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Legendary idea: perma-available, adjust drop system


Hollo
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Fair... let's suppose you're not alone in feeling that way. Let's also suppose you have an epic-tier girl that you don't use in arena, so her stats aren't a factor - just her affection (and the cash you would spend to get her back up). How much of an increased drop chance in an epic or legendary girl would you require, before you would consider it worth the affection loss?

Note that any affection loss is something you can make up, guaranteed. A new girl is something we currently have very little control over by contrast. In terms of gameplay, this is basically trading cash for drop rate, with a slight catch for newer players that hardly affects mid-game and late-game players at all (unless Kinkoid makes major changes to the battle system that reward players for using more girls in teams). And it's got a story explanation to go with it.

So, gameplay-wise, I'm basically asking how much cash you would be willing to spend for, say, a 25% increase in chance to get an epic or legendary girl from a boss fight.

Edited by Hollo
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