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Oliver66

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Posts posted by Oliver66

  1. 16.08.2023

     

    Leagues

    A new league guy has been released.

    image3-12-120x300.png

    Dominate the Leagues to submit to Hayato!

     

    League improvements

     

    • A change team button has been added to the league menu.

    image7-8-300x46.png

    • The x15 button no longer disappears if the player has under 15 condoms available to use. Clicking the button with fewer than 15 condoms will prompt players to refill their condoms.

    image4-11-300x64.png

     

     

    PWA App

     

    Our new Kinkoid game apps are 1 – a lot simpler to download 2 – a lot sexier to use 3 – available on a lot more devices.

     

     The new PWA apps for our games can be used on Desktop, Android and iOS!

     

    Check out our article to learn how to use it and experience a new version of the Kinkoid mobile gaming experience!

     

    ** Only on https://www.gayharem.com/ **
    1427224819_GH_Patch_Notesimages_gamenews.thumb.jpg.463380f804c30702fc2ca4ff57f72629.jpg

  2. For anyone else having trouble downloading the app here is how:

    On your phone go to gayharem.com and from there open up the browser settings and you'll see an option to install app.
     
    I don't use the mobile app myself but from what I've been told there are only 2 major differences from the original one. first being the in game chat works and second is that it now works for all mobile devices, not just androids.
  3. 09.08.2023

     

    PWA App

     

     

    Some of you might know about the APKs we used for our games. They were intended to make the interface of some of your favourite Kinkoid games easier to use on mobile devices.

     

    We’ve created a new system that  is 1 – simpler to download 2 – sexier to use 3 – available on more devices.

     

    💥 The new PWA apps for our games can be used on Desktop, Android, and iOS! 💥

     

    ** Only on https://www.gayharem.com/ **

    1427224819_GH_Patch_Notesimages_gamenews.thumb.jpg.463380f804c30702fc2ca4ff57f72629.jpg

  4. 14 hours ago, Eckos said:

    It seems they forgot to unlock the bulbs for the daily missions. Haven't got one so far today.

    They can appear but only have a small chance to replace the money, it will all come down to RNG. I got a couple of commons and someone else I know got a mythic.

  5. 02.08.2023

     

     

    Guy Skills (Tier I to IV)

     

    (This contains explanations of Tier 5 as more tiers are to come later as the feature goes through further development. Please note that tier 5 is not currently available.)

    image12-5-300x92.png

     

    Different skills based on elements

     

    Tiers of Skills are limited based on the upgraded grades and level of the guy:

    • Tier 1: Grade 1 upgraded, level 10.
    • Tier 2: Grade 2 upgraded, level 200.
    • Tier 3: Grade 3 upgraded, level 350.
    • Tier 4: Grade 4 upgraded, level 500.
    • Tier 5 (not yet available): Grade 5 upgraded, level 650.

     

    Limited skill points per rarity

     

    The Skills points that can be distributed are limited by rarity.

     

    Skill branches

     

    Big Nodes (Tiers)

    – Each Tier needs to be unlocked by the guy having a particular level AND grade upgraded.

    • For guys with less grades, higher Tiers will be displayed but locked. 
    • For example, a 3-grade guy will have the 5 tiers displayed but the 4th and 5th will be always locked. Info will be available why they are locked.

    – If the tier is locked, it is displayed as grayed out.

    – The maximum Skill points in previous tiers need to be spent in order to unlock the next tier

    – For example, Tier I requires 6 skill points, the player needs to spend 6 skill points in Tier I in order to unlock Tier II.

     

    Small Nodes

     

    • Each skill has a maximum level.
      • When the max level is reached, disable the button to be gray and the text “Maxed” on it.

