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kinkahy

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  1. Thank you for your feedback . I would not call the developer greedy this is not such a brutal Donat and we all want to eat . And also in this idea it is not so difficult to make content both for ordinary players and for those who have a couple of extra gold
  2. 1 I hastily replaced the words with more acceptable ones thank you for your comments 2 about the fact that it will not differ from the villains and Champions here you are right unfortunately I do not know how to diversify the mechanics of fights so that I do not get bored from time to time to do it and that it was something new . There have been ideas about active skills or sending characters on a dungeon journey, but I don't know how effective this will be as a new control . But I had ideas about the variety of rooms in the dungeon and tasks somewhere Yes 70% will be monsters in 15 General club tasks but 15% will be some tasks of different content, say as an example a dungeon castle this will be a task to protect a sorceress say 5 waves of TD and if successful the player will receive a reward this is an example of a personal mission .But unfortunately it is a very difficult task to come up with more and more tasks so something like 1 dungeon 1 unique tasks although even so it is very difficult
  3. I then translated everything into English and my files are all in English, I don't know why they are in Russian
  4. To all the heroes and heroines of the harem. I would like to suggest new gaming novelties, but please help me to refine and bring them to mind. I also forgot to mention that my English is very bad. I use a translator, and if I can't be clear somewhere, please correct me. I'll be very grateful. I would like to make the club not just a place for communication and pumping a couple of stats, but also to make it a more important part of the game (all my suggestions will somehow get along with the club) And let's start with what I would like to offer (Sorry for my not very good drawings, unfortunately I'm not a very good artist, but I think that this is enough to get an idea of the essence) +1 I want to add such a component of the As pve club in the form of a dungeon what are dungeons? The dungeon is where club members can complete boss missions and receive rewards and resources. Dungeons will contain rooms in which you sex win monsters, players will receive rewards, in some cases there will be rooms where these tasks will be common for the whole club, and in some only for you, you can also find a secret store where there are things for your harem. as well as help in the passage of the dungeon. In rare cases, you can find a room with a piece of an artifact, for which you will need to challenge dangerous enemies, but if you win, then the reward will be worthy of the winner. Artifacts will help not only you to go through the next dungeon, but also to all members of the club. Dungeons will be conditionally available for 7 days, and during this time you will need as many floors as possible, and depending on the level reached, you will receive a reward (it will look like the old leaderboard), but it will take into account not only your progress in the dungeon, but your entire club, as the reward will be issued for the entire floor of your club. Also, to make it easier to pass the dungeon, you can add a club level (conditionally pumping): the more you spend in the dungeon, the higher your level in the club will be. For each level, you can increase the level of passive perks for the dungeon (increasing LVL will not only give 2 damage, but will also be used conditionally as an example of getting a little more resources in the dungeon). let's get started and that's why I meant resources Resources I named the gems that will be given in the dungeon for defeating enemies, as well as for completing tasks. Gems are needed to buy items in dungeons, as well as to level up club artifacts, and some skills require a certain amount of gems to learn. Dungeon monsters dungeons with monsters about 3-5 in the room You can also encounter rare mobs, mini-bosses and bosses, as well as the final boss of the dungeon Monster It's just that the monsters in this story are slightly stronger than the villain. Rare mobs Rare mobs will be rare, approximately 1 mob per 100 rooms, it will need to be seduced for a while or it will disappear, it will take several players to seduce (I think the mechanic will ask the club players for help in the chat, something like an attacker will appear if you will accept his help to players) All participating players will receive a reward for defeating a rare mob Mini bossMini-bosses are much stronger than a normal mob, but you can still win a sexy victory alone, but it will be difficult to do it once. final boss the final boss opens after completing the entire dungeon and to defeat it you will need the efforts of the entire club (if you manage to open all the rooms in 7 days) awards after defeating this boss, players can get the opportunity to get a key from the RAID (with some probability), but this does not negate the rest of the rewards of this boss (and I will write about RAID a little further). Themed items (e.g. clothing from dungeons, etc.) Can drop from the final boss. I would also like the character to drop too, I would like to see items fall like champions 2 missions of club missions in some rooms friendly NPCs will meet, and they will give missions for the club, so at the same time in the guild there can be conditionally 3 missions for 24 hours. If you complete the club, you will receive experience, as well as some rewards. An example of a donation mission of 100,000,000 and how much to donate each member of the club 3 artifacts artifacts are small bonuses for the entire club that can be pumped through gems (but you need to collect them for this) an artifact is assembled from 100 fragments that are obtained for passing rooms with artifacts (1 artifact for 1 dungeon) Raid RAID-this is a dungeon, but it is divided into floors of 5 floors. On each floor there are 4 mobs and a boss, after defeating the boss you pass through it. After reaching and defeating the last boss, all raid participants will receive a girl or a themed background and clothing. dungeon-related Fighting monsters and bosses Each player fights a monster and deals some damage until the monster dies Log in to the RAID, to get into the RAID, you need to go through a themed dungeon during the passage, each player said to conditional 3 attempts per day, the RAID itself will be conditional in 14 days, and then it will be reset if you have passed 5 days to recharge If you pass the RAID, the monsters in it will become stronger About the award in the RAID after completing the RAID, a special opportunity opens a mini-plot associated with the completion of the RAID (suspended mini-plot for 5000 energy at the end of which are the conditions for obtaining character) if you need to describe in detail, I'd be happy to do there are many more suggestions I would like to discuss, but I'll stop at this
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