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Rukvia

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  1. I just wanted to confirm this theory with my own experience. I played daily arena and gotten only 1 mojo or so for each and every fight when I was between 12000 and 14500. Once I got past 14500, I began to go up in the ranking. Right now, at 15116 Mojo, I managed to get into the top 10 on my list. Hopefully, I'll be able to maintain it or grow higher. What I did was simply grind the low mojo battles without losing 1 battle once every 10 or more battles.
  2. So this means I need to start grinding the 1 - 6 mojos battles and make sure I don't lose battles too often. Guess by those calculations, I will be back in top 500 sometime in September... by playing on the clock daily. Sigh...
  3. I won't deny it. But here are my stats and the average type of players I go against (sometimes I go up against players over lvl 250 with Ego bigger than mine). All of them netted me between 1 and 3 Mojo respectively. I played on the clock every 30 min (it's a good break time and brain reset tool for me in my line of work). My total Mojo is 12379 if this matters. The bump in the road was hit somewhere at around 12200. I tried to look at the stats and compare them with mine, but yeah, maybe I don't get what I'm supposed to get. :)) I'm at only 395 PVP wins so far, but out of 10 battles I may lose only 1 or 2. EDIT: For the opponents after those in the pic below, I finally got 12 Mojo from one and 5 from another. I almost shed a tear... It was like seeing a rare girl drop in the pachinko instead of a story one. On my list, in the top 10 there are players who are over lvl 260, three over 290, while the top 100 players is filled mostly with people under lvl 200. I don't find it fair to keep going down the list when I'm winning the big majority of my battles. Then again, there's one thing I can think about which probably all of us omitted. I'm talking about the possibility that the Arena system right now may be intended by the Devs to work as a booster for the low levels? I mean, it doesn't give Kobans as a reward and while the 2.5 mil and the 5 mil prizes are eye catching, it's not something the high levels with full story explored and all if not most girls added to their harems can't gather in the span of a few days, right?
  4. Yeah, I think I'm going to give up on hoping to achieve anything in the Arena. I had a few days of fun where I was gaining 20-30 Mojo for each loss and win, now I'm stuck at winning only 1-6 Mojo max and losing up to 31 Mojo. I'm losing fights I have no idea why I am losing (when my stats appear to be higher). I'm winning fights I think I can't win (when my stats are obviously lower). I just lost a battle from which I was supposed to win 6 Mojo but instead lost 31 Mojo, so I don't know how George's math ads up to this. I just keep getting furstrated more and more for not understanding what I don't even know what I'm supposed to understand. Winning in the Arena is the same as playing the Pachinko. It's all about luck apparently. >.> My suggestion: just make the Mojo wins/loss rate a fix rate instead of making it dependent on the ranking. It's a good patch for now until you can solve the math nitpicks in the code for the selection or variable Mojo win/loss ratio. Either way, thank you for taking your time to reply to my question.
  5. Most of the people I fight are over my level though, so I don't know. If what the mod is saying is correct, then I just fell in the black pocket of bad rolls cause I don't seem to get anymore than 1 to 6 mojos per fight when a week ago I got between 12 and 24 and ocassionally 1 to 6. I just hope there's no back code to make things this way to force you to spend kobans for reroll on opponents or refresh on them. I've been playing on the clock, every 30 min for almost the entire day, so I don't know why it's like this.
  6. That's unforutnate, I guess. If this is the case, then I can only expect from now on to keep on falling down the mojo slide because I can't win enough to sustain my ranking let alone increase it.
  7. So, in the past week, for every fight I've won, I've been gaining like 1 to 6 Mojo max and when I lose, I lose 20+ Mojo. Is this sort of thing normal for everyone now? Did they change the formula for the Arena? It made me drop from the top 50 rank to under 100. Last week I was in top 10, so I don't understand how thing works at all. I'm lvl 252, if this matters at all.
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