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PVP/mojo needs improvements


Vem
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The current system is very unbalanced in that it can and will often match you against opponents that grant 1 mojo. Assuming it picks 3 random players from +- 1000 mojo range, if there's a gap in rankings above you, most of your opponents will have much lower mojo, so you only get 1 per win almost every time. Meanwhile, people on the other side of the gap are in a reversed situation, where most battles give them around 30 mojo. As long as all players are somewhat active, it is physically impossible to catch up. The only way would be to buy resets with kobans, but since they're earning 30x more mojo than you do, the amount of money that would take is far above what even most whales would be willing to pay up.

Another option would be to try and separate yourself from lower mojo players, but that requires (1) still buying a lot of resets, since the players you're trying to separate from are probably earning around 16 mojo per battle, and (2) at least a couple other players doing the same, or else you will be stuck in the middle of the gap fighting vs bots.

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