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Peregrine Took

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  1. Oh, was there a topic? I didn't realise there was. Perhaps there should be no feedback options at all.
  2. The new arena is even tougher for me in my HC accounts. Before it was best to go for single stat epic equipment items to boost attack power. Now, with the new harmony system, it pays to reduce single stat boost and go for the multi-stat legenday items that pay harmony points. These are hard to get outside of Epic Pachinko now. Fortunately I didn't sell them and I might reinstate them. Generally, the equipment on offer is pretty useless to me and I seldom buy anything. The harmony system is hard for me to understand. I know that reassurance boosts ego through healing, that narcissism is neutral and that wild burst is a greater-than-normal loss of ego, but I don't know how they are determined. Is its allocation in the battles random, or based on my harmony level, and is it in comparison with one's opponent? I just know that (like critical damage before it) I seem to suffer a lot from wild burst while my opponent's ego gets boosted with reassurance at the same time. I still seem to beat them a lot, but it seems always like an uphill battle (even if my harmony level is comparable to theirs). I'm usually successful in 60-70% of the time in my KH accounts, but not in HC. I can only beat the trolls in these, but I face being beaten by Finalmecia in my most advanced HC account once she is sufficiently levelled up. Obviously other players understand the system a lot better than I do since, even those at a significantly lower level to me, can still beat me relatively easily. How does the system work and how do we equip ourselves for it?
  3. Yeah, it's kinda weird, eh. I have Hikea in one account and I agree with you. The players in this new world seem decidedly unsexy, but I must be a conservative hetero. Maybe the idea of fucking them is meant to be an interesting new experience that makes us horny by accident.
  4. I've tried just that and it works only to a point. I've also defeated opponents who have done it too (they should've beaten me easily according to their stats). There's been a lot of experimentation going on because of the idiotic nature of aff and XP bonuses we get for a win. This has the effect of penalising players who had sensibly levelled up and upgraded their teams so it forces us to try to get bonuses by these perverse means. To show just how what you suggests has only limited benefit, I can easily beat charm or know-how players who use Levitya as their alpha or beta girl, even if, on paper, they should bury my face in it! She is only good for hardcore and can only contribute her stats to holders of other classes in a limited way. The only way this really works is if your beta or omega girls have quite high values in the class you hold, even if their specialty lies elsewhere. For know-how, Bunny is a good example. So is Princess Noemy or Jeanne (but her overall stats aren't high enough to use). Kalissa may have a lot of potential for use for both know-how and hardcore in this way when fully levelled up and her affection is at 5 stars. But the girls have to be great to start with and I don't have enough of them. But none of this is my point. Why should we hardcore players have to fiddle around the way you suggest when charm players have an easy run (and so many of their girls have such good alternative specialty stats anyway)? My point is that the allocation of both classes and the stats allocated to each class for girls is grossly unfair and penalises HC players most of all. Besides, we can't do a damn thing about critical damage. I've had a run of losses lately where I've been well ahead because I've been kapowed by several critical damage attacks in a row. For some reason, in all my accounts, I suffer critical damage twice for every one I inflict on my opponents. One can't recover from this, no matter how well your defence is (although if I get only one or two early in the battle I can still win). I'm fairly easy going about this because usually my luck is reversed for the next time and it's swings and roundabouts. I can usually beat them in other ways, despite suffering critical damage.