    – Each skill level requires a light bulb (per rarity)

    – For each Tier, there are maximum skill points to be distributed between the skills in the tier

    • For example, Tier I has 2 skills each with a max level of 5, and the maximum skill points for Tier I are 6. 
    • Player A can have each of the two skills at level 3.
    • Player B can have the first skill at level 1 and the second skill at level 5.

    image18-2-300x148.png

    Skills

    Tier 1

    Income Surge

    • Node 1: Increase income flat value (X)
    • Node 2: Increase income percentage value (Y%)

     

    Calculation: (base salary + flat increase) * (club bonus + guy bonus)

     

    Tier 2

    Stats Boost

    • Node 1: Increase main stat by X flat value
    • Node 2: Increase main stat by Y% percentage value
    • Node 3: Increase second and third stat by A flat value

     

    Tier 3

    Trait Bonus

    • One of Eye color / Hair color / Zodiac sign / SEX Position – % bonus for each guy with the same trait in the team.
      • Node 1: %Ego
      • Node 2: %Defense
      • Node 3: %Attack Damage

    – Traits are always contextual, in example if we have a Dominatrix guy with blue eyes he will use Eye Color blue as a trait skill

    – A match can be any of color 1 or color 2 for the matched guys

    These bonuses stack between the guys with the same Trait

    • For example, if the player has two Dominatrix guys with Blue eyes, both guys take the bonus from each other. Maximum %Ego is developed on both guys so the total bonus is 1% times two guys in the team = 2% and this is true for both guys so the end bonus is 4% Ego.

     

    Tier 4

    Special Passives

    • These are always available and can stack if multiple guys from the team have them
      • Node 1: Increase the damage with each attack by X%
      • Node 2: Decrease opponent defense by X%

     

    Skill bonuses calculation

    • Tier 1 skills affect the income and there is no effect in battle.
    • Tier 2 skills give stats directly, so they are applied on everything regarding guy stats like battle, Champions, PoP.
    • Percentage bonuses from all skills are Cumulative (all percentage battle bonuses are added together and applied at the end).

     

    Skill level-up & Bulbs

    Skill light bulbs are per guy rarity.

    There are 5 new currencies – one for each rarity.

     

    Common (for ‘common’ and ‘starting’ rarity guys)

    image8-6.png

    Rare

    image2-11.png

    Epic

    image10-6.png

    Legendary

    image5-9.png

    Mythic

    image19-1.png

     

    – Common Skill light bulb can upgrade any skill with 1 level for any common or starting guy

    – The current bulb amount of the rarity for the selected guy is displayed in his Skills tab

    – Display in the backpack as a currency

    – New category on the bottom: “Skill bulbs” to display all rarity bulbs

    – 1 bulb= 1 level-up for any guy of the correct rarity

    image7-7-300x68.png

    Rewards

    Skill Bulbs will be distributed in:

    • CC (Cumback Contests)
    • As additional reward
    • Based on the reward bracket – the higher the placement, the higher the bulb

    image11-4-300x249.png

     

    – Daily Missions as a 3rd reward (with combination with Ymen/$)

    – As additional reward

    – Based on rarity, from Common to Legendary & Mythic bulbs with 5% chance to appear

    image20-1-300x32.png

     

    • Champions
      • Chance based to be given instead of the Ymen/$ on each fight
      • Smaller chance for lower rarities

     

    – Seasons (From August Season)

    – Tier 5 => 3 Common bulbs in the free and 5 in the paid path

    – Great orbs x1 are removed

    – Tier 14  => 3 Rare bulbs in the free and 5 in the paid path

    – OrbMythic1game added to Tier 27

    – Tier 25 => 3 Epic bulbs in the free and 5 in the paid path

    – OrbGreat10games added to Tier 10

    – Tier 34 => 3 Leg bulbs in the free and 5 in the paid path

    – Tickets added to Tier 20

    – Tier 52 => 3 Mythic scrolls in the free and 5 in the paid path

    – OrbMythic1game added to Tier 40 [2 & 4 respectively]

     

    (And more features when they’re released – Stay tuned for more info!)

     

    Skill reset

    Resets all guy skills and gives back the bulbs (for a particular guy). 

    Cost: 5M Ymen/$ per bulb spent.

     

    Check out the new feature and be sure to share your feedback with us!

