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What is MOJO ?


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When i first play the game, i thought "mojo" was a system that tells your "bravery in battles".
It's show how many battle you fought and win against other players and a claim to your brag in
the "Tower of Fame" about how you defeat them.

But after the patch update, it doesn't seem so anymore. You can clearly see it when you compare
the list on "PvP" rank and the "mojo" rank. Those on top of PvP win doesn't always on top in mojo.
The battle your doing now is just for the random gift or money, or completing the daily quest.

It's all because the "unfairness" in distributing the mojo point in battle. You fought 10 wins
to collect mojo point become nothing with 1 or 2 losses, mostly because some "RNG crit" (the RNGod
still hates me hahaha...).

And now "MOJO" has lost his purpose in the game.

Share some thought to this... Thank You

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Hello,
The Mojo system is a system of rating meaning that fighting opponents with lower Mojo will give less and fighting opponents with higher Mojo will give you more. The goal of the system is to show how strong you are compared to others and not necessarily how much you fight. The previously gained crazy amounts of Mojo were gained because the previous system had a lot of flaws and top players were winning lots of Mojo from bots. It was designed to be a PvP feature so we think you can agree that the bots being such a big part of the system was a problem.
Now we have both Mojo and PvP Wins which means that people that fight the most and win, or as you said "bravery in battles", will be on top in the PvP Wins ranking and the people who are the strongest in their level bracket, will be on top in the Mojo bracket. Honestly, that sounds like a fairer system to us than the one before.
The battle system on the other hand is a total different topic. While the Mojo might be balanced around the difference between yours and others' Mojo, it is totally possible to lose a fight to a weaker opponent because of bad RNG but you can also win, if you get lucky. While the RNG element brings emotions, we agree that in lots of cases it is not the best feeling. 
We are actually working on changes to the battle system that will make it fairer and a bit more interesting and tactical. If you still haven't, you can read our PvP v2 presentation here http://forum.hentaiheroes.com/index.php?/topic/3787-pvp-2-overall-presentation/ and more specifically the part of Complex Classes. Perhaps it might be hard for you to imagine exactly what that would mean for the battle system but stay tuned and witness the changes.
 

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