  5. I'm one of those who don't care about PvP, but, in my most advanced HC account I seem to win about half my battles, even though my stats are shit (and I know I'm going to lose a lot against Finalmecia once she's levelled up to near 260). This is important to me as I want to win her girls (even though I got her prize, Edna, early on from Epic Pachinko). No, my point is about fairness and balance. I could use epic boosters, but (a) they cost kobans to purchase and (b) they have a limited life. I win a few in successful PvP battles but not enough and too infrequently. There is an extreme over-representation of top charm girls in this game: - 6 world reward girls at five stars and three of which have an attack power greater than 10k. The funny thing is for me, charm opponents with Abraël as alpha, her affection maxed out at 5 stars and at her top XP level available (and with Flight Attendant and Princess Noemy as beta and omega) I can still beat them, even when they're a little bit more powerful than me. I'd be stuffed, though, if they had Kalissa and Lenaëlle maxed out in their teams though, just as I have trouble beating some HC opponents with Levitya at 4 or 5 stars at the same level as me. I was one of the many HC players who didn't get her, so she can't count in this comparison. You might think (as others do) that beta and omega girls don't matter, but they sure do when battles are close and prolonged (lots of orgasms). I find this with Edna as my beta. She is so valuable and has saved my butt on many occasions. Anyway, with lousy equipment and two rows of mostly charm stuff too often as my choice of purchases, it's a poor show for upgrading me and my team. I've got some good stuff from Epic Pachinko, but this is seldom and I sell two thirds of it. I might be able to level up all my girls when I can afford it and this will boost my ego and endurance, but it's a slow process. The point I'm making is: hardcore are disadvantaged in this game to such an extent I can fairly accuse HH of bias, especially in favour of charm. Hardcore have only two 5 star world reward girls. We can disregard Ankyo as her stats aren't even up there with middling 3 star girls. Furthermore, Bunny and Fairy each have attack power under 10k. If Ankyo were strengthened to proper 5 star stats (as she should have been) and Fairy were given an attack power of 11.1k (as with the top girls in other classes) things would be a bit fairer and we HC players would not have to go to extraordinary lengths to get better equipment and use boosters, something other classes simply take for granted with superior girls readily at their disposal. Also, because Bunny is our first girl, she is a genuine all-rounder and can work well for charm and know-how players, possibly because new players have had to use her early on as their alpha in battles whatever their class (something planned for by the developers of this game, no doubt). So she does not have the same specific advantage for HC players that Abraël has for charm or Samane for know-how. There is, therefore, an inherent bias in this arrangement too. And while I'm on about the bias towards charm, why the heck was Samane changed from know-how to charm in her beach version (and, to rub our noses in it, her charm stats are up there with Jennie or - for know-how players - Secretary Rabbi)? Similarly, Bunny was changed to charm for her Loving version and Lupa (originally HC) was changed to know-how. I simply don't understand HH's thinking and why they felt the need to push charm so hard in the allocation and re-allocation of classes to the girls. It actually spoils the enjoyment of the game and leaves us HC players especially resentful. I could easily switch two of my accounts (both know-how) to charm as I have Abraël and Jennie maxed out at 5 stars and Princess Noemy on the upgrade button for her fifth star, so I could really make use of this option if I wanted to, but this is not really the point. Why the hell should we, just because HH seem to be trying to manipulate us into changing? In regard to your comment that the game is a work in progress, another point is that HH have already rebalanced our harems and have significantly disadvantaged HC and know-how players in favour of charm (take what happened to Solveig and Mountain Sophie for example). It ought to be just as easy to rebalance in the other direction if the development of the game is that flexible, as you imply. The first thing to do is to change Fairy's attack power to 11.1k and Ankyo's to the same as Princess Noemy's. While not perfect, this would be a step in the right direction and may let me breathe a sigh of relief when I'm ready to battle a maxed out Finalmecia in my most advanced HC account. Or I can hope that a more obtainable HC star becomes available sooner rather than later, maybe in this new world about to be released, and that she can be upgraded to 5 stars from the outset
  6. Okay. She's meant to be a virgin, but she'd have to be the most open-minded and willing virgin I've ever come across (and I married one!). Lol.
  7. She's meant to be... (oops! I can't say). Spoil...erz!
  8. Yes, applies to most of us I suppose. It all depends for me how they get fucked. There has been an excessive number of fuck-fests and I, for one, am getting a bit bored with them. I take your point though about her (I haven't got her that far yet). At least some kind of sex would be expected, for sure, even if she uses her finger or even a feather (lol).
  9. I'm not there yet, but I take your point. It is possible they may redraw her down the track. They did with the original Justine and they redrew Bunny's 4th and 5th star profile images. Don't be surprised if a completely redrawn Captain Haremverse appears down the track, especially if there is an annual revival. What they might do, however, is succumb to their usual temptation to cover her in cum, if she hasn't been already. This has ruined many a good 3rd star image (in my humble opinion).
