in the minority, and that's fine. For my part, though, this added feature is just indicative of a definite decline in game quality, not an improvement. Even the artwork has gone downhill, which is unfortunate. That was one of the best aspects of the game from the outset. Hopefully things improve, but that remains to be seen. Again, just my opinion, but I doubt I'm entirely alone, at least in some of these observations.

    • Thanks 1
    • Thinking 3
  2. No. Just set a price in kobans for these apparently monthly mythic girls. For my part, I have no interest in gambling. For those of like minds, it would be nice if it was an option to purchase outright, because no matter how it's dressed up, this is an exchange of kobans for a girl. I'd simply prefer to save the time involved. Thanks.

    • Like 1
  3. 11 hours ago, Noacc said:

    Hey, all! 

    Your feedback is heard loud and clear! 
    We are searching for ways to improve the new notifications and a toggle off and on option. 

    Cheers~  

    I am so very glad they're looking into fixing this, because the more I play, the more aggravated I get.  Actually debating taking a few days off, just to escape it., in the hopes it will be resolved when I apprehensively click into the game once more. What's really puzzling about it, though, is where the perceived demand for this particular feature came from. Judging by the previous posts, it doesn't appear anyone was exactly clamoring for such a progress indicator. The devs do a nice job generally, but I wonder if they spend much time actually just playing. The way it interrupts game flow should have stuck out like a sore thumb in a carpentry competition.

    • Like 1
  4. I'm with the many who have decried this as annoying. It's down-right distracting, and I personally could gladly do without it. At the very least, as I see has been oft-suggested, make an option to opt out/ disable.  

  5. 13 hours ago, Antimon said:

    you get 20 energy points (~54 kobans), 40 combativity points (432 kobans), 10 champion tickets (1140 kobans), 1 event pachinko orb (1800 kobans) and 1 mythic pachinko x3 orb (840 kobans), for a total value of 4266 kobans. Plus the girl, that is 5400 kobans in the pachinko (or 3600 kobans on average during epic days, if you want), and we arrive at 9666 kobans value (or 7866 kobans value considering the epic days cost) plus some ymens and a great pachinko x10 orb of which I cannot say the "kobans equivalent". 

    Is 7200 kobans a lot? Yes, it is.
    Is 7200 kobans too high for what you get? Given how much KK values in kobans those rewards outside of the event, I have to say no, it is not.

    You are absolutely correct, and looking at it that way, it seems passable. I have one observation, though: almost all of those items are readily available and essentially free, with a little investment of time.  For that reason, I don't consider it a good investment of kobans, especially immediately after an event that required koban investment to get more than 1 girl. Perhaps HH could have held off a little while before starting this new challenge.

    • Like 1
  6. Well, figured out what one of those items is. There's an addition to the Harem page; there's a double arrow on the top right beside the girl. If you mouse over it it says " girl skill". The papers with a pushpin icon is apparently an upgrade item for girl skill for certain girls, like Estelle, Clara, Megumi and maybe a couple others. Haven't used it yet, I'll post results when I do. The other items I'm still baffled by, but they started giving kinkpoints out a few days before enabling them and explaining it, so maybe this is a soon to be introduced feature thimage.png.0529971d806104690b3ce7425612af48.pngat they'll explain shortly ( or at least hoping that's the case.)

  7. I'm wondering what some of the daily mission rewards are. I can't match the icons to anything in the store and don't see any effects. Today there's one that looks like a note with a pushpin thru it. Yesterday there was one that looked like a clear plastic bag tied at the top with something in it. If anyone has info on what these are, or where to find a list of rewards, I'd appreciate it, thanks.

  8. I haven't seen any previous posts on this, or I may have missed it, but are there any plans to sort avatars in the character screen between the ones we have and the ones we don't? There's gotten to be so many of them that searching one out takes quite awhile. There's quite a few pages to scroll through, it would be nice if they were subdivided.

    • Like 7
  9. 3 hours ago, Hotless said:

    It seems that Kinkoid haven't learned their lesson from the Sara Jay fiasco.

