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Less energy spend = better experience


SuckMe1
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If you play the game for a while, the game gets boring, because in less then 5 minutes you will have 100+ energy spend and you will not be able to do anything for a long time. If the energy is gone then it is only a matter of time before you have spend those fists to battle with and getting energy or those fists take to long to regenerate.

Maybe you should add quests or battles to regenerate energy quicker? So people play it longer and get addicted more. 😘

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  • 2 weeks later...

A number of additional items might be considered:

 - energy boost items [ie +30 energy, that can held onto until a more urgent need to gain xp is present, such as daily contest]

 - combativity (fist) boost items [ie +10 combativity, that can be held onto until an event]

 - discount coupon items [allows you to buy energy or combativity with fewer kobans [ possibly valid for  a) a single purchase, or b) a period of time]  (probably: "may not be used with other promotions" )

 - luck boost items  [ie increase random drop rates for girls/equipment/etc  for a period of time]

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There could also be additional battles inserted into the story, where if the scene calls for two specific characters to fuck-battle... actually make those two characters do the battle... ie may require leveling up certain specific characters.  This could also use some resource as a required input to engage in the battle (energy, combativity, champion ticket, Y$, item, etc)... it could also be done like the champions so if you don't win at your first attempt, you can keep wearing the boss down.

 

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Le 10/10/2019 à 23:48, Chthugha a dit :

The nice thing about this game is that you don't have to play it continuously.
You can be perfectly fine if you login just a couple of times every day.

Like said here.

I'm not into things (paying or not) that increase some people (or all) the time that players spend in the game. I'm pretty sure, many players will play more if more energy is added at first time but stop the game at a longer term. I think that majority of players like to jump sometimes in the game during the day but not spend too many time on it.

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