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madahmed

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Posts posted by madahmed

  1. il y a 1 minute, Karxan a dit :

    Agreed, 1,000%.

    BTW, for what its worth, Radka is on the Test server, on Ninja Spy & the other guy, Jackson's Crew.  Unsurprisingly, Jackson's Crew is the only Villain shown in event interface & there's still no selector.

    might try for some test shards Later, if i can

    She is hot.

    • Like 1
  2. they should have told us before about RAdka.

    i Changed all my game play for this revival. I gave up on the monthly event and legendary days For this revival.

    at the end they changed it without noticing us in advance.

    • Hug 6
  3. Il y a 5 heures, EpicBacon a dit :


    Update:
    I put this girl in the backline against the first floor boss, She got another 6% damage from an "attack from the back" relic. She is getting increased Berserk damage until round 4, when she got healed by Sake, and her ego went above 50%, Damage thus stopped increasing.

     

    Thanx a lot for your efforts. This is what I was looking for with my question.

    If it was a buggy relic like the others .it would have been perfect but since bonus stops when the girl heals. it is less interesting to picking it up.

    • Like 1
  4. il y a 20 minutes, Horsting a dit :

     

    • And another important fact: VM/Berserk do only apply if the girl benefits from any other AP relic already, else it does nothing. Not a big issue, since one almost always gets any damage relic quickly, but still. @EpicBacon please verify that this was still true for your last tests.

     

    About Berserk. Does the girl need always to be under 50% to benefit from the increased bonus each round?

    • Thanks 1
  5. @EpicBacon I needed to rush the laby before reset so i could not really test the GS4 skills

    But I had different results . i had no incease in damage with GS4 Girls. my data is before i get a damage relic though.

    lab1.JPG.39b6671b410029f72bda9cd811f319f4.JPGlab2.JPG.18f9b4017db8f071c9ee6619f870e07e.JPG

    and concerning the curse relic .it is not cumulative.

    i got a 10% curse relic in addition to my previous 4%

    and when calculating the damage , it adds only the biggest one not both. 

    • Thanks 1
  6. il y a 2 minutes, EpicBacon a dit :

    Well... the name checks out... 

    Yeah the math checks out, smegging hell, does anything work around here?
    Screenshot a couple more of these and if the numbers check out, yeah then we have another broken relic on our hands.

    The next thing would be to see if it only affects opponent girls, or if it works like the "protective assist" and can hit any girl on the battlefield, If you find out anything there, please let us know.

    Thanks for your hard work.

    Too bad i closed the Json viewer without taking more screenshot but 

    with my example i checked the 3 rounds against the cursed girl and got the same result.

    Tommorow after reset , i will finish my run and i will collect more data about that.

    • Thanks 2
  7. I dont know if this had been discovered before but i somehow found how curse relic works.

    in my todays comix harem run, after i defeated the first opponent , i chose curse relic

    curse.JPG.6cd8cb6c16fd40dd29f5fa4aa24c74df.JPG 

    The good news is that it works. The bad news is it is penalizing rather than giving more advantage.

    we all know how damage is calculated

    Damage = (attacker attack - opponent defence) *2

    but with curse relic , there will be no more *2

    Damage = (attack - defence ) + ( % of curse)

    curseround01dam.JPG.4733e9928d8b2f2b6437ab0d130a9edb.JPGcurseround01att.JPG.bfd6ec892601272405157b7038ea82bc.JPGcurseround01def.JPG.9ba19f5761b9ab5e118b2b83243a08e3.JPG

    41974= (51435-11076)* 1.04

    I beat the opponent girl in 3 rounds. and i have the same result in those rounds. no more *2.

    while against the other girls , the damage formula works nomally.

    Tommorow ,I will continue the run and i will give an update if i can get another curse relic.

    @EpicBacon I started recording the data of the occurrence of the stun skill for my M6 girl from the beginning of the month and i will give you an update about that at the end of the month. 

     

    • Thanks 1
    • Thinking 1
  8. il y a 44 minutes, Horsting a dit :

    I never understood the argument to keep Laby coins to lift potential future <40 shards girls into SM shop, when you can lift an L5 into SM shop right now, or get it to 100 shards right now. I understood the ME shop => Laby shop => SM shop path for those, who have a very small number of left L5 girls anyway, to get all girls unlocked in a way. But why do some of you even save Laby coins instead of just buying Takara, at least 40 shards of her? If you have shards of a revival, neither won't run away, but Takara was cheaper and available just now. Also the whole idea was built on top of the assumptions that

    For Me personnally it is a good opportunity to get at past girls whose revials are unknown  to 40 shards.

    I got 20 shards for Amaya and brought her to 43 shards who i missed in the past 3 times. and also Sai who is only available in MP where i never seen her there appeared in laby for me.

