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Animations Feedback


lasergun
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I played Hentai Clicker quite a bit back before it died, and the animations were one aspect that appealed to me compared to HH. I've found so far that the newly added animations in HH don't really do anything for me, though. They're cool and all, but they don't seem to add to the eroticism of the picture.

I tried logging back into HC to see why that might be, and it's probably because these new HH animations are more subtle in comparison. The girls just kind of stand there, blinking and softly breathing as their weight shifts around a bit. It makes them feel alive, sure, but it's not really sexy. The animations were a lot more dynamic in Clicker, with more speed, power, and moving parts. Their hips, hair, and breasts swayed around a lot more, and many of them contained little actions like Mizuki groping herself or Finalmecia lifting her staff and stamping it down.

Out of the seven animations so far, I find them all pretty boring aside from Wizard Ankyo and Moe Oyama, which are decent but don't go far enough.
Wizard Ankyo: Her spell book is a great touch, but she suffers from the problem I mentioned where her movement is weak and subtle rather than dynamic. With her stance and flowing dress, I think this would be a great animation if her hips swayed from side to side like the idle animation of a fighting game character.
Moe Oyama: I like that her ass is so prominently on display, especially because the other six animations don't make much of an effort to entice the player with the girls' bodies and poses. But again, her movement is too slow and weak. Her chest looks like it's drifting around in zero gravity. She has great "assets" and her pose almost makes it look like she's taunting the player with them, so it would be great if she was more actively shaking her ass and tits from side to side.

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Another thing I'll add. The animation is for the first pose only, but most players like to set the girl's pose to the final image most of the time, since the pose art typically goes from less sexual to more sexual (less clothing, more suggestive pose, masturbating etc.) as the girl's Grade increases. Not only in HH, but in Clicker I found that I enjoyed the animations more when the base image was more sexual as well. So it seems like a bit of a waste to make these cool animations for only the poses that will be used and enjoyed the least by the players, no?

I understand that there are certain advantages to animating the base Grade art as well, but maybe there's room for compromise. I have two suggestions.

1. For girls with 5 or 6 Grade levels, the first and final pose could both be animated.
2. It would be nice if from now on, animated girls broke the mold of "Lowest Grade? Tame artwork."

For example, if you look at the 8 girls from the last event, their outfits and poses are pretty much all SFW enough that they could be used in a non-porn game aside from a couple cases of hard nipples and exposed panties. They're not kinky at all. Don't get me wrong, this progression from tame to increasingly naughty artwork as the girl is upgraded is a good thing that has worked very well up till now. But with this new feature, if the animation must be for Grade 0, then it would be more enjoyable if those Grade 0 images at least made an effort to be kinky. Things like the girls grabbing their breasts, showing more skin, bending over, lifting their skirts, making dirty expressions, etc.

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  • 3 weeks later...

Just wanted to say that the animations of the girls in the Dirty Fantasies event feel like a big improvement. I don't know if it's only thanks to the theme of the event, but their outfits are a lot more revealing, which feels like a good compromise for the animations being locked to the first pose. Also, the way that Katharina and Piper move feels much more dynamic and interesting like the animations were in Hentai Clicker. I can say that those two are the first animations that I'm completely satisfied with.

Overall the movement still feels too weak on the other girls, but I found this latest batch of animations to be a huge step in the right direction, so good job.

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