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J.D.

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  1. Besides all the usual balance complaints, just look at the girl list for this last epic days. For real man, I give up.
  2. The rarity system got implemented beetween the KH and CH Epic Events. So much I remember ppl complaining leveling AFF for the charm girl was higher than the 2 other girls, since if youve got em with few girls in harem it would coast way less than a Legendary nowadays. One more thing Charm got shafted. The rarity system was already something being talked about for quite sometime at that point (I think it was in beta too, but im a normie, so I wouldnt know); but it wasnt ingame.
  3. It wasnt by accident, Noruo was meant to be Charm but they changed it to Know How because people were crying A LOT at that time because charm had the best girls and that was the only thing breaking serve on classes. It even makes sense: Norou is a pure charmer if you see her looks, and the twins are the usual boring petite KH girls that "do it well'. But now, considering Charm is being screwed all over because of the Crit sistem, it would be a real jackass move to aggravate even more by delaying the girl or, even worse, chaingin it again.
  4. Glad to see people share some of the problems I have with the current system. I don't expect things to change, but hey, at least Im not delusional.
  5. So, forum newbie here. My first post is gonna be a already beaten subject, I suspect, but there is no way I can go without being the 103207th person to complain about it. The PVP system on HH is not great, this we all know. But theres so much you can do considering how the game was implemented, and I actually don't eee a problem with it in theory. The thing is, if you have a combat system that is purely mathematical so you SHOULD have balanced numbers so no one feels cheated. And there is absuletely NO WAY that is the case. The difference between KH and HC doesnt feel to be that big. Judging by what I see happening in combat, the extra damage dealt by a HC crit is close (albeit a bit less) than the life a KH crit grants. Im willing to let HC crit for avarage a bit less since sometimes you can get those nasty Orgasm+HCCrit combo that make ppl do over 50k damage at lvl 200. Charm on the other hand. Man. Charm crit is completely shit it doenst matter how you try to make it work out. It effects ranges from 1/4 of the benefit of HC/KH crits if you go for main stat stacking strategy (that is the most common) to roughtly 1/2 in an all multi stat purple item stack (wich implies you will have a lot less ego - what makes the defense gain almost moot since you dont soak enough to make it worth, a lot less damage and will take longer to orgasm). Ive tried everything: the 2 most normal builds cited above obviously; also balanced builds trying just to keep a good amount of crit chance (basically half/half - trying to keep orgasms before OP but the higher possible amount of defenses and crit); pure damage builds with 2 HC girls in Beta and Omega. Other mixes of specialties. Nothing makes me feel Im just crap compared to the other specs. You can check my profile, but it wont help much since Im always changing my lineup and itens testing things. But im fully maxed out on stats and have full epic multi-stat itens in bank that i get trowing money away at pachinko trying to get epic Charm itens and only get HC ones/ and I got up to date rares of my specialty or equivalent lower level legendaries. I have F&F and M Noemy at 5 stars as base girls and a bunch of others to Omega. I also have Regine leveled up since she is the highest Charm HC girl in the game I used as Beta when I tried to damage stack with 2 HC girls. Anyway, we all know this. The thing is, you can basically "survive" in the game being a little bit weaker than the rest because pvp was not that big of a deal. UNTIL we got the tower of fame 'thingy". Now It is just plain visible and hindering to be Charm, and we NEED the devs to fiz the numbers. It should not be hard. You have a bunch of options: 1) Buffing Charm crits (or nerfing the other ones) - This is the most obvious of the bunch. I have the feeling that bumping it to 3X de defense might be enough to start. This is clearly the most simple option. 2) Reformulate multi-stat epics so they are an viable option to Charm players in par with other stat stacking to other specialties. This would probably imply reworking them in such a way that the benefits would be greater for what Charm crit offers in lieu of other specialties, meaning defense. You would probably have to increase defense gained from itens to higher amounts than 0.5 per point so that the end result of the difference in the avarage defense to all HC+KH players and the difference of the avarage defense Charm players actually buffs up Charm enough to make it worth. It looks hard to do it. 3) Rework the Orgasm system to make it being based not on the damage you deal, but on the inverse of the damage you take. That would mean the less damage an player gets dealt, the faster it orgasms. And since Charm players would take on avarage less damage, they would orgasm faster. And since the % increase in defense when going from Alfa all the way up tp Omega is actually higher than the % increase in damage when going from Alfa to Omega, Charm players would get even more benefit (If any of you need explanation on this one, let me know). This would as a side effect buff up multi-stat itens as well, since the fact you deal less damage with them wouldnt hinder your capacity of orgasming faster - on the contrary - since you would take less damage with them - but you still would deal less overall damage than single stat stacking. As an extra, since KH crit is based on a fixed stat, while Charm and HC crits are based on stats that vary during the combat with the addition of Beta and Omega, KH should obviously be chosen as the default crit power around the other crits should be balanced around. Anyway, sorry if this just come off as ranty to you guys or if this wasnt the place to post it. Also, My english is not good, so sorry about it. EDIT: some visible typos.
  6. Awesome. First thing in must do list done (the pose thing). Now to make Charm not suck in PVP.
  7. Spend 3 10x epic pachinko and 6 single spins trying to get Beach Samane and got Gossy, Mynx and Nara. Oh well...now is saving up for Halloween trying to get Vechna (if im not mistaken) and than again next year for Beach Samane if I'm still playing...
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