     

    Leagues Redesign

    Leagues are getting a fresh new redesign with several improvements requested by the community!

    Keep reading to learn more:

     

     

    image4-9-300x151.png

     

    Results from each opponent

    Instead of the current W (for Win) and L (for Loss), we’ve added numbers with the result obtained from each performance against the opponent.

    Example: If your first performance against player X was a win and you got 23 points, you will be shown a green box with the number ‘23’ in it.

    image15-1-300x119.png

     

    Initiating the performance

    Starting a performance will now be available on the “versus” page, and not immediately.

    There are two options:

    Single performance – always does one performance vs the opponent

    Multiple performances – does x3 or x2 – based on the remaining performances against the said opponent.

    This is a free option in terms of kobans/golds. The only cost is the challenge currency.

    image1-9-300x151.png

     

    Clicking anywhere on the line with the opponent or the Go button will lead to the versus page.

    There is a back button here to go back to the Leagues page.

    Power

    New stat: Power – the goal is to show more properly the strength of the player and compare it to other players. 

    This stat displays only in Leagues (for now) and does not have any effect on the performance itself.

    Power = Ego + (Attack + Defense)*7.5 + Harmony*0.625

    The auto fight will use the Power as a new targeting method

    Until now, targeted players were the players from the lowest to the highest level.

    From now on, targeted players will be from the lowest to the highest Power instead.

    Guy mode VS Stats mode

    An icon that will display the guys’ team information for the player and the opponents (on click).

    To access stats mode, click on this button

    image3-10.png

     

    To access guys’ mode, click on this button

    image6-9.png

     

    This is the synergy and team bonuses pop-up that already exists.

    image23-1-300x151.png

     

    It includes the final values of the four main stats (Attack, Ego, Defense, Harmony) and displays active boosters for the player and the opponents (only the boosters that affect the Leagues, not all boosters).

    The maximum number for the player will be 5:  4 regular boosters, and 1 mythic which relates to the leagues (either AME or LME)

    The maximum number for opponents will be 4: 4 regular boosters, there are no mythic boosters that affect the defense

    Refill

    The refill will happen with the regular (+) button that is used on other energies instead of the current button.

    image13-4-300x76.png

     

     

     

    Club Champion

    A new Club Champion guy has joined the Haremverse

    A playful guy who found himself in this world by pure accident and became this kingdom’s prince.

    image17-1-120x300.png

    Kirill

    Fight Ezekiel when he appears as club champion to add Kirill to your Harem!

     

     

     

    Seasonal Event Visual Improvement 🔥

     

    The sizing and positions of Seasonal Event characters/buttons have been modified in the event. This change has been made to improve the visuals of the event.

     

    Before:

    image9-9-300x157.png

    Now:

    image.png

    1427224819_GH_Patch_Notesimages_gamenews.thumb.jpg.463380f804c30702fc2ca4ff57f72629.jpg

  6. You probably won't find many people talking about this yet in gayharem. Currently it's only on the test server which only has a straight version and the patch notes are only available for patreons so I doubt many know its coming yet.

    From what I've experienced and read about it it seems rather unbalanced. The scrolls needed to upgrade our guys are given out based on rarity, common scrolls upgrade common guys, rare for rare and such. The big issue with this is kinkoid have stopped giving us different rarities and over 90% of guys released these days are legendary so we should mainly get legendary scrolls. So we're all going to be sitting on lots of common/rare/epic scrolls and as they're both weaker than legendary guys and almost none of those rarities get 5 stars there won't be much reason to invest in those guys.

    The game has always forced us to pick between guys we love or what's best for winning, using anything less than a 5 star legendary isn't really effective. Personally I see this being along the lines of recruit equipment, it likely won't change much, at least not for months/years when players have been able to build up resources to properly make use of the feature. Only exception to that I can see depends on how easily they make buying scrolls for whales in which case it could put a large divide between free and paid players.

