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Chthugha

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Posts posted by Chthugha

  1. 4 hours ago, ali-n said:

    I have a slightly different suggestion -- I would think it somewhat trivial to make it scrollable instead of using the maddeningly slow left/right arrows... kind of like this:

    image.png.c2faa57b49e18e535fb1f22332a1ef0e.png

     

    Better yet would be to present the avatars in a similar manner as the grid view in the harem rather than this extremely tedious six girls at a time view, and you could even provide a detailed/larger view of a selected avatar for us to admire on the right, maybe even with her name and so forth. The harem grid view also lends itself to having sorting/filters, as already suggested. 

    This would be worse for players on phone. The scroll bars are terrible there. Especially with the menu bar opening again and again instead.

    • Like 2
  2. It shows the shortest currently counting down timer you have. I don't really see how it can be distracting you frrom doing missions.

    1. Mission timers are short and therefore in basically every situation the ones showing. If you are doing your missions and suddenly a timer of a couple of hours is showing, then clearly that's not a mission.

    2. In case of event missions: it still shows the shortest active timer. You should know if you started an event mission or not. You have to click that button after all. When a timer is done, it will show the treasure chest symbol on the home screen. So you can go there without getting confused by the PoP timer that might still run. Or if the Pop timer finishes first, you can get those rewards.

    In short; shortest timer shows --> if you pay attention to your own actions, you should be able to know what is going on in activities. And even if you don't know, there is still the possibility to open the activity pages 😑

    • Like 3
  3. 8 hours ago, Discgear said:

    I'm mean if we're measuring dicks here

    *THUD*

    9ZlmUpR.png
    YQkYPhm.png

    p.s. I'm very embarrassed about my upper right. Please don't tease me.

     

     

    What you show me is a small dick with a lot of flashy stuff around it to distract from the small dick. The only thing that counts is the amount of girls. And with only 351 you are way behind to even compete 🤔

    • Haha 6
  4. Not sure how useful it is to give you the English acronyms, seeing as you talk about a group of French players. I am sure the acronyms are different in French. These are the ones I could think of. Maybe others can add more.

    For events;

    Classical event. A 9 day event with a mission girl, 3 villain girls and 4 girls in the pachinko. This was the first type of event ever, hence classical. Starts the 1st of every month and therefore the first event of the month.

    ED = Epic Days. A 4 day bimonthly event that makes 6 epic pachinko permanent girls available. 2nd event of the month every other month.

    LD = Legendary Event. The othe bimonthly 4 day event with a 5* legendary girl up for grabs. 2nd event of the month every othe month.

    OD = Orgy Days. The 5 day revival event. Every old classic event of that month returns during this event. 3rd event every month.

    LC = Legendary Contests. A 4 day event where you can win a 5* legendary girl by competing in contests. The 4th contest every month.

    PoA = Path of Attraction. A 6 day event where you have to complete tasks to win stuff including girls. The 5th and final event every month.

    Elsewhere;

    HC = Hardcore. The specialty with the purple whip as symbol.

    CH = Charm. The specialty with the rose as symbol.

    KH = Know-how. The specialty with the arrow in bullseye symbol.

    PoP = Places of Power. Here you can select girls to go on a mission, and after some time you'll get some rewards.

    Energy = the lightning symbol resource. You can use this for story and to buy champion tickets.

    Combativity = the fist symbol resource. You can use this to fight villains in the worlds to win girls and other stuff.

    Ymens = money (bank note symbol). You can buy things with this in the shop, great pachinko, story or upgrade scenes.

    Kobans = premium currency (looks like the headcoin of Meowth). These will buy you pachinko rolls, refills, boosters and many more things for personal ease.

    HH = the hentaiheroes.com server.

    Nu/nutaku = the game on nutaku.net. Same game different server. Does not communicate with the hh server.

    W1/W2/W2/S1/S2/S3/D1/D2/D3 = the different leagues. W = wanker. S = sexpert. D = dicktator.

    Rainbow = Legendary equipment that boost all stats.

    Monos = Legendary equipment that boost one stat.

    Affection = what you give girls to get to the upgrade scenes and the next star. You do this by giving gifts.

    XP = Experience. Player XP is what levels your account up. Girl XP levels the girl levels.

    Attraction = The shards you receive for girls. 100 shards = 1 girl.

    Pachinko;

    EpP (sometimes EP) = Epic Pachinko.

    EvP = Event Pachinko.

    MyP = Mythic Pachinko.

    GP = Great Pachinko.

    Boosters;

    Chl/Chlor = Chlorella boosters (boosts ego)

    Cor/Cordy/Cordys = Cordyceps boosters (boosts attack power)

    Gin/Ginseng/etc. = Ginseng Root (boosts all three stats)

    Juj/Jubes = Jujubes (boosts harmony)

    • Like 16
  5. 1 hour ago, Kenrae said:

    Have you taken out the popup asking you if you really want to use kobans on something?

    Open the menu --> Settings --> koban spending confirmation --> on.

    You probably accidentally marked the box at some point.

  6. 3 hours ago, Kenrae said:

    Having more ego gives you more points because you opponents attacks take a smaller percentage of your ego, but that's it.

    Problem is that the battle also lasts longer, because orgasms are pushed back one turn.