    If i have not got 20 shads for Amaya , i would probably got the girl Takara (80 shards right now).

     

    • Like 1
  9. Il y a 7 heures, EpicBacon a dit :

     

    I've been testing a L5, due to shortage of mythic bulbs. I don't know how much stunchance increases with 1 extra bulb, and the tooltip is less then helpful. If it works for you and you are happy with stun, that's great :) Stun is really powerful, but I am no the biggest fan of the randomness of it, first you need it to trigger, then you want it to hit the correct girls aswell. If it triggers on two girls that you are going to kill before the opponent get its turn back, then the skill did not actually do anything. It's the same with "double attack" It's really strong, but I can't rely on it.

    I think if they changed the skill to be 100% stun, but for 1 turn instead of 2,
    or make it 50% stun for 2 rounds, with the clause that if you fail the first stun chance, you are guaranteed to hit the 2nd. That would probably make me want to get a permanent stun girl into my team.

    ok next time i will try to write the stats of noemy and you compare it with your records. though i think it is pretty the same.

     

    lab magnoem.JPG

    • Thanks 1
  10. il y a 51 minutes, EpicBacon a dit :

    I am also using 1 healer, its very convenient, she is my fastest girl, and that makes me able to sometimes get off my heal before the opponent team is all taken out. I have been running a L5 stun girl for 9 laby runs now, and her stun percentage is at 24.24%, 48 out of 198 chances used. I don't stuns is worth it for this percentage. I would probably just swap her for another spank or put in a blue girl for shields, if I wasn't testing the stun percentage.


    My 3rd floor boss team; Heal in the backrow, spank in the midline. Frontline does not matter against most bosses as they will usually die before they get enough mana to use their manaskill.
    In this picture I had a tank girl in the frontline, She was domi and I had several domi damage relics.
    Not that it mattered much as the opponent took her down before I got my turn.

    I should probably use Sake like you instead of Heavenly Venus. i use venus a lot in leagues .she is well equipped. thats why i did  not make the change in the laby. By the way. Sake is not the fastest girl anymore since they introduced blessings in the laby.

    about stun , I am using Magical noemy because she was upgraded before playing the laby and i was curious about thatskill  when you started using it.even if the chances are low to trigger it. i am quite happy with it. i won great battles because of it.

    i have 5 L5 dom girls and 2 M6 girls that are fully upgraded.

    my next move is to Either upgrade two L5 Dom girls (i have two DD) or reset Magical noemy and use her bulbs for 1 of the two M6 dom girls who are both DD and use one L5 girl for the stun.

    Il y a 1 heure, SamRei a dit :

    What's wrong with tank girls?

    on a more serious note, does the lab sort these girls correct? I mean, the ones at the top seem correct, but most of the mages ge shown rather low in the list

    may be they are considered tank because hey have more ego.

    • Like 1
  11. il y a 22 minutes, EpicBacon a dit :

    If you are using domi girls in the laby and have limited bulbs, 1 bulb is going to give you a lot more then 5.
    It would be more cost effective to give 2 girls 1 bulb each, then 2 bulbs to 1 girl.
    1st bulb gives 100% damage, and then its 25% extra for each after that.

    i ll will use them in the future in HH.when a good opportuniy comes.

    Currently i am using 1 healer(Heavenly venus) and 1 stunner (Magical Noemy), they are always used along with 4 damage dealers and two tanks or mages.

    in CXH, i have many dom girls but unfortunately most of them are tanks.

    • Like 1
  12. il y a 38 minutes, EpicBacon a dit :

    Spank is very good, its my go-to skill for the last boss.
    An un-upgraded mana skill "not so serious spank" does around 10k damage.
    If you put 1 bulb into it, damage increases 10x to around 100k; as you say, basically one additional attack.
    Putting 4 more bulbs into it for a total of 5, doubles the damage, making it act like an extra critical hit.
    The damage is affected by defence, so it will do less damage against high defence opponents.
     

    thanx for the tip. I tought it just needs 1 bulb since it shows 100% .

    so it is way better to fully upgrade it.

    • Like 1
  13. @EpicBacon I dont know if you have ever tested this

    lovelabblackgirls.JPG.889813206acea08a137f09519720bc4f.JPG

    But this is very OP.

    In CxH, the Dom girls are blessed., I had enough light bulbs .So, I upgraded one L5 Dom girls to skill 5 to test it.

    and it is like the stun skill, it does not require the full upgrade to benefit fom it. and does not require chance to occur.

    It works like double attack but the second attack is for a random opponent .

    Too bad i upgraded a tank girl. but having some Dom damage dealers with this skill would finish the battles quickly. 

