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Grumolch

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Everything posted by Grumolch

  1. I just received some drops for mine, so as I suspected in my case, it was just unlucky. For me, it had only been a few weeks at 3 PoPs a day. Well within the range of RNG, although it does fall within the range of what some might consider bad luck. Had it gone on for months, then it may have raised some suspicion. I only chimed in on the off-chance there might be something to it. I suspect the same for witchermax.
  2. I also believe this is bad luck, but I've been having the same bad luck. It's been quite some time since shards dropped for my current PoP girl. I'm not a conspiracy theorist, but I would be remiss to dismiss it out of hand if it's occurring to several players. I'm wondering if @witchermax can let us know here if and when he gets more shards. I will do the same.
  3. Lots of good ideas here. This may be a little out of place, but I'm trying to find some data on the Champ Level and Tiers. So what I'm gathering is that the Champs level is roughly one-half of your club level/club members (or half of the average level of your members). At least that's been close to the case in our club. If there is a better formula or more accurate, please let me know. Assuming that is true, is that the base Tier? Using the formula above, our Champ was level 134, which was exactly half of our average member level. So today, after defeating the Champ at level 134, the Champ level jumped to 144. A full ten levels. Is this the norm? Also, if we pass on the next ten Champs (which would not be ideal, as that brings us close to the end of the month), would that drop his level back down to 134? Or would it decrease by a random amount of levels. I've seen it fluctuate, going up a level or down a level, but I have not seen it jump 10 levels before. No significant changes to our membership. The average level is still 268. I've searched around a bit in General and Suggestions. What I'm trying to find is a thread that has the best data on Champ levels and how they appear to operate. But I'll be happy to get feedback here, if this is a good place for it. Thanks.
  4. Thanks for that info! I had done some hunting, but it was implied from the results that they had no way to deal with it. It gives me some hope for the future, in any case. I ended getting her the hard way and also started another HCL account, this time on the same platform. I see other platforms for similar games. They end up making a 'chain' of sorts. Fap Titans on Hooligapps or Smutstone on both Nutaku and Hooligapps (like HH and HCL is on both Hooligaps and Kinkoid). I wonder if this issue can be addressed as these games get picked up by Kinkoid.
  5. What's with the attitudes around here? You asked if I had her ' before <date>' or just got her recently. I said I already had her. If you wanted me to clarify, I would have. I already had her (implying before <date>), rather than 'just got her' (implying recently), to which I would have replied, 'I just got her.' In normal society, if someone approaches you and asks, "Hey, did you have that car last time I saw you? Or did you get it recently?', most people could understand an answer such as: 'I had it.' or, conversely, 'Just got it'. Example #2: You ask: "Did you have her before the 26th of February, or did you get her recently?" I respond: "I had her already." As an aside, I wouldn't normally have answered so smarmily to your post, but I thought I would share what I experienced in reading your response, with you. Bon appetit.
  6. I think I found my problem. My HCL game is on Nutaku and HH is on Kinkoid I greatly imagine this is why I don't have the girl (from HCL)
  7. I have her in HentaiClickers, but not Heroes. Is there a special something I need to do? I feel like I'm pretty far into HentaiClickers. I've been to world 3, went back to world 1 and got all the Contacts. Currently in world 2 at around level 3900. Any feedback on this would be appreciated. Thanks.
  8. Okay! You've been super helpful. And great calendar link! I'll be sure to look for that in announcements each month and share it with my Club.
  9. Ah, thanks for the great reply! And these events are on a monthly set schedule? Is there a calendar of events that I am perhaps overlooking? Again, thanks so much for the informative reply
  10. I was looking in FAQ under 'events' and it said there were five types of events. None of these were listed as 'classic' events. The new patch note says the new Dating Tokens will drop from 'Classic Events'. In-game, there really is no button or explanation as to what a 'classic' event actually is. In-game, 'events' aren't mentioned at all as far as I can tell. Only when they pop up. Can someone explain what events are considered 'classic', and perhaps how they are different from other event classifications? Thanks.
