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Sig Delta

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  1. Fair point. I guess patience is the only real option now. Well, that, or a credit card.
  2. Guess I'm just annoyed that Hardcore seems behind on better girls right now. As far as I know, there are no five-star Epic Hardcore girls right now, so seeing a third five-star Legendary just made me want her ASAP. Oh well, hopefully the revival will happen before too long. I thought I saw a couple times where I got 4, but maybe it was just two fights together from a X10.
  3. It's genuinely annoying with this new Legendary event that I've spent almost 3000 Kobans in refills and only have 75/100 Affection. Every time I get some affection, I get between 1-4 Affection, and out of every ten fights, I get maybe one affection drop if that. Given how little time we have to get this girl, it seems harsh to not only have such small chance at Affection gain, but that the max gain per instance is so painfully low. I'm not asking for ludicrous gain from a single fight, but even making the top of the range even just eight would make things at least a little more bearable (not to mention possible). As it stands now, the event will probably end with me falling short by 10-20 affection and no Kobans left to speak of.
  4. Replenishing for battles and the League seems to work, at least. Might need to be careful when you do it, though.
  5. So, is it safe to purchase new books/gifts/boosters while things are weird like this, or would that make things worse?
  6. Looks to me like they just brought Ego values back to where they were before. I had about 74-76k before the new system, then it went up to 111k. Now, I'm back to where I was, so I guess they decided to change that back.
  7. Even if you skip the fight, the underlying mechanics are still there deciding the outcome. And if they're bugged, then that could mean you're losing fights that perhaps you shouldn't have. A fair point, but it's currently the extra cash and occasional gift/booster drops that I'm wanting right now. I'm probably in the minority on the matter, but it's nice to see bugs be worked out when you're trying to enjoy a game. If they decide to lose the attack triangle mechanics, I don't really mind. I just wanna know if them not working could mean they'll do that sometime soon or work to restore them.
  8. Now that the new system for battles is in place, the rock-paper-scissors logic between Hardcore, Charm and Know-how doesn't seem to be working. I've noticed the damage numbers in fights only seem to do the basic math of "attack minus defense" and not factor in attack type of the Hero. Is that a bug that's come from the update, or am I missing something here?
  9. After reading this, it'd explain why getting her may have been so crazily lop-sided. I have 52 girls right now, same as you, and probably fought DL almost as many times (maybe 500-550 or so), and never got her. If she was treated like a normal Boss girl in that respect, but her rates did not increase because she's not normal, then that would make it almost impossible for people with a larger harem to acquire her without spending an ungodly amount of Kobans in the process.
  10. I did not get her, despite refills. I honestly lost count of how many, but given how many Kobans I'd spent, I'd have to say at least 20-23 refills.
  11. I used to like Arena as an extra source of XP, items, etc. But now it just annoys me that the Mojo gain rates are often terrible (I'm usually seeing between 3-6 Mojo and at most 16), and you are gauranteed to lose a rate of (amount you would have gained - 32), so if your fight offers 2 Mojo if you win, and instead you lose, you lose a ridiculous 30 Mojo for the fight. If you're gonna have such high loss rates for Arena, can you at least make the gain rates more worthwhile, so we don't lose several fights worth of Mojo just because an opponent got three Criticals in a row? It really bugs me that I have to pick and choose, and sometimes ignore all three opponents to avoid risking excess Mojo loss.
  12. Normally, I'd agree, but she's supposed to be OP compared to most girls (I saw her stats in Arena and they're really good even at just Aff level 2), and has five Aff. levels to boot. A Hardcore user would have every reason to want her, but the fact that they stress that we may not get another chance (which I pray isn't the case, because that just feels like a middle finger to people who spent all their resources to come up empty-handed) just makes it all the sillier that the RNG is so ridiculous when it comes to event drops.
  13. 4000+ Kobans and no luck so far. I don't even know how much longer I have to get her. Isn't the drop rate supposed to improve the longer you go without getting a girl? And if that on;y applies to non-event girls, then maybe they should consider raising the drop rate. A constant 1% rate is bordering on insane, IMO.
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