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Hitgirl

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  1. I mainly play HH but I started a PH account that only has 1 starting girl even though I'm at the end of world 4. I can't validate my PH account cause both accounts seem to be tied together by the same email address. Not sure what to do.
  2. Questions about hero & harem resonance gear. Do you need all six pieces for the resonance bonus to activate? How do you know the resonance bonus is active? Does the gear need to match in grade, class, scheme & pose to activate?
  3. I see your point & it makes a lot of sense. I was only thinking from a new player's perspective & how the game could be less frustrating & more enjoyable. More enjoyment, means more players, means more potential customers. More engagement with all types of player's is what I'm alluding too when speaking about this game. Some like battle & some just like collecting all the heroes. Every game has whales, mid spenders, low spenders & f2p. Adding things like better communication or new game modes. makes everyone happy. Adding a new op hero or new gear, makes the whales & mid spenders happy but that's a good thing. Managing & incorporating all of these player's & content is my point. I only know gamers of all kinds & what they might prefer. I know nothing of the gaming industry or how it works.
  4. Sorry to rant again. I understood & knew all of that, very well. I've been playing on & off since 2020. I wasn't speaking personally. Although I do think of it as a normal in game function, locked behind a paywall, out of greed. That aside I don't mind it too much. The money system is what I don't like because theirs now way to collect it efficiently, even with a free collect all button. It hurts my gamer brain. I can't help but compare this game to a mobile game. Mobile game devs a way worse or more perfect. They want players deeply invested into collecting their free resources & materials, just as much as they are collecting heroes or doing battle. Everyone can't be p2w. The majority of any games player base is f2p or low spending accounts. The more players the better. Every player is a potential customer. That's why new player's are spoiled rotten in most games. I just wanted the money system & collect all button to be & feel a little better, for the game itself (meaning profitable) and of course the player base of no life gamers. Now, wish me luck. I'm trying to get the new mythic hero. 6 shards so far lol
  5. I would want to speak more in general but this is a gacha game, that's more gacha then game. As a gamer & as a f2p gamer, {in this game} this game Is good in that it has it's own style & gameplay but is also odd in that it lacks game sense. For instance the amount of functions that become free with a subscription. Let's focus on one in particular. The collect money button on the home screen. Everyone can see how it works as paid content. Acquiring it, having it & losing it but simply put it's better free in every conceivable way. It could be a satisfying button every players clicks often. It could be the very thing that creates a bond with the game or addict's players to keep playing. Much like adding girls to their harem or achievements that are not based on lvl. Someone obviously thinks it works better as paid content. Sweet. Add achievements & secret's. There just fun & engaging. Like clicking on a certain girl who appears in the background of the story missions in each city get's you a reward or is an achievement. It doesn't matter what the reward is, 10 gold, 1k, 1 star girl, doesn't matter, it's fun & engaging. A matchmaking or memory game is almost too perfect for a game like this. You can add it anywhere and it would be great. An event, a daily, I personally think it'd work best if players could play it continuously. This games playtime is not great. I'm tired so I'm done. Ohh & more gimmick girls like Lola rabbet or even the venom chick, a sexy knockoff Marge Simpson, whatever you can get away with lol
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