     

    • Like 1
  14. Like , @Methos2 , I went for Nike because she is gorgeous.

    However she was my hardest one. i almost did nt get her.

    I dont know if it is a bug from KK or not but the drops were terrible wi th jackson crew while they were normal with Ninja spy.

    i started with 10 shards from her original event and got 2 shards and the others with 4 SP.

    i used : 

    with jackson crew : 337 CP - 8 drops  - drop rate  2.37%

    with ninja spy :  556 CP - 38 drops - drop rate 6.83 %

    Total : 893 CP (203 free)- drop rate : 5.15%

    Spendings : 360 nubans for 4 SP + 1274 for refills = 1634 nubans (9804 kobans) 

    I am left without free cp and without nubans ; both moe bunny and Nike drained all my resources. Too bad this month wasnt a SE.

    I wont participate in the next MD because of that.

     

    nike.JPG

    • Hug 3
    • GG 4
  15. il y a 23 minutes, EpicBacon a dit :

    I did save the JSON for this fight, I can link it if you want to take a look at it yourself

    no need for that.it is a torture for my mind that JSON thing. i tried it last time and abandoned it quickly.

    i believe you and your explanation was very logic.

     

    i did not think about the consecutive attacks as an explanation for my questions. and that is probably what i encountered recently during my fights.

    • Thinking 1
  16. il y a une heure, EpicBacon a dit :

    The boss did so much damage to me early on that by the time it came to the 4th round and skills, I had only my 2 backline girls left, making the heal irrelevant and the stun the only skill that did anything in the fight. Usually I only loose the 2 frontline girls against this boss, so something must have happened. A club mate also informed me that he was having trouble against the 3rd boss, and the same clubmate said something about people reporting on the discord that they have experienced the same thing.

     

    this is what i experienced last time in comix harem. i got strange things with the last boss.

    when i hover on the attack of the opponent girls and my girls' defence , i should have less damage but i got way more damages and a lot of crits in a row. i suspected  at first my use of curse relics .

    But i think that the last boss also benefits from certain relics as this is only explanation for my damages experiences against him . and what support my opinion is that L3 girls which cant have a GS 5 skill can use the skill normally like L5 girls. so if something irrelevant like that happens , my thought about opponent girls use of relics can be also relevant. why not?.

    maybe KK are testing harder levels that will be implemented in the futue in the last floor.

    • Like 1
  17. I got a run today in Pornstar Harem in which i noticed the following :

    Critical hits are now shown  in the Lab.

    Fiinsher move relics also is shown when it triggers.

    Protection Assisst relic is still buggy as it protects also opponent girls.

    Curse Relic : I tested it but there is still nothing that shows that it is working.

    another bug is that an opponent  L3 girl can trigger a skill which normally is only for L5 girls. it happened againt me two times: one was defnse skill and one was the stun skill .

    Also in the last two battles , i noticed that i was doing less damage. when i hover on my girl and my opponent girl and compare the stats. i should have gotten more damage than it was shown in the screen. i suspect that it is the curse relic which is esponsible for that but i need to test it again to be sure. 

     

     

     

    • Like 2
  18. Moe Bunny is my 29th mythic girl and my 5th playful.

    I got 9 shards in her previous events. i got 3 shards without SP

    she was very expensive for me.

    I used  911 CP (201 free +721 refills -11 remained)

    4 SP (360 nubans) + CP (1251 nubans) = 1611 nubans (9666 kobans)

    drop rate 5.15 % .47 drops . i dont have the previous records.

     

    moe bunny.JPG

    • Like 2
    • GG 5
  19. il y a 53 minutes, EpicBacon a dit :

    For me I'd say the opposite actually, Even with my testing team I seem to crit more often and something able to finish hard battles with one or both frontline girls alive. Then again It could just be variance.

    now i get more girls tired if i choose the difficult path to get CP and kisses.I even lost to one opponent not a boss in comix harem. like what the previous comment said. there is a slight increase in difficulty .

    • Thinking 1
    • Surprised :O 1
  20. Le 08/01/2024 à 02:30, EpicBacon a dit :

    This is excellent stuff, thanks for this. Shame about the girl dying in the first attack, so we can't look at the damage on the second attack against a live girl. Still this shows all the mana being added at the first attack as other people have reported. If we can get this mana interaction confirmed by atleast one other player, It seems the mana part of this skill might be solved :)

    I dont have the evidence like the previous post. but i was going to post about my yesteday experince in comix harem.

    i grabbed a low double attack relic 4% and it occured only once in the whole run.

    I concentrated only in mana gain and my results was different thn the video posted before.

    I am sure .I got 40 mana in the first attack and nothing in the second. 

    • Thanks 1
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