Most of today changes are great, but two of them are problematic. Pvp players already complained about one, so I write about another:
The patch reduces income from Finalmecia more than 3 times (combined from less money she drops and less fights per day). This, of course, makes my life harder, but I can live with it – the income will hopefully return to normal in a few weeks as Finalmecia levels up, and other players of my level are similarly affected. It may, however, be much worse for these who are still far from reaching the plain of rituals – they earn less, but have to spend more on gear and girls to keep up with new boss levels. If they don't, they start losing against bosses, which makes them earn even less than before. And if they do, when they reach a new boss, they are punished by their income dropping again, and the whole process repeating itself. Please take a look at it.
(Why should you even care about new players? Frustrated players quit, and without player influx, the game dies. It may take a long time, but it dies eventually.)