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saberbholt

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Everything posted by saberbholt

  1. @Chthugha on the theme that the last legendary event was not communicated in the game with the news in languages other than English and French, so many players did not see it until almost the end or just do not know or that there has been one. Will Kinkoid repeat the event or just apologize and wait for people to forget what happened?
  2. Okay let's see if I can help you. In several revival events I have noticed that I usually win both with an average of 140 combats; for until drop rate is approx until 10% to 15%. Isn't a bad drop rate for 7 days with 336 free refills if don't have a losing streak.
  3. It is true that it does not seem much difference but a deviation in higher cash of 10,000 head in 30 days means 14,4 millions, I mean more than 172,8 millions a year, as you see it really is not a small difference
  4. But the ploblem of the next legendary make this system are: The people don't make the second because Dev's don't put in the news info don't have some chances for all two girls who the people from english and french, and if the think is make that for the mistake of dev's don't have sense inclure the first legendary girl. No, for correct the mistake of the dev's is a bad idea, the real only one for correct that is come back the secoin legendary event and give the information in the news popup
  5. Uff the poo notice for me is : "leagues and clubs (with clubs battles) will be made available in the coming months, hopefully before the Kinkoid's anniversary in July. - Then "bosses battles" will be made available : they are very challenging bosses that will release "special rewards". Chtugha thing remenber my post Really like guilds in this game? where splaind why don't think is positive the insertion of guilds (clubs) in the game
  6. Because if the Boss level is higher, the cash drop is higher too, and thats not the way devs like for the some reason don't like to be the events boss have your last bosse level; if give much cash then the total game has small in time for complete. Devs don't like player have all girl in max affection lvl, simply because if player have all, don't play.
  7. mmm I think that as a current solution is fine, but and it is a great but, it does not solve the occasion in the event to those affected who do not read the forum (I did know about the event but many people are clearly not) So the question would really be serious, what is going to be done to solve that problem caused, repeat the event, some kind of compensation, nothing? Keep in mind that deep down the question and complaint is that and not now that has been solved
  8. until is really a p`roblem with that type o event who don't have diferent decoration and not only for une lenguaje, Daniele say is the some in italian and german, is a "minory" because a lot of people are french or have the english ui but can be a minority of the 20% of players . If thats is correct and is an isue of the dev team, think that can be the only one leendary days hace a reborn (repeat the event is the natural if so much people is afected for one error, or can be the last event for ever if the player base make down in enrage for that isue) this time it's a big gaffe and a lot of people are still angry at the first event
  9. I do not have the notification in Spanish I still have the notification of the mech event.
  10. This is for my taste a bad 50% patch Would it be cheaper to raise a girl? all right. That they change their stats and now the people that more payment have better girls for pvp? wrong But it seems that the majority has not thought about what will now be my team of 3 girls instead of the one that climbed to 5 stars? Will there be much difference with people who have legendary PE events? Great changes are coming in Pvp and surely, among many complaints for this last reason, if not you believe time to time.
  11. I will contribute something from my experience as a programmer towards the point of view of not having dissatisfaction to the users: 1) make sure that the boss has the same level for each player as his boss more to not feel that they lose money and time (forget the gifts of affection, if he wanted to buy them) 2) safety net in drops (if it is really necessary or you start losing players / income) 3) Always publish the drop rate, even if you do not like it because it is of the order of 0.05% it is necessary to not feel cheated. 4) as they indicated, an accountant of how many people got it gives security and avoids not noticing bugs in the fall (step in the first event). 5) Make sure that the changes in girls do not affect the pvp making a big difference (this can be done as they indicated that all are available by classes in each boss, for example the charms that already came out in dark lord, the hc in ninja. .. and making that by winning 1 the event for that player ends [the code is not complicated] ). 6 and finally: make a calendar every month of events, do not saturate the players and be clear and concise about why there are changes in the game as well as where it is heading (for example the changes in the pvp system, the of classes of girls, nerfeos of equipment) but, it will give the impression that you only wish to obtain the maximum of $$$ of the player and you do not mind that he has fun or the effort invested in getting equipment or to maximize the girls.
  12. jajaj it is noticeable that you have met another Spanish like me :-P If it is true that we are very passionate, especially when it refers to things that could be done but not wanted (if it is impossible we do not complain and we understand it, but if there is no will to do them and also try to convince us that we can not uffffff) Another thing that we do not shut up is when we see situations of abuse so it will not be long if I see that it follows ajessie with the gag law (2 threads that bother: one closed and the other to a dark corner where it is not read, well for moderation and freedom). Returning to what is the event itself, sincerely, the gifts of affection are not a big deal, since the event is based on pvp could have thrown Pvp equipment at a drop rate of 25% of the gifts and people at least have 3 pieces or 4 pieces of equipment also more coherent with the nature of the event. Obviously they will continue to work on improving it, but make no mistake, if you wanted to implement that despite the drop rate you would win after X matches (600 is a good number for example for 4 days) people would not think that they only want you to buy kobans and not that the event is a torture
  13. I do not know if you noticed but I was one of the most critical in the previous legendary event even having Levitya because of the direction the game takes and how they manipulate us, by the way I'm hardcore. The criticism is not for not having a girl, God knows that there are many that I do not have and are more beautiful or in my case useful, it is for the set of where the game is going and the most important thing where the game is headed. Maybe it's the perspective my age gives that prevents me from being a fanboy and believing everything with my eyes closed. What if it seems good to me that there is a Legendary event? NO. But if you're going to make it not even creating a bigger gap in the PvP and pay2win system Obviously we thought in different ways, I simply would have repeated the event with the same girls every year so that the new ones will also get them. What I do NOT see is how to change the PvP system, the Pvp team (and twice in less than one year), in now changing the functioning of all the girls that you have already raised to Pvp for the reason of what??? That this balance between new and olders will be the excuse again? Sure not. No, it's clear that they care less about Trump than the prohibition of weapons. What they want is to monetize the game wildly and it is not a good way.
