The feature was always meant to have 48-hour runs, right from the announcement when it went to TS for the first time. The double pace was basically a good will gesture (more fun for those of us who enjoy the feature itself, more freebies for everyone willing to play it) slash extended beta-testing and feedback collecting from the live player base. And it lasted a bit longer than initially planned. As much as I love this adorable mini dungeon run lite within HH, I don't think having a r
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