    Oh my, you aren't joking there. Sara Jay isn't wealthy enough to be able to pay me to bang her. Brrrrrrrrrrrrrrrr, that's one nasty heifer.

    • Like 1
  10. I know they have to maximize revenue to keep afloat, and I'm all for that. My issue with it is that if they're going to do this partnership, they might try to be a bit more selective with how their characters are portrayed: why ruin the RP aspect by associating models that bear no resemblance with their in-game counterparts? I really hope they look at this and see if they can get closer to the mark. I'm certain they can improve it, cosplay is fun, after all, and I imagine more models would be up for it if it increased their personal revenue.

    • Like 1
  11. Wow. This is just...sad. Pathetic, horrifying, vomit-inducing sad. Whose idea was this? They should be strung up by their toes and beaten with a shillaleigh. If you're going to promote these sorry-assed wenches as characters, maybe you should, I don't know, dress them as characters? Or semi-approximate their characteristics, like hair color? At the very least, remove the icon from the main screen; it's just a constant reminder you don't give a damn about your product when you promote cheesy b.s. like this.

    • Like 9
    • Haha 3
    • Thinking 3
  12. 25 minutes ago, Butface said:

    Easy there, shit happens, if you can't accept it don't play. I'm not saying you should be happy, and I know you're being facetious, but some people are freaking out. Lets see how they handle it. It is after all their cash cow, I doubt they're just going to shrug it off. They're probably freaking out trying to see how they can remedy the situation.

    Facetious, yes. However, in the past 2+ years, I've seen them buggar things up far above and beyond this: it gets annoying. Don't be shocked if my reaction is less than sanguine. It is their cash cow, but I have been faithfully contributing provender to feed the damned thing; I'll express my displeasure as seems fit. I wish you well.

  13. Ok, I see how it can be done with sufficient kobans. Was curious, especially with a 3 way tie. I assume that must be the max points available given the number of opponents. Good, figured it was a glitch of some kind, but appreciate the explanation. Cheers!

  14. Since the long ago patch that dropped the stats on legendary equipment, I've been wondering ( and complaining) about how many levels higher the equipment would have to be to be better than what I currently had. Now I finally have a very good ballpark figure. ** drumroll** To improve your legendary equipment, the new piece has to be 75-80 levels higher than the original! **applause** This was determined by the rare occurances of legendary dragon equipment in the shop. I acquired a piece 80 levels higher than what I had which had a stat rise indicating that one at level 75 would be a fractional improvement, although that is only an educated guess based on comparing other equipment in my pack.  So, just wanted to pass that along to anyone who might be curious. Happy gaming, everybody.

  15. On 3/7/2018 at 2:07 AM, drvmedia said:

    Great cosmetic changes. Hope you guys remember about 503 error as well

    I think I know why the 503 error. The patch that started it all seems to be incompatible with the Windows 7 version of Internet Explorer. I started using Opera to log in and presto!... no more 503 errors. It also eliminated an error I was getting in the new battle team interface.

  16. 18 minutes ago, Kinkoid said:

    We had multiple confirmations that the drop system is working fine. Our system is not done to have all the girls in the game dropped in a few hours. :) It requires patience.

     

    @trunks2585, we will provide an overall presentation of all the changes in the upcomings weeks within a few days.

    Apparently you haven't been following the threads re: drop rate. I've seen multiple confirmations of no drops as opposed to 3 or 4 reporting drops. I'm certain you'd like to believe this has gone well, but that is delusional. Please read the threads and the complaints in their entirety, because this was a very good game, and it would be great if it became that again. As far as "all the girls dropped in a few hours", umm, make that, zero since the patch. And that, mind you, is with every fight focused on 1 boss. According to the patch notes, the odds of a drop from a singular boss should increase, yes? And while we're on the glitch issue, please explain why Legendary gear is now utter garbage? I posted a screenshot in a previous post that illustrates it quite well: can you please explain to us why this has come about? It seems as if gear should be unaffected by the patch, unless it's a tweak that was somehow no one was informed about in the patch notes; it certainly isn't mentioned in any of them. I sincerely hope some of the upcoming changes involve rolling back some of what's been done, because it hasn't been an improvement by any stretch of the imagination.

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