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armando30

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  1. we have legendary items for everything except for XP Books so, why not adding those as well? I'm already level 280 and every time I get a new girl I try to raise her to the level I'm at, obviously those who are on higher levels do need more time to level up the girls/guys and the lack of legendary class XP Books does seem weird when you know you can get legendary items of everything else, furthermore it would not break the balance since you will still need the same amount of Money wether if you buy a single legendary item or 2~3 Epic item of the same type and so, is it at least planned OR does it unlock on higher level and I did not know about that?
  2. not yet, if you read the announcement posted today you can sort of figure out we will now be able to directly type in their name but also sort the list of the Harem, since rarity level will play a major part in this new update I am sure it will be one of the otpions to sort them out, the others will most likely be battle lvl and affection lvl (stars), don't know if they will add a sortingoption for how much each generate this update will be huge since te amount of affection will no longer be influenced by their position on the harem (if they are 5th or 150th drop) but solely on rarity, and that makes much more sense
  3. since Bosses now have levels, shouldn't the girsl we get from them start with higher levels? you added levels to the Bosses to make it more challenging, if the Boss increases in level then his/her harem should as well (does not make sense to be stronger despite the lower stats), I'm not saying that girls should drop at level 150 if the Boss is level 150 BUT there should e a direct relation between the boss strength and the average level of his/her Harem why not do it like this: Harem starting level = Boss starting level - 35% Harem current level = (Boss current lvl - Boss starting lvl) / X + Harem starting lvl that would mean the Harem would increase 1 level for every X nº of levels the Boss increases, where X can be a normal number or a variable number according to level, in the first option it would, fr example, the Harem would increase 1 level for every 3/4/5/6/etc.. the Boss gains, the second example means that as the Boss level becomes higher and higher the Harem gains levels more slowly example: Boss level 100 means the Harem get's 1 lvl for each 4 (or 3/5/6/etc) the Boss gains, with the boss at lvl 250 instead of 1 lvl every 4 you can either make it slower because it would become an exploit since it would take around 5 battles for the Boss to increase 1 lvl while the girls in your own harem would take much more experience than that to simply increase by 1 level, in the end you could get that the Boss Harem would get 1 lvl for every 10 or 20 the Boss gains e.g. Harem initial lvl = 65 Boss initial lvl = 100 Boss gains 100 levels Harem lvl = (200-100) / 6 + 65 =81,6667= lvl 81 I don't know if it makes sense to anyone else but to me it makes sense since I've been playing this game for a bit more than half year and have yet to see a legendary book in the market, I mean, raising over 50 girls from level 1 to level 200 is already bad enough when you can barely scrap together 1000 xp every 7 or 8 hours, it becomes even worse since we are fighint bosses at levels above 100 which supposedly should have harems at least at level 70 or 80 and yet we get them from 0 again if anyone else supports the idea that it makes sense to get the drops for the Bosses at a level different from 1 based on the Boss own level, then comment in this topic
  4. I know, I already know how much it will cost to get the 5th star based in her position in the harem (btw, shouldn't we be able to reorganize the harem? I think it's normal to move the favorites to top positions), it's just that they could make exceptions for the the quest main Characters to keep those characters in the top positions you would need to finish the whole storyline first without joining events or fighting for the boss drops (you would still need to fight the bosses to get the quest specific items but you should be able to complete that without triggering a drop) and that is extremely unlikely, furthermore it would take a long time to complete
  5. if you think Agate took a while think twice before maxing Abraël, i've now reached affection level 4 and it cost 3.38million cash or 6000 Kobans to unlock it, furthermore I now need 43k affection to reach level 5 (can't even imagine how many Kobans it will take to unlock, 10k?) but it's not even worth it at level 4 she generates 1700 cash/h and ONLY 2380 cash in little less than a hour and a half, now that I see that at level 5 she ONLY generates 3100/h and 6097 in little less than 2 hours (1.97 hours=118 minutes or so) it does not make either sense or becomes worth the time needed to level her up, I mean, Agate was the main character 3 arcs before Abraël and for level 5 affection took something like 15 or 16k affection points, in return we get 3k/h or 9300 every 3 hours and 6 minutes, since Abraël takes almost as 3 times the effort as Agate shouldn't she generate at least twice as much maybe: 15.7k every 3 and a half hours? something like 4.5k per hour? Bunny already generates 4k/h and 5k every hour and 15 minutes, it wouldn't be too far from what we can already see in the game I really wish they would make that change because if Abraël takes that much without giving back a proper reward I cannot even imagine what the main characters from the following quests will need to level up, like Samane for example
