Jump to content

saberbholt

Members
  • Posts

    289
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

saberbholt's Achievements

Contributor

Contributor (5/14)

120

Reputation

  1. This new system is bad for the implementation make a lot of adventage players who buy kobans until free players with or with out monthly card. The correct way to implement this system was an old drop system and every 7 or 10 battles give a shard. And if you really need more tests ask yourself how many players without using kobans have posted that they have won the girl? Because I assure you that someone always got it, like myself with the previous drop. Because you can defend to death the system designed to give advantage to those who buy kobans (and only those who buy, what to save does not count because you stop using them in pachinko to use it in refills, with what you lose for a long time justify it)
  2. Really think people have a problem reading.... the "lucky post" is a response on MY situation and a response of that post when i razone what was the original idea and how ejecute it easy for devolopers with all the advantages of both systems united: Now it is easier to understand why I leave the game and how simple was the solution that was requested instead of this system that destroys short events? In my country at least, if you ask for an apple and they give you a banana you do not usually be happy (and usually you tell them that can put it in ....) You know.. Spain is diferent 😎
  3. mm you know that's a game, not the meeting app, not?
  4. my experience was: I have all the legendary girls in no more than 2 to 8 reloads, for the normal girls of events and revivals all without recharges except ... Val Shao that neither recharging 9 times gave it to me in 8 days (but in valentines already they had touched the drop rate so that the new system would look better). So as you can imagine if it's all a change for the worse, by the way I have not been playing a month, I have 136 girls and 2 years of play.
  5. Well, I think that the players have been cheated well, from being a free2play to a win2play. What was requested was a safety net maintaining the drop rate and that was as easy to implement as every 7 bouts give 1 shard if you do not win the girl, and when you had 100 they give it to you, but keeping the same girl drop rate in the fallen, that assured you that nobody would do more than 700 combats and the winners, what is a safety net. Now what we have is even more difference between free players and paid players for the benefit of the company. And thats the reason i release the game, good luck to all people and have a good game.
  6. ne fournit que des cristaux aux filles disponibles dans ce boss et à ce moment-là, pas à la fille que vous choisissez: s'il y a une fille événement et une fille du monde, ce sera le RNG qui assignera la fille qui remportera les cristaux dans cette bataille. S'il no y a des filles disponibles dans ce boss, il ne donnera pas de cristaux.
  7. yes you are rigth, and thats the reason was pass from all day open the game, to close until conect if are booring for collect the girls money; and when my month card expires don't renove or open the game more
  8. mmm i don't know i have 100 batlles with karole and only 2 shards in Rin and other 2 in Willow, for the last day was make for val shao other 100 combats and give 20 shards... ok but 500 theorical combats with Eduarda for one girl? the only time when i need 500 combats was with the first legendary girl, and i have all the 5 stars legendary, so the system can be good but the new drop rate is a shit And in karole how combats need for one girl? 2500 batless? well i see one thing, when was make x10 button batless with Val Shao, 4 or the 5 times they give shards, but with the other 50 combats only one time give shards, i talk more, the shards from karele was in 2 x10 buttom combats, the other 80 don't give shards... is a casual bug or a business bug?
  9. Mmmm el ego basicamente con equipo monostat que sale en el mercado o el pachinko eligiendo el de tu especialidad. Los fragmentos te los da peleandocon los jefes a random boleo Un consejo, sino escribes en ingles aunque sea con el traductor no te haran ni puto caso (in english) The ego basicaly with monostat equipment you can give from market or pachinko make choise of your speciality The fragments with the bosses combats give you randoly
  10. LOL seriously ?. Look how I see that you have never worked in an IT company or a SAT in the business world and the programming of what happens when there is a risk release and it is your product: Set the alarm and wake you up to verify that you have worked without errors from home connected through a terminal server or any other Vpn and in case of error that reboots the server in the previous state and check the pach code the next day. So no, I have no answer logic and I do not believe or anyone who has had a business of its own or a programming system that does not have a similar system to the terminal server or do not look if the server is found or fails after such a patch critical. Ah usually in Europe people wake up from 6 a.m. to 7 A.m. for go to work, 5 A.M. one important day for your bussines is nothing.
  11. I have read nonsense over the years, but for this reasoning you have just won the no-prize of the year. What would you tell me that they could not set a timer to start on a certain date and time like 5 o'clock in the morning next to the reset of everything? They put it to see if they got more sales of kobans, any other cause has no logic
  12. Is a simple thing, China was make it a lot of time, really is: manipulation by eliminating ideas against the state, company or individual public and censorship (in this case for interest of Kinkoid when people don't like his implementations on the game) The serious thing is not that it happens when the ihilo is contrary to the interests of Kinkoid (to show the rejection of some of his updates, but it is not the first nor unfortunately will be the last time.) Act like any dictator of the banana republic to give he impresses his players that there are no differences between what he thinks and the majority (for omission that you believe that you are not in agreement you must be wrong) and give the impression of false security both to his players and investors or in this case Patreons. For my part and seeing that the game also, change from Free2Play to Pay2win model with the attraction, removing that you can get the harenettes without spending many kobans to be only for fragments the fall and be able to take between 2 and 4 revivals to get a harenette if not they spend kobans. I have come to the point after 2 years of saying goodbye to this game and turning my back on this project as well as on any other project that Kinkoid or any of its leaders can develop in the future, on how they act and their policy. So as it happened with Activision, I will not consume Kinkoid products in the future because of its political maa with its consumers and the cannibalization of everything to get benefits.
  13. jajaja there you can realize the case that I do what they develop, sincerely, it was and is an illogical and bad system, so neither case I do with the pvp but do the 4 bouts without obsessing
  14. I already said that lately it did not work or I did not notice that class damage bonus , nor did I find out when they took it away. Anyway, once were the legendary 5 stars, the problem was that: KH does not recover enough life and charm does not accumulate the defense left after the damage of that turn, so the critical damage of HC gives you an advantage. I can be weird, but like the system of: only one class, attack stat, critical (and or aste) and defense. All the others inventions are ...... <----- (can put any despective word here),. And if use aste with keep, need apply in attack and defense rules, some critical how to use critical defense: you calculate the maximum stop value, subtract the impact and the value that is returned as damage. How to apply aste to defense: it is a multiplier as in damage (do not increase the number of attacks because you can not match it to defense, use it as a fixed multiplier value) damage x% aste vs defense x% aste. Simple rules that allow improving the 4 stats by personalizing the character. And the great golden rule to more defense you get more life, the more attack you get the more critical. You can not have more life with attack than defense is ridiculous and it is a kind of coherent and logical rules.
  15. the charm hability is a joke, only make damage to HC for the 20% damage class bonus, but parrity next hit is not a big hability really. The only way for that hability work was, the defense points not use for damage join the defense until they are exhausted but no only the next turn and defense next be normal. The Pvp system is a big trouble, if that was a rules of combat in Dungeons and Dragons player book, with that inbalance, the writer go out of the company in one month and make a new version of player's book 😛 (I feel if I express myself badly, but I assure you that in Spanish it is easier for me to explain it xD)
×
×
  • Create New...