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  1. "Arena" is Worthless, please upgrade it (UPD: 3/4/2019) "Arena" is worthless. If I'm not wrong here, "Arena" is a feature where you fight other player and gain extra Ymens and item to boost the player by a little bit (equipment-booster-gift). the arena might be useful for the early game but however, when you start to gain a higher level, the reward it gave you became so worthless. Worthless in this case didn't mean it "unuseful" but literally "worthless". Common-Rare equipment becomes instantly worthless and always end up being sold. However, when it comes to Booster and Gift, receiving rare-booster and rare-gift is a long term work but worth a little bit, rare-booster can be used in League(W1-S1) and rare-gift is often used for upgrade first affection level of the girls. Talking about affection reward, receiving 3-4 Aff per fight (9-12 Aff - 3 fight) won't make a difference even if this reward is removed For "Daily Quest", what is the point to completing it? hoping for an epic gift to drop? or waiting for the legendary item to drop? daily-quest reward literally has a bad quality than battle reward. for me, the arena is the worthless thing in HH, it is something that "oh I have nothing to do now I guess I will do the arena". if the developer removes this feature from the game, you can clearly see that this feature doesn't have that much impact on the game, basically, it's worthless Suggestion: (optional) Upgrade the quality of the reward for the daily quest, if this is unbalanced then you can increase the amount of fight need to complete (Exp: 15fight to 20fight) New feature concept: Challenge: 5 Challenge a day. To complete the challenge, the player must do a certain thing that the challenge requires the player to do Example: [Stronger than you] beat other players that have 5000 Ego more than you 10 times. [The True man] Don't use any booster and beat other players 5 times. Completing the daily quest will reward you with 5-10 combativity // from ShadowHaamu [reply a suggestion if you have one, I will add it in here if it reasonable, your suggestion can be change when it adds on this to make it reasonable] Note1: for Hero's exp reward and Ymen reward from the battle, I see that it reasonable and pretty much balanced(not game breaking) something can be changed but at the current state, it doing fine Note2: every number can change to make it reasonable and balanced
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