    Edit; Not with the 3 cordyceps/1 chlorella setup of course, but that has some other issues.

    • Like 2
  7. 1 hour ago, windia said:

    that is the thread I remember:

    (be aware: legendary boosters were bugged back then = not included)

     

    I repeated it later with legendary boosters. But because the difference wasn't that big, I couldn't be bothered to revisit the thread. Chlorella still was outperformed by other setups. The difference is that 4 cordyceps was no longer the best setup.

    It is that I don't have any time anymore, otherwise I would drag the simulation up again to see what's the best setup. Especially interesting with the charm bug now >,<

     

    2 hours ago, DvDivXXX said:

    That's surprising, but good to know, thank you.

    It doesn't match my experience in my current situation, though. But of course the other variables (class, alpha/beta and mono/multi setup) play a big role, and I don't suppose you ran simulations for every possible build. I've been alternating between two very different builds for a while now (after testing many others). One works best for me with full ginseng (or 3 and 1 cordy). The other works best for me with either full cordy, or 3 cordy and 1 chlorella. I did test the exact same thing with 1 ginseng instead of the chlorella, and it performed significantly worse.

    The simulation is about averages. And it has other flaws as well. I can't create a player for every level in the range of 400-490 for every setup (15 booster combinations and 7 equipment setups, so that's 105 player setups for one level already). That would take ages to run >,<

     

    P.S.
    Could you merge this with the above post... I wanted to add a quote to an edit, but this forum doesn't like that.

    Slynia edit: Done ^^

    • Like 2
  8. 24 minutes ago, DvDivXXX said:

    Agree to disagree with the former, and completely agree with the latter. I'll quote myself from the leagues thread here, when someone asked a similar question:

    I'll just clarify that ginseng is more useful (and certainly more commonly used) than chlorella in general, but chlorella is more useful in specific builds. The widespread full rainbow equipment build (and the widespread idea that multistat is "better" than monostat that goes along with it) is the main reason why the misconception that ginsengs are "better" than anything is also widespread. Ironically, this mentality grew popular during the era of the KH class dominance... which is unequivocally the one class that benefits the most from chlorellas.

    Ginseng is just the no-brainer "a little bit of everything" approach, just like full multistat gear (and the two work best together). Most people use at least some cordyceps even in that kind of setup, and they can see its usefulness, but many seem to miss that the more aggressive your overall build (eg more mono equipment than multi), the bigger net positive they provide. For some reason, most people seem to miss the point of chlorella altogether, though. Particularly as KH, when you have an aggressive build and you just need a little bit of extra durability (and a bigger heal from your critical hits), +10% HP is a hell of a lot better than +6% to a bunch of other values, most of which are so low that they don't matter anyway in that strategy. On the other hand, of course, with a more defensive "balanced" build (mostly multi items with maybe some mono thrown in), +6% to a bit of everything is immensely better than +10% to just your HP.

    At the very least in my experience (and experiments, and observations), there are only two clear constants with boosters: cordyceps are the most uniquely valuable, and jujubes are garbage. Funnily enough, they're both very scarce compared to the other two. For every jujube you're offered, you've probably seen 3 or 4 cordys, 15-20 gins and 25-30 chlores.

    I can be quick here. I have done simulations in Python, and any combination with 1 or more chlorella performed worse for every class than any combination with just ginseng and or cordyceps. The advantage of chlorella for KH seems logical, but the simulation showed otherwise.

    • Thanks 1
  9. 1 hour ago, indeed777 said:

    Still hate the contests. Anyway, here is my bracket. I figured that since the books contest was my daily I might as well just do the books now too and be done with the thing.

    dumb.png

    Your daily, as opposed to Dusty's daily contest. He clearly had a pure selling items contest going on.

     

    Just so you know, the whole server has the same contest.

  10. This is typically something an 18+ content provider can't really help.
    They are dependent on the whims of the payment methods and banks.
    Their office is located in Bulgaria, that alone is enough for a lot of banks and credit cards to stop the transaction, especially if you live in the USA for example.

  11. 1 hour ago, Observer_X said:

    I trust you already know that if you wait for me to ever agree with you about this, you are bound to wait forever. I wasn't the one to change Orgy Days progression by reverting an event girl from villains to Pachinko and vice versa at the first reappearance instead of the second as they used to do. If someone expects me to silently accept this without complaining, then that someone is very wrong.

    "There is no pattern."  Only actual accurate quote from Kinkoid.

    You could've easily gotten her, but you choose not to use kobans. Therefore your situation is completely different from those that had no means of finishing the girl. Yes, those players have a right to bemoan their misfortune of this girl not returning on a villain the year after. You, however, have lost that right by playing the way you do. You have the right to play that way, but don't complain about stuff you could easily prevent. So yes, you put a pole in your own arse and Kinkoid merely pushed it a bit deeper by accident.

    • Haha 1
  12. 42 minutes ago, Observer_X said:

    As it happened to me in the past with Spring Rumiko, they don't even waited the end of the event for the new episode of "How to feel your leg pulled":

    immagine.png.1726bd0093dab22d0241e245406c05cd.png

    One year of waiting, and once again a pole in the ass.

    I know how you play, but this was a pole you put there a year ago. Kinkoid only pushed it a bit deeper.

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