  10. Are you talking about the Judy Book character or Iron Viola? I haven't got there yet with Superwoman (hey, erm... that didn't come out right!). No, I'm only at her 2nd affection scene so I can't comment, but she does seem to be like a Marvel or Captain America type character, as is Captain Haremverse. There is quite a cool parody analogy, though, with Superman and Clark Kent (Judy and Clark are both nerdy shy characters and wear spectacles and they transform into the characters they yearn to be). It's cool, though, that the artists have used an obvious Latina for Captain Haremverse this time. I wonder what would have happened if they drew her in a red and black tiered flamenco dress, a glorious busty cleavage and a red rose in her mouth for one of her scenes as she dances a Bolero. Given the high degree of obvious cosplay in this event, I reckon this would've worked. Yes, it seems they've run out of ideas. I found the latest completed quest in Plain of Rituals a big yawn and needed an excessive suspension of disbelief for me to be remotely interested. I can't explain in any depth because I'd spoil it for those who are yet to unlock this world. It seems the same lameness with this last event. I think far too much has been expected of all the creators (for example, the near completion of Plain of Rituals, a new world to be, lots of original events since Christmas - not just revivals - and new game features is an awful lot to ask of a small team). Something inevitably had to give and it's been original ideas and especially storyline flow. This event was a bit weak, but, for me, the biggest lost opportunity was the Loving Moments event where the true spirit of Valentines Day could have been explored more. They got close with Loving Arcana's affection scenes and with Bunny's event daily mission scenes, but it was almost like they were scared of erotic romance and true love in case they upset all those one-dimensional hardcore porn fanatics. However, with regard to erotic lovemaking and not just fucking, they did get rather close with the artwork in Lenaëlle's third affection scene with passionate kissing and neck caressing (oh, and coitus of course, but this was played down and actually worked well in the context of the rest of the image, and, of course, the purity that Lenaëlle represents). This scene was beautifully drawn and I'm pretty sure the artist really loved creating it. Having said all that, it would seem the creators have begun to take on board our suggestions to proof-read the English scripts before release. There are now far fewer mistakes. Given that English is a second language for most of the team I think they're doing pretty well and credit should be given where it's due. Not only is English one of the hardest and most inconsistent languages to learn, but there are a few versions of it, the most obvious being US and UK English spelling. I use UK English, but the script writers have adopted US English that most native or non-native English-speakers who play this game would use.
  11. Really? I'd love to see it and especially the ongoing dissatisfaction among hardcore players at the blatant bias and unfairness about: (1) the allocation of classes to the world reward girls especially and (2) the battle stats assigned to them, notably attack power. Of the world reward girls (everyone gets at some stage) and now all upgraded to a potential 5 stars, the breakdown is as follows: Charm - 6, hardcore - 2 (plus Ankyo whose battle stats are no better than a fair-to-good 3 star girl so she can be disregarded), know-how - 3. I'll get to Levitya in a moment because she is a special case and a false carrot dangled in front of HC players as some kind of cruel consolation. Of these 5 star girls in charm there are 3 girls with attack power over 10k, 2 over 9 and one over 7. For know-how, one (Samane) is 11.1k and only Princess Agate is 9k. Red Battler is over 8 and about the equivalent of the best 3 star girls (Secretary Rabbi is better). For hardcore world reward girls, there are no (ZERO) girls with attack power over 10. The next best are Fairy at 9.9k and Bunny at 9.3k. There are no other world reward girls in hardcore that match these figures. Considering the cost of maxing out Fairy's affection to 5 stars the 9.9k attack power figure is poor consolation and not much to aim for (but she's all we have). Now Levitya was a cruel hoax to many people (as the 51 pages of mostly negative comments in this thread testify). She was hard to obtain so there would be a lot of hardcore players like me (in two accounts) who didn't get her, therefore we are at a decided disadvantage with respect to charm in particular. Once their affection levels have each been maxed out, charm players have the choice of Abraël, Lenaëlle and Kalissa each with attack power over 10k (two over 11k). Next in line are Jennie (9k), Princess Noemy (9k) and Juliette (8.7k). No other class comes remotely close to this choice offered to charm for alpha, beta and omega girls on their teams. Just to rub it in even more, in the name of balance, Loving Bunny was changed to charm from hardcore when there was no justification to do so (attack power: about 7.3k) and Samane was changed to charm for her beach version (and her attack power is an impressive 8.3k - not far below Juliette's). I simply don't understand the bias that was imposed on players and I don't know why a rebalance has not already taken place by now to correct the inequity. Ankyo needs to be readjusted to at least 9k and Fairy to 11.1k to make things a little fairer into the future. In the last major rebalance last year the payouts of Solveig and Mountain Sophie (both know-how) were dramatically reduced, along with Solveig's battle stats. Before the rebalance my total harem income was over 90k, but after the rebalance this was slashed to 56k. While I'm using harem payout as an example, a new readjustment must apply to a rejig of attack power to make things fairer. Please sort this out sooner rather than later.
