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Rasec

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Everything posted by Rasec

  1. but already is a race, the only difference is that has a luck factor
  2. I think this system should have and minimum amount of each fight, every fight you get something like 1 to 3 affect points, and if you want to increase the difficulty of a specific girl you just make higher the amount necessary to get her... done, with a little math you know how much you need to spend an if that is worth that girl you want..
  3. in my opinion I think the less gamble it has the better or at least, add a minimum amount you can gain, that being zero really sucks for unlucky people like me
  4. I`m having some issues droping girls of this event... I had drop 2 regular boss girls from edwarda and then had spend every single fighting point on her to drop satyre, but nothing.... then now I just tried with the ninja spy and dropped in my second attempt another non event girl, is there is someone else facing the same problem?
  5. In order to drop a girl we need click 20x to "Battle" then click another 20x to "Begin Battle", another 20x to "Skip" and another 20x to "Ok", all the time the "Combativity" is full, repeating until drop her is reeeally tiring... would be good to have an option that allows us to fight the amount that I want all at once, would save a lot of time...
  6. Side Quests that work similar to the original story system, using Energy and Combativity points to progress and wining a specific girl at the end...
  7. i'm not receiving the email verification from fap titans, tried many times, looked on the trash... nothing, anyone with the same problem?
  8. Rasec

    Diary Quests

    this would give some objective besides the main quest, could be something like defeat certain boss 3 times or win 5 pvp battles
  9. that sucks... i fight with him for 37x and no luck, maybe is more worth to wait for late game?
  10. just to make sure, finishing the story part where the mini-boss is don't change my chances to drop a girl?
  11. a good one to take inspiration from is Tatsumaki from One Punch
  12. it's quite tiring to wait or quit and comeback later when you want to advance in the story mode, an item that drops from battles and give something like +3 points of energy would let more frenetic players way more comfortable. and maybe an item that can be pushed in the marketing that gives back a few of the fighting points would be really good too, if need balance you guys could just increase the price
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