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Superhunk21

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Everything posted by Superhunk21

  1. Updated, sorry had trouble logging into my forum account. Finally decided to just change my password.
  2. With the link @GeorgeMTO provided I made a quick table reference of all 5 star legendary (& 6 star mythics) girls split up by rank type and ordered by damage done. You can get more details for each individual girl with the link. (Edit 02/04/21: Updated to add Alexa from Mythic days 3)
  3. Does anyone know if their is a list yet of strongest girls by type and with no star, level 1 type power ratios included. I do not have enough material to level up all my legendary girls to 5 stars and the same level at the moment so was seeing if there was a list out there so I know which ones to focus on first, and if any are stronger than the girls I am using now. If anyone could link a thread that might have the info or if you have all the legendary girls with all 5 stars and the same level to be able to compare that would be super helpful. Level 1 no stars would be preferred so that it can be easily compared and added with any future girls coming out. If no one knows of any list, then if anyone has level 1, no star stats of 5 star legendary girls that you can add to this thread I will start compiling a list.
  4. After playing it a few days, I can say I am not a fan. The most frustrating thing about it is that it limits lower level players from having any chance to catch up to higher level players anymore. The Arena at least gave a little extra xp a day with some consistent effort. Now the possible xp is half for the month (the same as we had before if paying for the season pass) and most low level players might not even get to a high enough tier to get any xp (another side note, this is quick math from the xp I used to get off arena which I'm pretty sure scales up with level, I am not sure if the new feature does as well. From the current prize numbers I would guess that they don't, unless they increase by a hundred at a time). It is also a koban dump for the non top players, between boosters and refreshes, which is worse to have because lower level do not get as many free kobans a week from tower of fame. Just off the top of my head, the first possible relief that came to mind, if you are going to do straight pvp based on mojo/tiers, is to bare minimum offer a free refresh every 30 minutes that is not automatic and does not stack, but that is just putting a band aide on a severed artery.. You guys could go further and have each refresh "drop you mojo" (not actually drop your mojo in the tiers just pull up different players with the next highest mojo) that can repeat and keep "dropping" with each refresh till the player finally wins a battle (then resets back to current mojo level). It will at least give a chance for low level players to still have a chance to move to the top tiers if they want to spend a lot of kobans over the month, instead of spending kobans and still hitting a prize wall. If it is not going to be changed then need to add another feature that gives more xp, to have lower level players have a chance to over take higher level players with consistent playing (if the higher level players get lazy or bored with the game and aren't playing as much anymore).
  5. I did the fix of adding the wrong one to the slot then switching it and it worked and sent me to the next puzzle. I finished the next puzzle and now it has all pieces in and does not advance, the status bar never moved up on the right. Log out and back in now the status bar has nothing in it and still stuck with all pieces in there. Tried the switching trick and that doesn't work.
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