  12. Congrats to all those who were successful in this event. I was moderately successful, but I realise some people weren't... at all. I'm sorry for those who missed out. Maybe there might be a revival this time next year. For me the event was middling in terms of the drops and was a reversion to events prior to Christmas when the drop rate for event girls seemed quite low. There was also the February patch update which appeared to kill drops almost stone dead and that HH did finally admit to an 'adjustment' of the RNG. In this account and event I didn't get Hildr, but not to worry. Her hardcore battle stats are pretty useless anyway and I'm know-how in this account. Iron Viola seems to have more battle potential in know-how. For me the highlight has been getting Superwoman (Judy Book) and Iron Viola in all six accounts (Hildr in four) so I can't really complain. I also enjoyed a lot of the humour and the fact that Viola hadn't shaved her once-shaved pussy in a few days. I haven't seen such realistic artwork like that before. It makes her seem strangely sexy (she is anyway and very pretty). Is this a spoiler? Most players would probably have upgraded her to that affection scene by now. Overall, the artwork continues to evolve and improve, and some dark and often outrageous humour has crept in more and more. This has helped counter scripts in the world quest scenes that have shown a certain sameness. For those who have got and upgraded Lenaëlle I loved her 'neck scene' that was highly erotic for me and was loving at its best. Towards the end with no girls dropping (event and regular girls) the Girlszz became zzzzzzzz and I'm rather pleased to be getting back to earning more money off the higher trolls. The interest for me in my two hardcore accounts (where I didn't manage to get Levitya in either of them) will be whether I can get all Finalmecia's girls before she starts beating me in battles. At this stage, in these two accounts, my attack power, defence and ego are currently too low to withstand her maxed out at level 260. So it will be very interesting to see how I manage this. With no event to distract me I shall be able to test this possible outcome (and including the strategy of going back to Bremen or Sylvanus if necessary until my stats improve). I remain bitter about how hardcore players are so blatantly biased against in this game and nobody in HH appears to give a toss. It is definitely pro-charm and there is no doubt in my mind. All the same, I've managed to beat the charmers with 5 star Abraël more often than I've lost against them lately. However, I cannot beat hardcore players close to my ego with Levitya at even 4 stars. I get done in by critical damage every time. If only Ankyo's battle stats were upgraded to where they should be for a 5 star girl, and Fairy's were at 11.1k instead of 9.9k there would be a better balance, but there you are... We are currently stuck with things as they are and charm rules the seas by a country mile. That's my rant for the day... Sorry!
  13. Apparently (but don't quote me) the event girls drop first. However, I did get Superwoman in another account, but also Zoe in my newest account (I'm not even in her world yet!). It seems more random than they claim. Mostly all I got was pile of useless epic charm equipment and a few legendary equipment and gift items. I could only afford single plays.
  14. Super Girlzz? I'll add lots of zzzzzs because the whole thing has been a bit of a yawn to me. Apart from Viola and Superwoman I could take or leave the rest. Some good humour in it though. I have three more battles in each of two accounts for Hildr to drop, but I don't really fancy my chances. Twice now, the screen went black like a prelude to a drop and I was so excited, but that damned money reward popped up instead each time. 'ssssssss' went my hopes and expectations!
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