  6. I've now unlocked the 4th level which costs 3.38 Million cash or 6000 Kobans, I was expecting to at least get a high return due to the massive amount of affection you have to use but she only produces 1700 cash per hour and 2380 cash when the timer fills completely, it is simply not enough or even worth it since I now need 43000 affection for the 5th level and yet there's no advantage in that, Arcana only has 3 levels of affection and generates 3027 cash every 2 hours (1271 per hour), it's not like I can check the game every single hour and that makes Abraël even less worth than before my other characters with 5 levels of affection go from 5000 to 9300 cash every 1 and a half or 2 hours, per hour they generate from 2700 to 4000 cash but even among the characters with only 3 affection levels there are several that generate more than Abraël Abraël >> 1700/h or 2380 when full Regine >> 1271/h or 3112 Sung Tai Ki >> 1270/h or 3810 Jennie >> 1271/h or 2752 Kimie >> 1271/h or 3260 Arcana >> 1271/h or 3027 I just wish they would fix this since Abraël should at least generate 10k at level 4 to help with the 40k+ affection she needs to reach level 5
  7. yes, that's her, I just did not know she was a event exclusive and thought only Secretary Rabbi would be the event exclusive reward, I did afterall complete all 14 tasks and got my own Rabbi, either way during the event I was successeful in getting all the characters from Ninja Spy and Dark Lord, the only I could not get in a Drop was Justine and don't know if a coincidence or something else but as soon as Justine was no longer available I could not get a single character drop from Gruntt, it was possibly another coincidence but with the start of the Autunm event I could finally get one of the original drops from Gruntt, since I've already got the exclusive from Dark Lord I only have to try and get the other 2 originals from Gruntt and the exclusive demon girl
  8. I would accept that if it weren't just an excuse, to put it simply tje game launched a new event just a few hours ago and it immediatly unlocked the drops available for Gruntt, and as something like irony I got the exclusive drop from Dark Lord at the 3rd try, as I believe to have mentioned I had not been rewarded with a single drop ever since the red-headed girl that appeared besides Dark Lord during the Back to School event completely vanished, since then I never managed to get a single drop from Gruntt, now that Dark Lord got a new exclusive drop and I got it on the 3rd battle I've already succeeded in getting one of the original drops from Gruntt, a girl called Regine it seems a bit too much of a coincidence that Gruntt failed after the end of one event and started working as soon as a new event started, I think it would be worth to check if by removing the exclusive drops they wrote/changed a line (into the program) that stopped, or at least made incredibly difficult, to get drops from Gruntt
  9. it's normal to complete the quest, keep battling the boss and not get a single drop? and when I say I've spent probably a week and a half to complete the quest, plus the 4 after completing it that I still used to fight Gruntt, that's something like 15 or 16 days always fighting him, it is strange for nothing having droped from him
  10. but the even was «Back to School», we got a new character by performing at least 12 of the 14 tasks, the girl I mention was still available after the «Back to School» event ended and I did not see it being mentioned anywhere that she was a exclusive of some sort
  11. I've been doing the «Invaded Kingdom» Quest for a week and a half, maybe, and thus have been fghting it's boss for the quest drops and the characters drops, the quest drops were quite easy to obtain (probably 2 full bars of Combativity) but since the I've a few hundred battles (I'm not the most active player but in a week and a half doing 10 battles at a time, at least 3 times per day, sometimes more, I wold say I've long passed 1000 battles with Gruntt) with the boss and have not gotten a single character drop, not even the Omega girl who helps us during the quest I would like to know if that is normal because I've finished the quest 4 days ago and "shyly" started the «July Sea» quest, but I am still keep fighting Gruntt in the hope he finally drops something, or if there's a number of characters restriction based on player level, which I am level 66, I had already failed to get 1 character from the Dark Lord (it was removed and no longer available) and would like to know if it's related, however I've since then received Princess Noemy which makes it even stranger for the drops having stopped thank you
  12. I have a similar yet "worse" problem than that, during the back to school event I got all the character drops from the Ninja Spy from the Ninja Village, since it was the quest I was doing at the time, then I proceeded to fight the Dark Lord in order to obtain his character drops, I managed to get 2 (Kimie [his Beta] and Sheheramazond [his Alpha]) but failed to get the 3rd character his 3rd drop was not his Omega (Acana), who I had gotten before the event started, but a red-head girl that appeared beside him during the event (Back to School), the thing is that maybe 4 days to 1 week after the event ended, which I completed and got a new character, the girl that appeared besides the Dark Lord on the Adventure screen disappeared and with her the ability to get her on a drop from fighting Dark Lord I do not know if this happened to everyone but I did not manage to get the last character since she was removed, which should not have happened
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