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G0ku

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Everything posted by G0ku

  1. everything translates into losing a portion of the XP that you previously earn 100% assured doing the daily missions. 😢
  2. 100 maximum players so far in my league, good luck with this 😊
  3. so if i'm from japan and pay in yen i'll pay 20 yen for a product that costs 20 dollars?
  4. What explanation has the payment of $1 = €1?
  5. G0ku

    Game system

    try send email to kinkoid http://www.kinkoid.com/contact-us/
  6. It can also increase girls levels to get ego
  7. But he's right, pachinco girls are really very expensive, it's surprisingly expensive. Also you have to keep in mind that sometimes you can get a pachinko girl who might have doing battles ...
  8. also roko senseï have 29500 money at the max level according to my calculations
  9. If the "ranking update in" timer reaches 0 and current mojo is not reflected in the table, it is a bug.
  10. I really like this . I'd like to see the balance before buying new equipment item ...
  11. now what disturb me is critical items that really are useless, as we reach 25% without the need for critical equipment ... i think what dev are planning is to change the critical for luckily and give skills for each hardcore specialty (extra attack), how-Know (heal), Charm (block) I hope they can do something else and somehow change the importance of items with critical or just remove these items useless
  12. can only keep trying, rng is the same for all
  13. G0ku

    About Battle

    This is a visual error they know, I guess they'll fix it when they get the chance
  14. I thought at least it will have the name in another color or an extra shine or something For me tag legendary remained in the ad together with the intent of gif...
  15. there only interaction with other players in the battles, it's a really sad game
  16. It is true that a small percentage of the battles are won or lost simply according to the random number generator but this is only a small percentage, this forces you to take maximum precautions (I mean to have maximum stats and decide not to fight battles with very high possibility of loss) if you want to be in top mojo. The normal thing is that you will win if you have higher stats. The gain and loss of mojo differs depending on your ranked and your adversary at that time, you gain little mojo if you're in a much higher rank and vice versa. Currently the mojo is useless (to show off? guess like those thread when someone get a girl ...), but I hope soon put some kind of prize in addition to the other ratings, I think I've read it somewhere
  17. I think of legendary has nothing, it's just marketing like the gif attempt in ad ... i guess there will be better hardcore and better all
  18. the girls that you do not love send them to me and live happily ever after
  19. in the forum no but can try channel discord hentaiheroes
  20. This happens in the event of revival
  21. I really don't know, maybe can help you @JessieChan or @Kinkoid
  22. Well, currently every girl in battle recives loot of the next way. Example if i use bunny max recives 0, kimie 1star recives +5, maika 1star recives +5. Total +10 aff. If I use 3 girls that need aff/xp no problem but sacrifice power and ego. So couple of free fix It is not better to receive a loot and this divided among the girls? (girls that not max) example recive +15 aff, bunny max recives 0, kimie 1star recives +8, maika 1star recives +7 Or more simply increase loot x3 if i use 1 girl, x1,5 if 2 girls, x1 if i use 3 (girls that not max again :P).
  23. When that happens, clean cache/coockie of chrome solves it, but a definitive fix would be good
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