    • Thanks 2
  7. 26. 07. 2023

    Adventure

     

    New World 13 Quest 15 – “The Nomura Plan”

     

    “During my journey, I had visions of your previous life, but they were confusing. Disconnected. Can you explain to me the whole story of you, the founders and Raphim?”

    image15-5-1024x577.png

    Check out the latest Quest!

    1427224819_GH_Patch_Notesimages_gamenews.thumb.jpg.463380f804c30702fc2ca4ff57f72629.jpg

  8. Just to double check you're looking in the right place. Equipment pachinko doesn't go into the same inventory with the player equipment and it can be rather difficult to track down. First you need to open up the harem page and click on whichever guy you want to equip items to. Then on the right hand side find the 6 boxes and click on one of those. Here is the fun part, the equipment will only show if you click on the correct square slot. One of them is for head, torso, legs, feet and the other 2 are different types of accessory type items. When you get moved the the equipment menu after clicking on any of the squares you'll need to click on each slot and check what items pop up for each.

    • Like 1
  9. I don't mind the change, quite love it and it's probably a lot better for more casual players. I'd definitely rather spend my time focusing on different aspects of the game. Orgy day missions use to be 45min to 1h and 15min now they're all 5min which makes my day a lot less complicated. Personally I see the game as a low energy fun thing to check in on a few times a day and don't want it to be my primary source of free time.

  10. My guess would be that LC always runs from the 19th until the 23rd (roughly depending on time zone). Event pachinko only appears during classic and orgy days. Classic always runs from the 1st-10th and orgy days runs form the 14th until the 19th. There is no crossover though OD ends and 30min later LC begins. The only reason they crossed over this time was due to both the Anniversary extended event and the bug that delayed it a few days.  So it wouldn't make sense to advertise the orbs normally because they're not normally an option.

    To answer your question, personally I'd take the shot at 5 stars over a few extra points on a contest, especially since Double Date is running right now too and getting a girl/guy will get you a second one too.

    I'll also move the thread to the HH section for you so you don't have to start another one.

    • Like 3
  11. I'm not even sure if they have plans to do anything with it at this point. The last time it was mentioned was in a survey from a few years ago and I don't think it was voted for much. I know the green ! that won't go away has been known about for a couple of years and ignored.

  12. Posting this here from the discord devs:

    The anniversary event has been temporarily stopped and will be rescheduled once the problem is identified. Thank you for your patience

    • Like 1
  13. 05.07.2023

    No major changes this week.

    Bug Fixes:

    • Fix issue where one guy would visually disappear from pachinko draft
    • Fix an error when clicking a recruits domination scheme in harem
    • Fix action menu positioning in clubs member page to allow last member to be kicked
    • Fix grade avatar not displayed when you upgrade a guy
    • Fix double timer being displayed in club button on the home screen
    • Fix demote option being shown to all club members
    • Fix gems tooltips in the shop
    • Fixed recruit name positioning in hero page
    • Fix blank rewards on seasonal

    You can visit this blog post to keep track of the Known and Fixed Issues 

    1427224819_GH_Patch_Notesimages_gamenews.thumb.jpg.463380f804c30702fc2ca4ff57f72629.jpg

    • Thanks 1
  14. From my experience with pantheon I'd recommend to anyone to not bother using any mythic boosters for it until at least floor 1700. All the floors beforehand can be won without the booster and realistically won't have much hope of beating 1700, 1800, 1900 and especially 2000 until you're capable of beating 1600 without a booster. Because of how the headband booster is setup, yeah, you'll need to buy a new one every 100 levels and at floors 1900 and 2000 you might even have a few failed attempts before you finally do it. It's a terrible feature with terrible balancing.

    • Thinking 1
  15. If you were banned the login option wouldn't disappear, it would outright say you're banned when trying to login. I'm not sure what's wrong but you can try clearing your cache/cookies and seeing if that helps. If you start the game from the beginning double check to see if you're logged in at all or not, if so try logging out(3 lines top right corner) and putting in your info again. If you input the wrong email address the game sometimes takes that as you registering.

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