  11. First, I really like the idea and implementation, but I've talked with a few people about their thoughts on the mechanics. Here are a few, and courteous discourse is welcomed. 1. It seems the stats on the Champion are a bit high for most Clubs. My Club of 31, mostly quite active, was able to defeat the Champion, but only a few could really do serious damage. While I understand that Clubs have an ability to be selective, I have to imagine that the test server was quite a bit more active in their efforts than the 'average' player. I like my Club. I like the members. I'd like to see the Champion scaled down a bit. Perhaps a slider Clubs could use to scale it (easy, medium, hard), which might affect the shard rewards. 2. I'd love to see the Contribution points go into Club Stats. That's the primary reward for each battle besides a bit of currency. Perhaps the Leader could choose which stat the Contribution Points from the Champion goes into. 3. Some clarity on how shard rewards are given. When the battle started, it said each participant might get 1-3, but this value changed during the course of the battle. Is this based on time remaining? If so, it doesn't give all members an equal opportunity to contribute due to time zone differences. Perhaps extending the timer from 24 hours to 48 would be more beneficial. Again, I like that we can now work together within our respective Clubs on a common goal. But I do think a few tweaks would make it much more enjoyable for everyone. Thanks!
  12. Agree, Shadow, with your assessment. We managed, but only because of a few heavy hitters. We have a full clan of 31 members, and all things being equal, we'd all need to do (I forget if it was 5 or 8+) million damage. Very few hit that mark, and some did 70+ million. Everything is not equal I'll look for some suggestions in the forum and see if I can contribute to your sentiment. Thanks for the feedback!
  13. Oh. Do contribution points do anything for the Clan if they don't go to stats? Thank you for the answer.
  14. I'm curious as to where the contributions go as far as advancement for the club for each hit on the Club Champions. Does it go to a specific rank? I don't seem to be able to have an individual choice as to where to put them. Also, generally speaking, how does the player base feel about the Club Champions in general? Thanks!
  15. I agree. Reach out and grab it or something like that. Grab what? From where? It isn't clear. I looked under 'special offers' and daily missions. I'm not seeing anything new.
  16. Great feedback from the player-base. Thank you. Alkazord, I also buy the monthly card. I feel that's a contribution to the work put into the game. I'll try farming Kobans a bit more and grab other 'coffee sized' offers as I see them.
  17. If that's the price point they're looking for, I guess I'll go F2P and enjoy what I can. I just think it's a poor business model, personally. There are plenty of enjoyable games that charge far, far less for much more content. I was just wanting feedback on if people thought this was a good value or, like myself, see it as too much for too little. Appreciate the feedback.
  18. Surely I'm not the only one who believes this 'value' is borderline outrageous. $50 USD to unlock* 2 additional harem girls, and listed as a savings down from nearly $200 USD? *With the time limitations, it may be necessary to use more $ to unlock the last few stages. I'm not sure, as I am unwilling to dump $50 or more into two harem girls. So the 'value' the game makers are claiming is roughly half the cost of a new PS5 for 2 harem girls and a few extra games of Pachinko? I'm fairly new here and have spent some dollars. I like the game. It's decent. But is it really the cash dump they are making themselves out to be? Merry Christmas?
  19. Would I be accurate in assuming that all Perks, whether or not a girl is in your line-up, are cumulative, while Skills are only felt when the girls are in your line-up? I had only been working on Perks for girls in my line-up, but then realized that doesn't make much sense to even have additional girls, if that's their only use. If someone can confirm or clarify, that would be great! Thanks
  20. So the Tower of Fame ends in about 16 hours. I have hit everyone 3/3 times. Currently in 2nd place in my tier. Question: Can I do anything else? It appears I will just be collecting hits that I can't use for anything. I want to make sure I'm not missing something important. Thanks!
  21. I revisited and still have no option to collect something different. I did claim both girls on previous tiers. I hope they gift something the equivalent of a legendary girl. 5 ep orbs doesn't seem nearly as valuable, imho (from above post perspective).
  22. In your harem, when you hover over Harem level, it states your 'harem level is the sum of all levels of all your girls. Increase it even more for a bigger bonus for your hero'. What is this bonus, exactly? I get how it helps individual girls in things like Places of Power. I don't know what bonus it grants the hero himself.
  23. I've started my first PoP quest and, because I'm a very new player, I chose to Auto Assign my team. Now that I've acquired some new girls, some clearly have better stats for the mission. Is there any way to swap out girls during the mission? After the current mission, will I be able to place a new lineup? Thanks
  24. I agree! At first I thought that would have been a horrible boost to get rid of, but I see that +10 per level as well. A suitable replacement. Thanks!
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