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preceptor

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  1. Regarding paths of attraction, the way it is designed it inadvertantly puts players who have been active at a disadvantage. I will give 2 examples. Example 1: Sell items. Players who actually use their items as they win them have a mich harder time with this than players who stockpile. Example 2: win pvp in arena or leagues. Players who have competed actively in leagues and are now in a very advanced league have a much harder time than players who ignore leagues when there is no path of attraction event. I, for example, am extremely active in leagues all the tume amd as such am in a more advanced league than almost anyone with my stats. Last week, i challenged every single member of my league the maximum 3 times and won a total of 8 contests all week. I finished 72nd and did not get demoted. This kind of activity is being penalized by paths of attraction. All in all, i think paths of attraction has potential but needs some major overhaul to reward activity.
  2. I also hate the banner. I agree with most people on here and want an option to deactivate it. It stays on the screen for far too long and gets in the way.
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