Jump to content

Gerard Cocks

Members
  • Posts

    133
  • Joined

  • Last visited

Posts posted by Gerard Cocks

  1. Well another CC shard distribution change. 

    Only thing that comes to mind about this change is WTF, do they play the game, are they in a club etc?......

    Currently 36 participants in our club, 5 shards for all. No upside, no downside.

    No (individual) incentive to participate more than 1 ticket. Freeriding/parasiting is the "optimal" playstyle. Really?  

    Probably makes it more difficult/near impossible for newer members of our club to catch up on the older girls. 

    And our club is steady and working together in a great and collective way.

    Have read some things about smaller clubs. For them this change is even worse. 

    • Like 9
    • Thanks 1
  2. 8 minutes ago, DvDivXXX said:

    It's always been this way. There are different ranges for how long (and rewarding in kobans) a blue mission can be for each specific day of the week, and it's worked like this in Classic and OD since forever (with an adjustment for OD so the total time is similar to Classic). I never bothered making a clear list, but you can easily do so if you want. Today is Sunday CET and we get a range of roughly one hour and a half apiece. IIRC either Wednesday or Thursday is the longest day for that, with missions up to 8 hours in Classic. And perhaps Monday or Tuesday have something like half an hour apiece instead.

    If you want to know, just look back, or take notes from now on. It's fixed.

    Maybe I need to clarify my point/issue:

    The number is the problem (at least for me). It must be problematic for others too. It used to be four of those long ones I`m 100% sure of that. It was once or twice 5 large ones before in OD. 

    I can barely manage 1 before work, 1 after work, 1 in the evening, 1 before sleep. It was hard to schedule it in, but 4 was kind of possible. 5 is just tedious/impossible, buy hey that is just my opinion.  

    By the way classic is never a problem even if it is a 10 hours single one. The problem is finishing one and starting the next one (you have to be online for that). So 4 mission for 1,5 hours is a problem, 1 mission for 6 no issue at all. 5 for a total time of 6 hours is near impossible (without spending kobans). 

    • Like 2
  3. As a level 363 player, I currently ain`t got enough kobans to be able to participate in all events. For instance I have to ignore MD, LD, ED and KC.

    This new mandatory spent koban event, due to the XP in the paid path, comes at the expense of spending kobans in other events like OD and/or POA. 

    Also like others have expressed, each new feature makes the game less casual and takes more time and requires advance mathematics/strategy. 

    • Like 4
    • Thinking 1
  4. 8 hours ago, blaa said:

    why for nothing? Saved combativity from PoA wont be enough for both girls, also there will be MD for 3 days, lots of possibility to spend them

    Actually it is, together with the free refills for combativity, it was enough for approx. 2,5 to 3 girls. Collected all 3 girls with spending only a few kobans consistently.

    I ignore MD because I do not like the structure, cost and general idea of the event.   

    • Like 1
  5. Yes these contest requirements (15K points) are ridiculous. I was delayed for 2 days for scoring 5K points on Money spent tasks (impossible so had to wait it out). Now it is fight the bosses (stage 16) between 2 fight bosses tasks. So another delay for 1 day. Tomorrow last chance to get a decent DC. Otherwise no finishing POA for me...

    • Like 1
  6. 3 hours ago, Gotaku said:

    Just to repeat how bad it is for lower level players with the Current Rewards System:

    12 out of a 100 players in my Sexpert II are lvl 409+.

    That's 12 cheating ********** who are sitting their *** invincible ******* in a competition meant for anywhere between lvl 150 and lvl 350, cashing in on their prizes for advancing.

    The old rewards system is absolutely broken by this abuse, this change was so needed.

    Agree, yes a much needed change for the middle tier leagues. The demote/promote strategy for koban gain by high level players was a problem. 

    Number 1 in my league (12 wins in D1 (also 3 wins in D2 for fun factor) should simply play in D3, but now has an incentive to play in a lower bracket (D1) to gain more and have an easier time. 

    Not sure if this fixes anything but we will see. As there are other reasons (like POA or from now on girl shards) to play in lower leagues. 

    For the nerf in rewards in D3, I don`t care, as there is no way to catch up with the top players anyway, so it is irrelevant for me and probably for a lot of other players as well.

    However I can understand it is frustrating for players around level 460-480, who feel they can finally compete with the top players, and see the rewards nerfed, just arriving at this stage.  

    • Like 4
    • Thanks 1
  7. On 10/14/2021 at 4:45 PM, GeorgeMTO said:

    I don't see how timezones play into it at all. Everyone has 24 hours. Some before work, some after work, some before bed ect. Personal schedule can totally affect it, but people have complained about the timezones for ages on this, and they've never actually justified it.

    I feel like the problem is both the moment when you can start of the missions, but much more importantly also at the end of claiming the last mission. How to do that when you are not available due to work or sleep at the reset time? I feel like reset time plays a very important role for the daily missions within OD. The mission girl is harder to collect than the girls on the villains. RL makes it a chore to start and finish those 4 long daily missions for quite a while now. (and indeed if it was one long 8 hour mission there is no problem at all). 

    • Like 3
  8. On 10/7/2021 at 11:20 AM, 430i said:

    @blaaI think most of us would prefer an honest and direct communication style - somewhere along the lines: we reduced the drop rate because it is way too generous, people were hoarding thousands of orbs. Maybe even provide some stats about the distribution of hoarded orbs etc... Instead they go the pussy way and sneak-nerf stuff, hoping that none will notice. Or provide some bullshit PR statement like the case with the dating tokens.

    If this is the case, an end game player problem gets solved at the expense of new and lower level players (less new orbs for all).

    I can`t think of an alternative way to fix this though, maybe someone else can give KK an idea. 

  9. In approx. 6 months I collected 976 dating tokens (probably a bit more, as I might have spent some on finishing some girls). How this is seen as "overpowered" and "unbalancing" is beyond me. Weird decision!

    Might be better to fix the market first. I`m still offered silly red stuff over there. 

    And the league imbalance,

    Also the, for late starters, unable to catch the early starters XP problem

    Almost forget the annoying CC feature it is right now (while it was a good feature at the introduction).

    • Like 4
  10. 1 hour ago, ali-n said:

    I get this error when trying to launch CxH:
    image.png.95475763e80798d5eb82063ef3b474ed.png

    Error 500 is usually shown when you can't connect to any Kinkoid games due to your IP address being temporarily banned. This is caused by sending too many requests in a short time, such as upgrading Market stats or giving girls books or gifts. This lasts for 15-60 minutes and is working as intended.

    It is quite possible you can already get back into the game. 

×
×
  • Create New...