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G0ku

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Posts posted by G0ku

  1. now what disturb me is critical items that really are useless, as we reach 25% without the need for critical equipment ...

    i think what dev are planning is to change the critical for luckily and give skills for each hardcore specialty (extra attack), how-Know (heal), Charm (block) I hope they can do something else and somehow change the importance of items with critical or just remove these items useless

  2. It is true that a small percentage of the battles are won or lost simply according to the random number generator but this is only a small percentage, this forces you to take maximum precautions (I mean to have maximum stats and decide not to fight battles with very high possibility of loss) if you want to be in top mojo. The normal thing is that you will win if you have higher stats. The gain and loss of mojo differs depending on your ranked and your adversary at that time, you gain little mojo if you're in a much higher rank and vice versa.

    Currently the mojo is useless (to show off? :P guess like those thread when someone get a girl ...), but I hope soon put some kind of prize in addition to the other ratings, I think I've read it somewhere :)

  3. Quote
    • Now fights in Arena will reward Experience and Affection to the 3 girls in your team

    Well, currently every girl in battle recives loot of the next way. Example if i use bunny max recives 0, kimie 1star recives +5, maika 1star recives +5. Total +10 aff. If I use 3 girls that need aff/xp no problem but sacrifice power and ego.

    So couple of free fix :D

    It is not better to receive a loot and this divided among the girls? (girls that not max) example recive +15 aff, bunny max recives 0, kimie 1star recives +8, maika 1star recives +7 

    Or more simply increase loot x3 if i use 1 girl, x1,5 if 2 girls, x1 if i use 3 (girls that not max again :P).

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