  14. I'm going to announce how I think it should be a legendary event and why in this way: 1)(And only point for event) A drop rate of 100% assured with the full and pvp recharges provided by the game. Because the legendary girls are for PvP and everyone needs them in their class, if you did not play every day you will never have it and that is why it is legendary, because it never appears again. Because if you do not have the legendary ones, forget about the future of the pvp, they are simply going to win you all if they have them equal team, level and class. For me, a legendary event should be a prize to the constancy to access the pvp all over the world and not only the players of monthly cards, patreon and other buyers of kovans. But, all the effort invested in PvP Ver. 2 does not make sense, it will just happen to be from new vs old to free vs pay players; and for that they did not need to remodel all the Pvp. Finally: There should only be 3 legendary girls, not a whole class of 3 and 5 stars of anti-groups PE, no. 1 girl of 5 stars of each class to be the alpha and ensure competitiveness and equality in the players. As you can see, my concept of legendary classes (they can say what they want but they are for and for Pvp) and their impact on the game is at least divergent to the path of the dev (only like $$$ way's). Is this really what we have as legendary is the best for the game and the pvp????
  15. jaja i don't give the girl this time (normal only make 500 figths) why not make a simple questionnaire Chthugha? for know if that type of events are really the people like with 1 simple question: Like other Legendary event ? 1) yes 2) no 3) I do not care Sure is a good way for know if the players like that type of events of super low drop rates
  16. mmm i think for my experience is that type of formula: RollDie = RNG(1000) select case RollDie(1) then call function Get_Girl case RollDie(2) then call function Get_Gift_Flowers case RollDie(3) then call function Get_Gift_Deck .... case RollDie (=>6) then call Function Pay$$$ end select case Because is the most easy for coding and have the drop table with all elements in one only roll (numbers of the RNG can be for gifts from 2 to 10, 11 to 20.. not only one numerical value, and yes the random bumber can se RNG(10000) or any chance for % you like) in RNG(1000) is 0.1%
  17. Precisely the error occurs by not having a control variable with a check loop if it really is a bug, because it seems rather that the intention is to bombard the offer until we are tired
  18. To fix the ad bug is simple when the user logs, the variable is initialized to 0 when the main screen is used, the loop is shown: If variable = 0 then call function launch announcement; variable = 1 end if With this I would only go to the main page after loading the user the first time. Traslate this code to the programing lenguaje used.
  19. mode sarcasme sur: J'ai une meilleure idée pourquoi ne pas nous donner un cadeau? Est-ce normal pour un anniversaire, n'est-ce pas?
  20. Yes is a thread for the annoying shopping popup window. Since I have enabled it I have seen it more than 30 times. I know they want our money, but was it so hard to teach it just once or put a box to "not show again" and hide it when it closes? I do not know the rest but it overwhelms me so much to see it and it just makes me angry to think that they waste their time thinking about these things and not about ideas for the game or how to solve bugs besides feeling that we care less and less as players and see only as $$$ for his pocket.
  21. and yet, even though it is a small sample, it already indicates that of the 62 that got Levitya 41, they used kovans. That they were bought or you had them saved is the most important data of all. I spent 3000 kovans almost to win it, so I noticed quite a difference in the drop rate against event girls (I never spend any and I won the 2 there is) always having said it, kinkoid hinted that the drop rate was like an event adjusted for its shorter duration and the reality is that the drop rate was lower (do not forget that of 101 people only 62 laq got and 41 was with refills)
  22. I also explain: the more girls you have (from history) the more it costs them to fall. I read this a while ago and believe me I do not doubt it for a second because of my experience, you may be lucky some time, but every time they cost more xD.
  23. Legendary Days Announcement "When we released the first Legendary Days, we actually weren't sure if you are going to enjoy and have fun. The results were wooooow!!! It's a fact, you've fallen in love with the fallen angel for no time. Although, you were a bit angry that the Dark Lord held her in his arms, right?!" That answer of jessi (and by default of the development team) is a complete mockery to the players: that they buy and spend kovans is not to love an event, taking into account that this thread is still with 53 pages of complaints asking for explanations. what about the poll to see if we'll let the pockets empty and I think the icing on the cake. Do you understand now why I always ask that you can also dislike comments / patch notes ?. The day they implement that function, they may realize what people want and what angers them.
  24. mmm i mist a response " No, and never more buy kovans for legendary days"
  25. I thought the new system of rarity was a real scam and I'm still unhappy because of the lack of responses from the dev community complaints and more bugs that are found every day, so as you imagine I do not do anything or expect anything, game to pass the time and when I get tired I'll leave it
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